added shaderc

This commit is contained in:
Ella-0 2021-05-21 10:41:15 +01:00
parent a44930ad28
commit ece7ecab26
2 changed files with 59 additions and 0 deletions

36
pkgs/shaderc/build.sh Normal file
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@ -0,0 +1,36 @@
pkgname=shaderc
pkgver=main
fetch() {
curl -L "https://github.com/google/shaderc/archive/refs/heads/main.tar.gz" -o $pkgname-$pkgver.tar.xz
tar -xf $pkgname-$pkgver.tar.xz
cp ../third-party.patch .
mkdir $pkgname-$pkgver/build
cd $pkgname-$pkgver
patch -p1 < ../third-party.patch
echo \"$pkgver\" > glslc/src/build-version.inc
}
build() {
cd $pkgname-$pkgver
cd build
cmake -G Ninja ../ \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/usr \
-DCMAKE_INSTALL_LIBDIR=lib \
-DSHADERC_SKIP_TESTS=ON \
-Dglslang_SOURCE_DIR=/usr/include/glslang
samu
}
package() {
cd $pkgname-$pkgver
cd build
DESTDIR=$pkgdir samu install
}
license() {
cd $pkgname-$pkgver
cat LICENSE
# cat COPYING
}

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@ -0,0 +1,23 @@
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -92,7 +92,6 @@ endif(MSVC)
# Configure subdirectories.
# We depend on these for later projects, so they should come first.
-add_subdirectory(third_party)
if(SHADERC_ENABLE_SPVC)
add_subdirectory(libshaderc_spvc)
@@ -103,11 +102,6 @@ add_subdirectory(libshaderc)
add_subdirectory(glslc)
add_subdirectory(examples)
-add_custom_target(build-version
- ${PYTHON_EXECUTABLE}
- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
- ${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/build-version.inc
- COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
function(define_pkg_config_file NAME LIBS)
add_custom_target(${NAME}-pkg-config ALL