#!/usr/bin/env python3 # A simple graphical menu to control MPRIS-compatible players through Playerctl. # # # # TODO: Update the menu on player status changes. import gi gi.require_version("Playerctl", "2.0") gi.require_version("Gtk", "3.0") from gi.repository import Playerctl, Gtk, Gdk # noqa: E402 # Larger priority values will make the player with this name appear higher in # the menu. The default priority is 0. PLAYER_NAME_PRIORITIES = { "audacious": 2, "mpv": 1, "vlc": 1, "firefox": -1, "chrome": -2, "chromium": -2, } PLAYER_ICON_NAME_FIXES = { "chrome": "google-chrome", } def iter_actions_for_player(player): if not player.props.can_control: yield ("This player can't be controlled!", None, False, None) return playback_status = player.props.playback_status if playback_status == Playerctl.PlaybackStatus.PLAYING: yield ( "_Pause", "media-playback-pause", player.props.can_pause, player.pause, ) elif playback_status == Playerctl.PlaybackStatus.PAUSED: yield ( "Resume (_P)", "media-playback-start", player.props.can_play, player.play, ) elif playback_status == Playerctl.PlaybackStatus.STOPPED: yield ( "_Play", "media-playback-start", player.props.can_play, player.play, ) # See yield ( "_Stop", "media-playback-stop", player.props.can_play and playback_status != Playerctl.PlaybackStatus.STOPPED, player.stop, ) yield ( "_Mute" if player.props.volume != 0.0 else "Nor_mal volume", "audio-volume-muted" if player.props.volume != 0.0 else "audio-volume-high", True, lambda volume: player.set_volume(volume), 0.0 if player.props.volume != 0.0 else 1.0, ) yield ( "Volume +10%", "audio-volume-medium", True, lambda: player.set_volume(min(player.props.volume + 0.1, 1.0)), ) yield ( "Volume -10%", "audio-volume-low", True, lambda: player.set_volume(max(player.props.volume - 0.1, 0.0)), ) yield ( "_Next", "media-skip-forward", player.props.can_go_next, player.next, ) yield ( "Previous (_B)", "media-skip-backward", player.props.can_go_previous, player.previous, ) shuffle = player.props.shuffle yield ( "Don't shuffle (_R)" if shuffle else "Shuffle (_R)", "media-playlist-shuffle", True, lambda: player.set_shuffle(not shuffle), ) loop_status = player.props.loop_status for loop_action_name, loop_action_status in [ ("Don't _loop", Playerctl.LoopStatus.NONE), ("Loop _one", Playerctl.LoopStatus.TRACK), ("Loop _all", Playerctl.LoopStatus.PLAYLIST), ]: yield ( loop_action_name, "media-playlist-repeat", loop_action_status != loop_status, lambda loop_action_status: player.set_loop_status(loop_action_status), loop_action_status, ) yield ( "Play a_gain", "go-first", player.props.can_seek, lambda: player.set_position(0), ) root_menu = Gtk.Menu() for player_name in sorted( Playerctl.list_players(), key=lambda player_name: ( -PLAYER_NAME_PRIORITIES.get(player_name.name, 0), player_name.instance, ), ): player = Playerctl.Player.new_from_name(player_name) player_menu_item = Gtk.ImageMenuItem.new_with_label(player_name.instance) player_icon_name = PLAYER_ICON_NAME_FIXES.get(player_name.name, player_name.name) player_icon = Gtk.Image.new_from_icon_name(player_icon_name, Gtk.IconSize.MENU) player_menu_item.set_image(player_icon) actions_menu = Gtk.Menu() for ( action_name, action_icon_name, action_enabled, action_fn, *action_fn_args, ) in iter_actions_for_player(player): action_menu_item = Gtk.ImageMenuItem.new_with_mnemonic(action_name) if action_icon_name is not None: action_icon = Gtk.Image.new_from_icon_name( action_icon_name, Gtk.IconSize.MENU ) action_menu_item.set_image(action_icon) action_menu_item.set_sensitive(action_enabled) if action_fn is not None: action_menu_item.connect( "activate", lambda _menu_item, action_fn, action_fn_args: action_fn( *action_fn_args ), action_fn, action_fn_args, ) actions_menu.append(action_menu_item) player_menu_item.set_submenu(actions_menu) root_menu.append(player_menu_item) root_menu.connect("selection-done", Gtk.main_quit) root_menu.connect("deactivate", Gtk.main_quit) root_menu.connect("destroy", Gtk.main_quit) root_menu.show_all() root_menu.popup(None, None, None, None, 0, Gdk.CURRENT_TIME) Gtk.main()