TravBot-v3/src/commands/utility/react.ts

119 lines
5.4 KiB
TypeScript

import {NamedCommand, RestCommand} from "onion-lasers";
import {Message, Channel, TextChannel} from "discord.js";
import {processEmoteQuery} from "./modules/emote-utils";
export default new NamedCommand({
aliases: ["r"],
description:
"Reacts to the a previous message in your place. You have to react with the same emote before the bot removes that reaction.",
usage: 'react <emotes...> (<distance / message ID / "Copy ID" / "Copy Message Link">)',
run: "You need to enter some emotes first.",
any: new RestCommand({
async run({send, message, channel, guild, client, args}) {
let target: Message | undefined;
let distance = 1;
if (message.reference) {
// If the command message is a reply to another message, use that as the react target.
target = await channel.messages.fetch(message.reference.messageID!);
}
// handles reacts by message id/distance
else if (args.length >= 2) {
const last = args[args.length - 1]; // Because this is optional, do not .pop() unless you're sure it's a message link indicator.
const URLPattern = /^(?:https:\/\/discord.com\/channels\/(\d{17,})\/(\d{17,})\/(\d{17,}))$/;
const copyIDPattern = /^(?:(\d{17,})-(\d{17,}))$/;
// https://discord.com/channels/<Guild ID>/<Channel ID>/<Message ID> ("Copy Message Link" Button)
if (URLPattern.test(last)) {
const match = URLPattern.exec(last)!;
const guildID = match[1];
const channelID = match[2];
const messageID = match[3];
let tmpChannel: Channel | undefined = channel;
if (guild?.id !== guildID) {
try {
guild = await client.guilds.fetch(guildID);
} catch {
return send(`\`${guildID}\` is an invalid guild ID!`);
}
}
if (tmpChannel.id !== channelID) tmpChannel = guild.channels.cache.get(channelID);
if (!tmpChannel) return send(`\`${channelID}\` is an invalid channel ID!`);
if (message.id !== messageID) {
try {
target = await (tmpChannel as TextChannel).messages.fetch(messageID);
} catch {
return send(`\`${messageID}\` is an invalid message ID!`);
}
}
args.pop();
}
// <Channel ID>-<Message ID> ("Copy ID" Button)
else if (copyIDPattern.test(last)) {
const match = copyIDPattern.exec(last)!;
const channelID = match[1];
const messageID = match[2];
let tmpChannel: Channel | undefined = channel;
if (tmpChannel.id !== channelID) tmpChannel = guild?.channels.cache.get(channelID);
if (!tmpChannel) return send(`\`${channelID}\` is an invalid channel ID!`);
if (message.id !== messageID) {
try {
target = await (tmpChannel as TextChannel).messages.fetch(messageID);
} catch {
return send(`\`${messageID}\` is an invalid message ID!`);
}
}
args.pop();
}
// <Message ID>
else if (/^\d{17,}$/.test(last)) {
try {
target = await channel.messages.fetch(last);
} catch {
return send(`No valid message found by the ID \`${last}\`!`);
}
args.pop();
}
// The entire string has to be a number for this to match. Prevents leaCheeseAmerican1 from triggering this.
else if (/^\d+$/.test(last)) {
distance = parseInt(last);
if (distance >= 0 && distance <= 99) args.pop();
else return send("Your distance must be between 0 and 99!");
}
}
if (!target) {
// Messages are ordered from latest to earliest.
// You also have to add 1 as well because fetchMessages includes your own message.
target = (
await message.channel.messages.fetch({
limit: distance + 1
})
).last();
}
for (const emote of processEmoteQuery(args, false)) {
// Even though the bot will always grab *some* emote, the user can choose not to keep that emote there if it isn't what they want
const reaction = await target!.react(emote);
// This part is called with a promise because you don't want to wait 5 seconds between each reaction.
setTimeout(() => {
// This reason for this null assertion is that by the time you use this command, the client is going to be loaded.
reaction.users.remove(client.user!);
}, 5000);
}
return;
}
})
});