# Table of Contents ... # Structure - `src`: Contains all the code for the bot itself. Code directly in this folder is for the starting index file as well as commonly accessed utility files. - `core`: This is currently where the command handler is. Try to keep it as isolated as possible, it might split off to become its own module. - `commands`: Where all the dynamically loaded commands are stored. You can use a subfolder to specify the command category. Specify a `modules` folder to create files that are ignored by the command loader. - `modules`: This is where mostly single-purpose blocks of code go. (This is **not** the same as a `modules` folder under `commands`.) - `defs`: Contains static definitions. - `dist`: This is where the runnable code in `src` compiles to. (The directory structure mirrors `src`.) - `data`: Holds all the dynamic/private data used by the bot. This folder is not meant to hold definitions. - `docs`: Information for developers who want to contribute. # Cleanup is Soon™ ## Convenience Functions This modularizes certain patterns of code to make things easier. - `$.paginate()`: Takes a message and some additional parameters and makes a reaction page with it. All the pagination logic is taken care of but nothing more, the page index is returned and you have to send a callback to do something with it. ```js const pages = ['one', 'two', 'three']; const msg = await $.channel.send(pages[0]); $.paginate(msg, $.author.id, pages.length, (page) => { msg.edit(pages[page]); }); ``` - `$.prompt()`: Prompts the user about a decision before following through. ```js const msg = await $.channel.send('Are you sure you want to delete this?'); $.prompt(msg, $.author.id, () => { delete this; // Replace this with actual code. }); ``` - `$.getMemberByUsername()`: Gets a user by their username. Gets the first one then rolls with it. - `$.callMemberByUsername()`: Convenience function to handle cases where someone isn't found by a username automatically. ```js $.callMemberByUsername($.message, $.args.join(' '), (member) => { $.channel.send(`Your nickname is ${member.nickname}.`); }); ``` ## Dynamic Properties These will be accessible only inside a `Command` and will change per message. - `$.args`: A list of arguments in the command. It's relative to the subcommand, so if you do `$test this 5`, `5` becomes `$.args[0]` if `this` is a subcommand. Args are already converted, so a `number` subcommand would return a number rather than a string. - `$.client`: `message.client` - `$.message`: `message` - `$.channel`: `message.channel` - `$.guild`: `message.guild` - `$.author`: `message.author` - `$.member`: `message.member` # Wrappers This is similar to modifying a primitive object's `prototype` without actually doing so. ## NumberWrapper - `.pluralise()`: A substitute for not having to do `amount === 1 ? "singular" : "plural"`. For example, `$(x).pluralise("credit", "s")` will return `"1 credit"` and/or `"5 credits"` respectively. - `.pluraliseSigned()`: This builds on `.pluralise()` and adds a sign at the beginning for marking changes/differences. `$(0).pluraliseSigned("credit", "s")` will return `"+0 credits"`. ## StringWrapper - `.replaceAll()`: A non-regex alternative to replacing everything in a string. `$("test").replaceAll('t', 'z')` = `"zesz"`. - `.toTitleCase()`: Capitalizes the first letter of each word. `$("this is some text").toTitleCase()` = `"This Is Some Text"`. ## ArrayWrapper - `.random()`: Returns a random element from an array. `$([1,2,3]).random()` could be any one of those elements. - `.split()`: Splits an array into different arrays by a specified length. `$([1,2,3,4,5,6,7,8,9,10]).split(3)` = `[[1,2,3],[4,5,6],[7,8,9],[10]]`. # Other Library Functions These do have to be manually imported, which are used more on a case-by-case basis. - `formatTimestamp()`: Formats a `Date` object into your system's time. `YYYY-MM-DD HH:MM:SS` - `formatUTCTimestamp()`: Formats a `Date` object into UTC time. `YYYY-MM-DD HH:MM:SS` - `botHasPermission()`: Tests if a bot has a certain permission in a specified guild. - `parseArgs()`: Turns `call test "args with spaces" "even more spaces"` into `["call", "test", "args with spaces", "even more spaces"]`, inspired by the command line. - `parseVars()`: Replaces all `%` args in a string with stuff you specify. For example, you can replace all `nop` with `asm`, and `register %nop%` will turn into `register asm`. Useful for storing strings with variables in one place them accessing them in another place. - `isType()`: Used for type-checking. Useful for testing `any` types. - `select()`: Checks if a variable matches a certain type and uses the fallback value if not. (Warning: Type checking is based on the fallback's type. Be sure that the "type" parameter is accurate to this!) - `Random`: An object of functions containing stuff related to randomness. `Random.num` is a random decimal, `Random.int` is a random integer, `Random.chance` takes a number ranging from `0` to `1` as a percentage. `Random.sign` takes a number and has a 50-50 chance to be negative or positive. `Random.deviation` takes a number and a magnitude and produces a random number within those confines. `(5, 2)` would produce any number between `3` and `7`. # Other Core Functions - `permissions::hasPermission()`: Checks if a `Member` has a certain permission. - `permissions::getPermissionLevel()`: Gets a `Member`'s permission level according to the permissions enum defined in the file. - `structures::getPrefix()`: Get the current prefix of the guild or the bot's prefix if none is found. # The other core files - `core/permissions`: Contains all the permission roles and checking functions. - `core/structures`: Contains all the code handling dynamic JSON data. Has a one-to-one connection with each file generated, for example, `Config` which calls `super("config")` meaning it writes to `data/config.json`. - `core/storage`: Handles most of the file system operations, all of the ones related to `data` at least.