import {GuildEmoji} from "discord.js"; import {MessageEmbed} from "discord.js"; import Command from "../../core/command"; import {CommonLibrary} from "../../core/lib"; import vm from "vm"; const REGEX_TIMEOUT_MS = 1000; export default new Command({ description: "Lists all emotes the bot has in it's registry,", usage: " (-flags)", async run($: CommonLibrary): Promise { displayEmoteList($, $.client.emojis.cache.array()); }, any: new Command({ description: "Filters emotes by via a regular expression. Flags can be added by adding a dash at the end. For example, to do a case-insensitive search, do %prefix%lsemotes somepattern -i", async run($: CommonLibrary): Promise { // If a guild ID is provided, filter all emotes by that guild (but only if there aren't any arguments afterward) if ($.args.length === 1 && /^\d{17,19}$/.test($.args[0])) { const guildID: string = $.args[0]; displayEmoteList($, $.client.emojis.cache.filter((emote) => emote.guild.id === guildID).array()); } else { // Otherwise, search via a regex pattern let flags: string | undefined = undefined; if (/^-[dgimsuy]{1,7}$/.test($.args[$.args.length - 1])) { flags = $.args.pop().substring(1); } let emoteCollection = $.client.emojis.cache.array(); // Creates a sandbox to stop a regular expression if it takes too much time to search. // To avoid passing in a giant data structure, I'll just pass in the structure {[id: string]: [name: string]}. //let emotes: {[id: string]: string} = {}; let emotes = new Map(); for (const emote of emoteCollection) { emotes.set(emote.id, emote.name); } // The result will be sandbox.emotes because it'll be modified in-place. const sandbox = { regex: new RegExp($.args.join(" "), flags), emotes }; const context = vm.createContext(sandbox); if (vm.isContext(sandbox)) { // Restrict an entire query to the timeout specified. try { const script = new vm.Script( "for(const [id, name] of emotes.entries()) if(!regex.test(name)) emotes.delete(id);" ); script.runInContext(context, {timeout: REGEX_TIMEOUT_MS}); emotes = sandbox.emotes; emoteCollection = emoteCollection.filter((emote) => emote.id in emotes); // Only allow emotes that haven't been deleted. displayEmoteList($, emoteCollection); } catch (error) { if (error.code === "ERR_SCRIPT_EXECUTION_TIMEOUT") { $.channel.send( `The regular expression you entered exceeded the time limit of ${REGEX_TIMEOUT_MS} milliseconds.` ); } else { throw new Error(error); } } } else { $.channel.send("Failed to initialize sandbox."); } } } }) }); async function displayEmoteList($: CommonLibrary, emotes: GuildEmoji[]) { emotes.sort((a, b) => { const first = a.name.toLowerCase(); const second = b.name.toLowerCase(); if (first > second) return 1; else if (first < second) return -1; else return 0; }); const sections = $(emotes).split(20); const pages = sections.length; const embed = new MessageEmbed().setTitle("**Emotes**").setColor("AQUA"); let desc = ""; // Gather the first page (if it even exists, which it might not if there no valid emotes appear) if (pages > 0) { for (const emote of sections[0]) { desc += `${emote} ${emote.name} (**${emote.guild.name}**)\n`; } embed.setDescription(desc); if (pages > 1) { embed.setTitle(`**Emotes** (Page 1 of ${pages})`); const msg = await $.channel.send({embed}); $.paginate(msg, $.author.id, pages, (page) => { let desc = ""; for (const emote of sections[page]) { desc += `${emote} ${emote.name} (**${emote.guild.name}**)\n`; } embed.setTitle(`**Emotes** (Page ${page + 1} of ${pages})`); embed.setDescription(desc); msg.edit(embed); }); } else { await $.channel.send({embed}); } } else { $.channel.send("No valid emotes found by that query."); } }