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	Attempted guild/DM channel feature that turned out to not be worth it
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					 1 changed files with 117 additions and 34 deletions
				
			
		|  | @ -3,23 +3,49 @@ import {Collection, Client, Message, TextChannel, DMChannel, NewsChannel, Guild, | |||
| import {getPrefix} from "../core/structures"; | ||||
| import glob from "glob"; | ||||
| 
 | ||||
| interface CommandMenu { | ||||
| export enum CHANNEL_TYPE { | ||||
|     BOTH, | ||||
|     GUILD, | ||||
|     DM | ||||
| } | ||||
| 
 | ||||
| // **Notice**
 | ||||
| // Now that I've tried it out, this turned out to be a pretty bad idea in the amount of time spent, the decrease of flexibility, and the maintainability of the code. It's not even worth doing this.
 | ||||
| 
 | ||||
| interface CommandMenuBase { | ||||
|     args: any[]; | ||||
|     client: Client; | ||||
|     message: Message; | ||||
|     channel: TextChannel | DMChannel | NewsChannel; | ||||
|     guild: Guild | null; | ||||
|     author: User; | ||||
|     // According to the documentation, a message can be part of a guild while also not having a
 | ||||
|     // member object for the author. This will happen if the author of a message left the guild.
 | ||||
|     member: GuildMember | null; | ||||
| } | ||||
| 
 | ||||
| interface CommandOptions { | ||||
| interface CommandMenuBoth extends CommandMenuBase { | ||||
|     channel: TextChannel | DMChannel | NewsChannel; | ||||
|     guild: Guild | null; | ||||
| } | ||||
| 
 | ||||
| interface CommandMenuGuild extends CommandMenuBase { | ||||
|     channel: TextChannel | NewsChannel; | ||||
|     guild: Guild; | ||||
| } | ||||
| 
 | ||||
| // If it's a DM, the guild must be null and the channel type must be DM (single user). Although there is a Group DM type on Discord's API, it will always be invalid for bots. It can never be a group DM because you need to be friends with a user to add them to a group DM and you cannot friend bots.
 | ||||
| interface CommandMenuDM extends CommandMenuBase { | ||||
|     channel: DMChannel; | ||||
|     guild: null; | ||||
| } | ||||
| 
 | ||||
| type CommandMenu = CommandMenuBoth | CommandMenuGuild | CommandMenuDM; | ||||
| 
 | ||||
| interface CommandOptionsBase { | ||||
|     description?: string; | ||||
|     endpoint?: boolean; | ||||
|     usage?: string; | ||||
|     permission?: number; | ||||
|     aliases?: string[]; | ||||
|     run?: (($: CommandMenu) => Promise<any>) | string; | ||||
|     subcommands?: {[key: string]: Command}; | ||||
|     channel?: Command; | ||||
|     role?: Command; | ||||
|  | @ -31,6 +57,23 @@ interface CommandOptions { | |||
|     any?: Command; | ||||
| } | ||||
| 
 | ||||
| interface CommandOptionsBoth extends CommandOptionsBase { | ||||
|     channelType: CHANNEL_TYPE.BOTH; | ||||
|     run?: (($: CommandMenuBoth) => Promise<any>) | string; | ||||
| } | ||||
| 
 | ||||
| interface CommandOptionsGuild extends CommandOptionsBase { | ||||
|     channelType: CHANNEL_TYPE.GUILD; | ||||
|     run?: (($: CommandMenuGuild) => Promise<any>) | string; | ||||
| } | ||||
| 
 | ||||
| interface CommandOptionsDM extends CommandOptionsBase { | ||||
|     channelType: CHANNEL_TYPE.DM; | ||||
|     run?: (($: CommandMenuDM) => Promise<any>) | string; | ||||
| } | ||||
| 
 | ||||
| type CommandOptions = CommandOptionsBoth | CommandOptionsGuild | CommandOptionsDM; | ||||
| 
 | ||||
| export enum TYPES { | ||||
|     SUBCOMMAND, // Any specifically-defined keywords / string literals.
 | ||||
|     CHANNEL, // <#...>
 | ||||
|  | @ -51,7 +94,12 @@ export default class Command { | |||
|     public readonly permission: number; // -1 (default) indicates to inherit, 0 is the lowest rank, 1 is second lowest rank, and so on.
 | ||||
|     public readonly aliases: string[]; // This is to keep the array intact for parent Command instances to use. It'll also be used when loading top-level aliases.
 | ||||
|     public originalCommandName: string | null; // If the command is an alias, what's the original name?
 | ||||
|     public run: (($: CommandMenu) => Promise<any>) | string; | ||||
|     // I'm going to trust that the code knows which one to execute.
 | ||||
|     private runAnywhere?: ($: CommandMenuBoth) => Promise<any>; | ||||
|     private runGuild?: ($: CommandMenuGuild) => Promise<any>; | ||||
|     private runDM?: ($: CommandMenuDM) => Promise<any>; | ||||
|     private runMessage?: string; | ||||
|     private runType: keyof typeof CHANNEL_TYPE | "TEXT"; | ||||
|     public readonly subcommands: Collection<string, Command>; // This is the final data structure you'll actually use to work with the commands the aliases point to.
 | ||||
|     public channel: Command | null; | ||||
|     public role: Command | null; | ||||
|  | @ -62,24 +110,45 @@ export default class Command { | |||
|     public number: Command | null; | ||||
|     public any: Command | null; | ||||
| 
 | ||||
|     constructor(options?: CommandOptions) { | ||||
|         this.description = options?.description || "No description."; | ||||
|         this.endpoint = options?.endpoint || false; | ||||
|         this.usage = options?.usage || ""; | ||||
|         this.permission = options?.permission ?? -1; | ||||
|         this.aliases = options?.aliases ?? []; | ||||
|     constructor(options: CommandOptions) { | ||||
|         this.description = options.description || "No description."; | ||||
|         this.endpoint = options.endpoint || false; | ||||
|         this.usage = options.usage || ""; | ||||
|         this.permission = options.permission ?? -1; | ||||
|         this.aliases = options.aliases ?? []; | ||||
|         this.originalCommandName = null; | ||||
|         this.run = options?.run || "No action was set on this command!"; | ||||
|         this.subcommands = new Collection(); // Populate this collection after setting subcommands.
 | ||||
|         this.channel = options?.channel || null; | ||||
|         this.role = options?.role || null; | ||||
|         this.emote = options?.emote || null; | ||||
|         this.message = options?.message || null; | ||||
|         this.user = options?.user || null; | ||||
|         this.number = options?.number || null; | ||||
|         this.any = options?.any || null; | ||||
|         this.channel = options.channel || null; | ||||
|         this.role = options.role || null; | ||||
|         this.emote = options.emote || null; | ||||
|         this.message = options.message || null; | ||||
|         this.user = options.user || null; | ||||
|         this.number = options.number || null; | ||||
|         this.any = options.any || null; | ||||
| 
 | ||||
|         switch (options?.id) { | ||||
|         if (typeof options.run === "string") { | ||||
|             this.runMessage = options.run; | ||||
|             this.runType = "TEXT"; | ||||
|         } else if (options.run === undefined) { | ||||
|             this.runMessage = "No action was set on this command!"; | ||||
|             this.runType = "TEXT"; | ||||
|         } else { | ||||
|             switch (options.channelType) { | ||||
|                 case CHANNEL_TYPE.BOTH: | ||||
|                     this.runAnywhere = options.run; | ||||
|                     this.runType = "BOTH"; | ||||
|                     break; | ||||
|                 case CHANNEL_TYPE.GUILD: | ||||
|                     this.runGuild = options.run; | ||||
|                     this.runType = "GUILD"; | ||||
|                     break; | ||||
|                 case CHANNEL_TYPE.DM: | ||||
|                     this.runDM = options.run; | ||||
|                     this.runType = "DM"; | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         switch (options.id) { | ||||
|             case "channel": | ||||
|                 this.id = this.channel; | ||||
|                 break; | ||||
|  | @ -100,7 +169,7 @@ export default class Command { | |||
|                 break; | ||||
|         } | ||||
| 
 | ||||
|         if (options?.subcommands) { | ||||
|         if (options.subcommands) { | ||||
|             const baseSubcommands = Object.keys(options.subcommands); | ||||
| 
 | ||||
|             // Loop once to set the base subcommands.
 | ||||
|  | @ -152,18 +221,32 @@ export default class Command { | |||
|     } | ||||
| 
 | ||||
|     public execute($: CommandMenu) { | ||||
|         if (typeof this.run === "string") { | ||||
|             $.channel.send( | ||||
|                 parseVars( | ||||
|                     this.run, | ||||
|                     { | ||||
|                         author: $.author.toString(), | ||||
|                         prefix: getPrefix($.guild) | ||||
|                     }, | ||||
|                     "???" | ||||
|                 ) | ||||
|             ); | ||||
|         } else this.run($).catch(handler.bind($)); | ||||
|         switch (this.runType) { | ||||
|             case "BOTH": | ||||
|                 this.runAnywhere!($).catch(handler.bind($)); | ||||
|                 break; | ||||
|             case "GUILD": | ||||
|                 if ($.guild !== null && $.channel.type !== "dm") | ||||
|                     this.runGuild!($ as CommandMenuGuild).catch(handler.bind($)); | ||||
|                 else $.channel.send("You must use this command in a guild!"); | ||||
|                 break; | ||||
|             case "DM": | ||||
|                 if ($.guild === null && $.channel.type === "dm") this.runDM!($ as CommandMenuDM).catch(handler.bind($)); | ||||
|                 else $.channel.send("You can't use this command in a guild!"); | ||||
|                 break; | ||||
|             case "TEXT": | ||||
|                 $.channel.send( | ||||
|                     parseVars( | ||||
|                         this.runMessage!, | ||||
|                         { | ||||
|                             author: $.author.toString(), | ||||
|                             prefix: getPrefix($.guild) | ||||
|                         }, | ||||
|                         "???" | ||||
|                     ) | ||||
|                 ); | ||||
|                 break; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public resolve(param: string): TYPES { | ||||
|  |  | |||
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