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		|  | @ -1,6 +1,12 @@ | |||
| # Table of Contents | ||||
| 
 | ||||
| ... | ||||
| - [Structure](#structure) | ||||
| - [Version Numbers](#version-numbers) | ||||
| - [Message Subcommand Type](#message-subcommand-type) | ||||
| - [Command Menu](#command-menu) | ||||
| - [Command Metadata](#command-metadata) | ||||
| - [Command Var String](#command-var-string) | ||||
| - [Utility Functions](#utility-functions) | ||||
| 
 | ||||
| # Structure | ||||
| 
 | ||||
|  | @ -36,96 +42,70 @@ Because versions are assigned to batches of changes rather than single changes ( | |||
| - `https://discord.com/channels/<id>/<id>/<id>` comes from the `Copy Message Link` button. | ||||
| - `<id>-<id>` comes from holding `Shift` on the desktop application and clicking on the `Copy ID` button. | ||||
| 
 | ||||
| # Command Menu | ||||
| 
 | ||||
| - `args`: A list of arguments in the command. It's relative to the subcommand, so if you do `$test this 5`, `5` becomes `$.args[0]` if `this` is a subcommand. Args are already converted, so a `number` subcommand would return a number rather than a string. | ||||
| - `client`: `message.client` | ||||
| - `message`: `message` | ||||
| - `channel`: `message.channel` | ||||
| - `guild`: `message.guild` | ||||
| - `author`: `message.author` | ||||
| - `member`: `message.member` | ||||
| 
 | ||||
| # Cleanup is Soon™ | ||||
| # Command Metadata | ||||
| 
 | ||||
| ## Convenience Functions | ||||
| - `description`: The command description that'll appear in the help menu. | ||||
| - `endpoint`: Whether or not any arguments are allowed after the command. | ||||
| - `usage`: Defines a custom usage when showing the command in the help menu. | ||||
| - `permission`: *(Inherits)* -1 (default) indicates to inherit, 0 is the lowest rank, 1 is second lowest rank, and so on. | ||||
| - `nsfw`: *(Inherits)* Whether or not the command is restricted to NSFW channels and DM channels. | ||||
| - `channelType`: *(Inherits)* Whether the command is restricted to guild channels, DM channels, or has no restriction. Uses the `CHANNEL_TYPE` enum provided by the command handler. | ||||
| 
 | ||||
| This modularizes certain patterns of code to make things easier. | ||||
| # Command Var String | ||||
| 
 | ||||
| - `$.paginate()`: Takes a message and some additional parameters and makes a reaction page with it. All the pagination logic is taken care of but nothing more, the page index is returned and you have to send a callback to do something with it. | ||||
| - `%author%` - A user mention of the person who called the command. | ||||
| - `%prefix%` - The prefix of the current guild. | ||||
| 
 | ||||
| ```js | ||||
| # Utility Functions | ||||
| 
 | ||||
| ## [src/core (libd)](../src/core/libd.ts) - Utility functions specific for working with Discord | ||||
| 
 | ||||
| `paginate()` | ||||
| ```ts | ||||
| const pages = ['one', 'two', 'three']; | ||||
| const msg = await $.channel.send(pages[0]); | ||||
| const msg = await channel.send(pages[0]); | ||||
| 
 | ||||
| $.paginate(msg, $.author.id, pages.length, (page) => { | ||||
|   msg.edit(pages[page]); | ||||
| paginate(msg, author.id, pages.length, (page) => { | ||||
| 	msg.edit(pages[page]); | ||||
| }); | ||||
| ``` | ||||
| 
 | ||||
| - `$.prompt()`: Prompts the user about a decision before following through. | ||||
| `prompt()` | ||||
| ```ts | ||||
| const msg = await channel.send('Are you sure you want to delete this?'); | ||||
| 
 | ||||
| ```js | ||||
| const msg = await $.channel.send('Are you sure you want to delete this?'); | ||||
| 
 | ||||
| $.prompt(msg, $.author.id, () => { | ||||
|   delete this; // Replace this with actual code. | ||||
| prompt(msg, author.id, () => { | ||||
| 	//... | ||||
| }); | ||||
| ``` | ||||
| 
 | ||||
| - `$.getMemberByUsername()`: Gets a user by their username. Gets the first one then rolls with it. | ||||
| - `$.callMemberByUsername()`: Convenience function to handle cases where someone isn't found by a username automatically. | ||||
| 
 | ||||
| ```js | ||||
| $.callMemberByUsername($.message, $.args.join(' '), (member) => { | ||||
|   $.channel.send(`Your nickname is ${member.nickname}.`); | ||||
| `callMemberByUsername()` | ||||
| ```ts | ||||
| callMemberByUsername(message, args.join(" "), (member) => { | ||||
| 	channel.send(`Your nickname is ${member.nickname}.`); | ||||
| }); | ||||
| ``` | ||||
| 
 | ||||
| ## Dynamic Properties | ||||
| ## [src/lib](../src/lib.ts) - General utility functions | ||||
| 
 | ||||
| These will be accessible only inside a `Command` and will change per message. | ||||
| 
 | ||||
| - `$.args`: A list of arguments in the command. It's relative to the subcommand, so if you do `$test this 5`, `5` becomes `$.args[0]` if `this` is a subcommand. Args are already converted, so a `number` subcommand would return a number rather than a string. | ||||
| - `$.client`: `message.client` | ||||
| - `$.message`: `message` | ||||
| - `$.channel`: `message.channel` | ||||
| - `$.guild`: `message.guild` | ||||
| - `$.author`: `message.author` | ||||
| - `$.member`: `message.member` | ||||
| 
 | ||||
| # Wrappers | ||||
| 
 | ||||
| This is similar to modifying a primitive object's `prototype` without actually doing so. | ||||
| 
 | ||||
| ## NumberWrapper | ||||
| 
 | ||||
| - `.pluralise()`: A substitute for not having to do `amount === 1 ? "singular" : "plural"`. For example, `$(x).pluralise("credit", "s")` will return `"1 credit"` and/or `"5 credits"` respectively. | ||||
| - `.pluraliseSigned()`: This builds on `.pluralise()` and adds a sign at the beginning for marking changes/differences. `$(0).pluraliseSigned("credit", "s")` will return `"+0 credits"`. | ||||
| 
 | ||||
| ## StringWrapper | ||||
| 
 | ||||
| - `.replaceAll()`: A non-regex alternative to replacing everything in a string. `$("test").replaceAll('t', 'z')` = `"zesz"`. | ||||
| - `.toTitleCase()`: Capitalizes the first letter of each word. `$("this is some text").toTitleCase()` = `"This Is Some Text"`. | ||||
| 
 | ||||
| ## ArrayWrapper | ||||
| 
 | ||||
| - `.random()`: Returns a random element from an array. `$([1,2,3]).random()` could be any one of those elements. | ||||
| - `.split()`: Splits an array into different arrays by a specified length. `$([1,2,3,4,5,6,7,8,9,10]).split(3)` = `[[1,2,3],[4,5,6],[7,8,9],[10]]`. | ||||
| 
 | ||||
| # Other Library Functions | ||||
| 
 | ||||
| These do have to be manually imported, which are used more on a case-by-case basis. | ||||
| 
 | ||||
| - `formatTimestamp()`: Formats a `Date` object into your system's time. `YYYY-MM-DD HH:MM:SS` | ||||
| - `formatUTCTimestamp()`: Formats a `Date` object into UTC time. `YYYY-MM-DD HH:MM:SS` | ||||
| - `botHasPermission()`: Tests if a bot has a certain permission in a specified guild. | ||||
| - `parseArgs()`: Turns `call test "args with spaces" "even more spaces"` into `["call", "test", "args with spaces", "even more spaces"]`, inspired by the command line. | ||||
| - `parseVars()`: Replaces all `%` args in a string with stuff you specify. For example, you can replace all `nop` with `asm`, and `register %nop%` will turn into `register asm`. Useful for storing strings with variables in one place them accessing them in another place. | ||||
| - `isType()`: Used for type-checking. Useful for testing `any` types. | ||||
| - `select()`: Checks if a variable matches a certain type and uses the fallback value if not. (Warning: Type checking is based on the fallback's type. Be sure that the "type" parameter is accurate to this!) | ||||
| - `Random`: An object of functions containing stuff related to randomness. `Random.num` is a random decimal, `Random.int` is a random integer, `Random.chance` takes a number ranging from `0` to `1` as a percentage. `Random.sign` takes a number and has a 50-50 chance to be negative or positive. `Random.deviation` takes a number and a magnitude and produces a random number within those confines. `(5, 2)` would produce any number between `3` and `7`. | ||||
| 
 | ||||
| # Other Core Functions | ||||
| 
 | ||||
| - `permissions::hasPermission()`: Checks if a `Member` has a certain permission. | ||||
| - `permissions::getPermissionLevel()`: Gets a `Member`'s permission level according to the permissions enum defined in the file. | ||||
| - `structures::getPrefix()`: Get the current prefix of the guild or the bot's prefix if none is found. | ||||
| 
 | ||||
| # The other core files | ||||
| 
 | ||||
| - `core/permissions`: Contains all the permission roles and checking functions. | ||||
| - `core/structures`: Contains all the code handling dynamic JSON data. Has a one-to-one connection with each file generated, for example, `Config` which calls `super("config")` meaning it writes to `data/config.json`. | ||||
| - `core/storage`: Handles most of the file system operations, all of the ones related to `data` at least. | ||||
| - `pluralise()`: A substitute for not having to do `amount === 1 ? "singular" : "plural"`. For example, `pluralise(x, "credit", "s")` will return `"1 credit"` and/or `"5 credits"` respectively. | ||||
| - `pluraliseSigned()`: This builds on `pluralise()` and adds a sign at the beginning for marking changes/differences. `pluraliseSigned(0, "credit", "s")` will return `"+0 credits"`. | ||||
| - `replaceAll()`: A non-regex alternative to replacing everything in a string. `replaceAll("test", "t", "z")` = `"zesz"`. | ||||
| - `toTitleCase()`: Capitalizes the first letter of each word. `toTitleCase("this is some text")` = `"This Is Some Text"`. | ||||
| - `random()`: Returns a random element from an array. `random([1,2,3])` could be any one of those elements. | ||||
| - `split()`: Splits an array into different arrays by a specified length. `split([1,2,3,4,5,6,7,8,9,10], 3)` = `[[1,2,3],[4,5,6],[7,8,9],[10]]`. | ||||
|  |  | |||
|  | @ -44,7 +44,7 @@ export default new NamedCommand({ | |||
| 
 | ||||
| ### Quick note on the run property | ||||
| 
 | ||||
| You can also enter a string for the `run` property which will send a message with that string specified ([you can also specify some variables in that string](Documentation.md#)). The above is functionally equivalent to the below. | ||||
| You can also enter a string for the `run` property which will send a message with that string specified ([you can also specify some variables in that string](Documentation.md#command-var-string)). The above is functionally equivalent to the below. | ||||
| 
 | ||||
| ```ts | ||||
| import {Command, NamedCommand} from "../core"; | ||||
|  | @ -70,7 +70,7 @@ export default new NamedCommand({ | |||
| }); | ||||
| ``` | ||||
| 
 | ||||
| Here, . For example, if this file was named `test.ts`, `$test <@237359961842253835>` would get the user by the ID `237359961842253835` into `args[0]` as a [User](https://discord.js.org/#/docs/main/stable/class/User) object. `$test experiment` would run as if you just called `$test` *(given that [endpoint](Documentation.md#) isn't set to `true`)*. | ||||
| Here, . For example, if this file was named `test.ts`, `$test <@237359961842253835>` would get the user by the ID `237359961842253835` into `args[0]` as a [User](https://discord.js.org/#/docs/main/stable/class/User) object. `$test experiment` would run as if you just called `$test` *(given that [endpoint](Documentation.md#command-metadata) isn't set to `true`)*. | ||||
| 
 | ||||
| If you want, you can typecast the argument to be more strongly typed, because the type of `args` is `any[]`. *([See why if you're curious.](DesignDecisions.md#any[]-parameters-for-subcommand-run))* | ||||
| 
 | ||||
|  | @ -171,7 +171,7 @@ export default new NamedCommand({ | |||
| 
 | ||||
| Here, the property `channelType` would spread to all subcommands unless a subcommand defines it. Using the above example, the `channelType` for both `$siege` and `$siege pineapple` would be `CHANNEL_TYPE.GUILD`. | ||||
| 
 | ||||
| *To get a full list of metadata properties, see the [documentation](Documentation.md#).* | ||||
| *To get a full list of metadata properties, see the [documentation](Documentation.md#command-menu).* | ||||
| 
 | ||||
| ## Utility Functions | ||||
| 
 | ||||
|  | @ -187,7 +187,7 @@ export default new NamedCommand({ | |||
| }); | ||||
| ``` | ||||
| 
 | ||||
| *To get a full list of utility functions, see the [documentation](Documentation.md#).* | ||||
| *To get a full list of utility functions, see the [documentation](Documentation.md#utility-functions).* | ||||
| 
 | ||||
| # Adding a new non-command feature | ||||
| 
 | ||||
|  |  | |||
|  | @ -13,6 +13,9 @@ import {unreactEventListeners, replyEventListeners} from "./eventListeners"; | |||
| 
 | ||||
| export type SingleMessageOptions = MessageOptions & {split?: false}; | ||||
| 
 | ||||
| /** | ||||
|  * Tests if a bot has a certain permission in a specified guild. | ||||
|  */ | ||||
| export function botHasPermission(guild: Guild | null, permission: number): boolean { | ||||
|     return !!guild?.me?.hasPermission(permission); | ||||
| } | ||||
|  | @ -21,6 +24,10 @@ export function botHasPermission(guild: Guild | null, permission: number): boole | |||
| 
 | ||||
| // Pagination function that allows for customization via a callback.
 | ||||
| // Define your own pages outside the function because this only manages the actual turning of pages.
 | ||||
| 
 | ||||
| /** | ||||
|  * Takes a message and some additional parameters and makes a reaction page with it. All the pagination logic is taken care of but nothing more, the page index is returned and you have to send a callback to do something with it. | ||||
|  */ | ||||
| export async function paginate( | ||||
|     channel: TextChannel | DMChannel | NewsChannel, | ||||
|     senderID: string, | ||||
|  | @ -90,6 +97,9 @@ export async function paginate( | |||
| // Waits for the sender to either confirm an action or let it pass (and delete the message).
 | ||||
| // This should probably be renamed to "confirm" now that I think of it, "prompt" is better used elsewhere.
 | ||||
| // Append "\n*(This message will automatically be deleted after 10 seconds.)*" in the future?
 | ||||
| /** | ||||
|  * Prompts the user about a decision before following through. | ||||
|  */ | ||||
| export async function prompt(message: Message, senderID: string, onConfirm: () => void, duration = 10000) { | ||||
|     let isDeleted = false; | ||||
| 
 | ||||
|  | @ -222,6 +232,9 @@ export async function askMultipleChoice( | |||
|     if (!isDeleted) message.delete(); | ||||
| } | ||||
| 
 | ||||
| /** | ||||
|  * Gets a user by their username. Gets the first one then rolls with it. | ||||
|  */ | ||||
| export async function getMemberByUsername(guild: Guild, username: string) { | ||||
|     return ( | ||||
|         await guild.members.fetch({ | ||||
|  | @ -231,7 +244,9 @@ export async function getMemberByUsername(guild: Guild, username: string) { | |||
|     ).first(); | ||||
| } | ||||
| 
 | ||||
| /** Convenience function to handle false cases automatically. */ | ||||
| /** | ||||
|  * Convenience function to handle cases where someone isn't found by a username automatically. | ||||
|  */ | ||||
| export async function callMemberByUsername( | ||||
|     message: Message, | ||||
|     username: string, | ||||
|  |  | |||
|  | @ -1,12 +1,19 @@ | |||
| // Contains all the permission roles and checking functions.
 | ||||
| import {User, GuildMember} from "discord.js"; | ||||
| import {permissionLevels} from "./interface"; | ||||
| 
 | ||||
| /** | ||||
|  * Checks if a `Member` has a certain permission. | ||||
|  */ | ||||
| export function hasPermission(user: User, member: GuildMember | null, permission: number): boolean { | ||||
|     for (let i = permissionLevels.length - 1; i >= permission; i--) | ||||
|         if (permissionLevels[i].check(user, member)) return true; | ||||
|     return false; | ||||
| } | ||||
| 
 | ||||
| /** | ||||
|  * Gets a `Member`'s permission level according to the permissions enum defined in the file. | ||||
|  */ | ||||
| export function getPermissionLevel(user: User, member: GuildMember | null): number { | ||||
|     for (let i = permissionLevels.length - 1; i >= 0; i--) if (permissionLevels[i].check(user, member)) return i; | ||||
|     return 0; | ||||
|  |  | |||
|  | @ -1,3 +1,4 @@ | |||
| // Handles most of the file system operations, all of the ones related to `data` at least.
 | ||||
| import fs from "fs"; | ||||
| 
 | ||||
| const Storage = { | ||||
|  |  | |||
|  | @ -1,3 +1,4 @@ | |||
| // Contains all the code handling dynamic JSON data. Has a one-to-one connection with each file generated, for example, `Config` which calls `super("config")` meaning it writes to `data/config.json`.
 | ||||
| import FileManager from "./modules/storage"; | ||||
| import {select, GenericJSON, GenericStructure} from "./lib"; | ||||
| import {watch} from "fs"; | ||||
|  | @ -145,6 +146,9 @@ if (IS_DEV_MODE) { | |||
|     }); | ||||
| } | ||||
| 
 | ||||
| /** | ||||
|  * Get the current prefix of the guild or the bot's prefix if none is found. | ||||
|  */ | ||||
| export function getPrefix(guild: DiscordGuild | null): string { | ||||
|     let prefix = Config.prefix; | ||||
| 
 | ||||
|  |  | |||
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