Updated the documentation

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WatDuhHekBro 2021-04-07 05:58:09 -05:00
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@ -1,6 +1,12 @@
# Table of Contents
...
- [Structure](#structure)
- [Version Numbers](#version-numbers)
- [Message Subcommand Type](#message-subcommand-type)
- [Command Menu](#command-menu)
- [Command Metadata](#command-metadata)
- [Command Var String](#command-var-string)
- [Utility Functions](#utility-functions)
# Structure
@ -36,96 +42,70 @@ Because versions are assigned to batches of changes rather than single changes (
- `https://discord.com/channels/<id>/<id>/<id>` comes from the `Copy Message Link` button.
- `<id>-<id>` comes from holding `Shift` on the desktop application and clicking on the `Copy ID` button.
# Command Menu
- `args`: A list of arguments in the command. It's relative to the subcommand, so if you do `$test this 5`, `5` becomes `$.args[0]` if `this` is a subcommand. Args are already converted, so a `number` subcommand would return a number rather than a string.
- `client`: `message.client`
- `message`: `message`
- `channel`: `message.channel`
- `guild`: `message.guild`
- `author`: `message.author`
- `member`: `message.member`
# Cleanup is Soon™
# Command Metadata
## Convenience Functions
- `description`: The command description that'll appear in the help menu.
- `endpoint`: Whether or not any arguments are allowed after the command.
- `usage`: Defines a custom usage when showing the command in the help menu.
- `permission`: *(Inherits)* -1 (default) indicates to inherit, 0 is the lowest rank, 1 is second lowest rank, and so on.
- `nsfw`: *(Inherits)* Whether or not the command is restricted to NSFW channels and DM channels.
- `channelType`: *(Inherits)* Whether the command is restricted to guild channels, DM channels, or has no restriction. Uses the `CHANNEL_TYPE` enum provided by the command handler.
This modularizes certain patterns of code to make things easier.
# Command Var String
- `$.paginate()`: Takes a message and some additional parameters and makes a reaction page with it. All the pagination logic is taken care of but nothing more, the page index is returned and you have to send a callback to do something with it.
- `%author%` - A user mention of the person who called the command.
- `%prefix%` - The prefix of the current guild.
```js
# Utility Functions
## [src/core (libd)](../src/core/libd.ts) - Utility functions specific for working with Discord
`paginate()`
```ts
const pages = ['one', 'two', 'three'];
const msg = await $.channel.send(pages[0]);
const msg = await channel.send(pages[0]);
$.paginate(msg, $.author.id, pages.length, (page) => {
msg.edit(pages[page]);
paginate(msg, author.id, pages.length, (page) => {
msg.edit(pages[page]);
});
```
- `$.prompt()`: Prompts the user about a decision before following through.
`prompt()`
```ts
const msg = await channel.send('Are you sure you want to delete this?');
```js
const msg = await $.channel.send('Are you sure you want to delete this?');
$.prompt(msg, $.author.id, () => {
delete this; // Replace this with actual code.
prompt(msg, author.id, () => {
//...
});
```
- `$.getMemberByUsername()`: Gets a user by their username. Gets the first one then rolls with it.
- `$.callMemberByUsername()`: Convenience function to handle cases where someone isn't found by a username automatically.
```js
$.callMemberByUsername($.message, $.args.join(' '), (member) => {
$.channel.send(`Your nickname is ${member.nickname}.`);
`callMemberByUsername()`
```ts
callMemberByUsername(message, args.join(" "), (member) => {
channel.send(`Your nickname is ${member.nickname}.`);
});
```
## Dynamic Properties
## [src/lib](../src/lib.ts) - General utility functions
These will be accessible only inside a `Command` and will change per message.
- `$.args`: A list of arguments in the command. It's relative to the subcommand, so if you do `$test this 5`, `5` becomes `$.args[0]` if `this` is a subcommand. Args are already converted, so a `number` subcommand would return a number rather than a string.
- `$.client`: `message.client`
- `$.message`: `message`
- `$.channel`: `message.channel`
- `$.guild`: `message.guild`
- `$.author`: `message.author`
- `$.member`: `message.member`
# Wrappers
This is similar to modifying a primitive object's `prototype` without actually doing so.
## NumberWrapper
- `.pluralise()`: A substitute for not having to do `amount === 1 ? "singular" : "plural"`. For example, `$(x).pluralise("credit", "s")` will return `"1 credit"` and/or `"5 credits"` respectively.
- `.pluraliseSigned()`: This builds on `.pluralise()` and adds a sign at the beginning for marking changes/differences. `$(0).pluraliseSigned("credit", "s")` will return `"+0 credits"`.
## StringWrapper
- `.replaceAll()`: A non-regex alternative to replacing everything in a string. `$("test").replaceAll('t', 'z')` = `"zesz"`.
- `.toTitleCase()`: Capitalizes the first letter of each word. `$("this is some text").toTitleCase()` = `"This Is Some Text"`.
## ArrayWrapper
- `.random()`: Returns a random element from an array. `$([1,2,3]).random()` could be any one of those elements.
- `.split()`: Splits an array into different arrays by a specified length. `$([1,2,3,4,5,6,7,8,9,10]).split(3)` = `[[1,2,3],[4,5,6],[7,8,9],[10]]`.
# Other Library Functions
These do have to be manually imported, which are used more on a case-by-case basis.
- `formatTimestamp()`: Formats a `Date` object into your system's time. `YYYY-MM-DD HH:MM:SS`
- `formatUTCTimestamp()`: Formats a `Date` object into UTC time. `YYYY-MM-DD HH:MM:SS`
- `botHasPermission()`: Tests if a bot has a certain permission in a specified guild.
- `parseArgs()`: Turns `call test "args with spaces" "even more spaces"` into `["call", "test", "args with spaces", "even more spaces"]`, inspired by the command line.
- `parseVars()`: Replaces all `%` args in a string with stuff you specify. For example, you can replace all `nop` with `asm`, and `register %nop%` will turn into `register asm`. Useful for storing strings with variables in one place them accessing them in another place.
- `isType()`: Used for type-checking. Useful for testing `any` types.
- `select()`: Checks if a variable matches a certain type and uses the fallback value if not. (Warning: Type checking is based on the fallback's type. Be sure that the "type" parameter is accurate to this!)
- `Random`: An object of functions containing stuff related to randomness. `Random.num` is a random decimal, `Random.int` is a random integer, `Random.chance` takes a number ranging from `0` to `1` as a percentage. `Random.sign` takes a number and has a 50-50 chance to be negative or positive. `Random.deviation` takes a number and a magnitude and produces a random number within those confines. `(5, 2)` would produce any number between `3` and `7`.
# Other Core Functions
- `permissions::hasPermission()`: Checks if a `Member` has a certain permission.
- `permissions::getPermissionLevel()`: Gets a `Member`'s permission level according to the permissions enum defined in the file.
- `structures::getPrefix()`: Get the current prefix of the guild or the bot's prefix if none is found.
# The other core files
- `core/permissions`: Contains all the permission roles and checking functions.
- `core/structures`: Contains all the code handling dynamic JSON data. Has a one-to-one connection with each file generated, for example, `Config` which calls `super("config")` meaning it writes to `data/config.json`.
- `core/storage`: Handles most of the file system operations, all of the ones related to `data` at least.
- `pluralise()`: A substitute for not having to do `amount === 1 ? "singular" : "plural"`. For example, `pluralise(x, "credit", "s")` will return `"1 credit"` and/or `"5 credits"` respectively.
- `pluraliseSigned()`: This builds on `pluralise()` and adds a sign at the beginning for marking changes/differences. `pluraliseSigned(0, "credit", "s")` will return `"+0 credits"`.
- `replaceAll()`: A non-regex alternative to replacing everything in a string. `replaceAll("test", "t", "z")` = `"zesz"`.
- `toTitleCase()`: Capitalizes the first letter of each word. `toTitleCase("this is some text")` = `"This Is Some Text"`.
- `random()`: Returns a random element from an array. `random([1,2,3])` could be any one of those elements.
- `split()`: Splits an array into different arrays by a specified length. `split([1,2,3,4,5,6,7,8,9,10], 3)` = `[[1,2,3],[4,5,6],[7,8,9],[10]]`.

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@ -44,7 +44,7 @@ export default new NamedCommand({
### Quick note on the run property
You can also enter a string for the `run` property which will send a message with that string specified ([you can also specify some variables in that string](Documentation.md#)). The above is functionally equivalent to the below.
You can also enter a string for the `run` property which will send a message with that string specified ([you can also specify some variables in that string](Documentation.md#command-var-string)). The above is functionally equivalent to the below.
```ts
import {Command, NamedCommand} from "../core";
@ -70,7 +70,7 @@ export default new NamedCommand({
});
```
Here, . For example, if this file was named `test.ts`, `$test <@237359961842253835>` would get the user by the ID `237359961842253835` into `args[0]` as a [User](https://discord.js.org/#/docs/main/stable/class/User) object. `$test experiment` would run as if you just called `$test` *(given that [endpoint](Documentation.md#) isn't set to `true`)*.
Here, . For example, if this file was named `test.ts`, `$test <@237359961842253835>` would get the user by the ID `237359961842253835` into `args[0]` as a [User](https://discord.js.org/#/docs/main/stable/class/User) object. `$test experiment` would run as if you just called `$test` *(given that [endpoint](Documentation.md#command-metadata) isn't set to `true`)*.
If you want, you can typecast the argument to be more strongly typed, because the type of `args` is `any[]`. *([See why if you're curious.](DesignDecisions.md#any[]-parameters-for-subcommand-run))*
@ -171,7 +171,7 @@ export default new NamedCommand({
Here, the property `channelType` would spread to all subcommands unless a subcommand defines it. Using the above example, the `channelType` for both `$siege` and `$siege pineapple` would be `CHANNEL_TYPE.GUILD`.
*To get a full list of metadata properties, see the [documentation](Documentation.md#).*
*To get a full list of metadata properties, see the [documentation](Documentation.md#command-menu).*
## Utility Functions
@ -187,7 +187,7 @@ export default new NamedCommand({
});
```
*To get a full list of utility functions, see the [documentation](Documentation.md#).*
*To get a full list of utility functions, see the [documentation](Documentation.md#utility-functions).*
# Adding a new non-command feature

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@ -13,6 +13,9 @@ import {unreactEventListeners, replyEventListeners} from "./eventListeners";
export type SingleMessageOptions = MessageOptions & {split?: false};
/**
* Tests if a bot has a certain permission in a specified guild.
*/
export function botHasPermission(guild: Guild | null, permission: number): boolean {
return !!guild?.me?.hasPermission(permission);
}
@ -21,6 +24,10 @@ export function botHasPermission(guild: Guild | null, permission: number): boole
// Pagination function that allows for customization via a callback.
// Define your own pages outside the function because this only manages the actual turning of pages.
/**
* Takes a message and some additional parameters and makes a reaction page with it. All the pagination logic is taken care of but nothing more, the page index is returned and you have to send a callback to do something with it.
*/
export async function paginate(
channel: TextChannel | DMChannel | NewsChannel,
senderID: string,
@ -90,6 +97,9 @@ export async function paginate(
// Waits for the sender to either confirm an action or let it pass (and delete the message).
// This should probably be renamed to "confirm" now that I think of it, "prompt" is better used elsewhere.
// Append "\n*(This message will automatically be deleted after 10 seconds.)*" in the future?
/**
* Prompts the user about a decision before following through.
*/
export async function prompt(message: Message, senderID: string, onConfirm: () => void, duration = 10000) {
let isDeleted = false;
@ -222,6 +232,9 @@ export async function askMultipleChoice(
if (!isDeleted) message.delete();
}
/**
* Gets a user by their username. Gets the first one then rolls with it.
*/
export async function getMemberByUsername(guild: Guild, username: string) {
return (
await guild.members.fetch({
@ -231,7 +244,9 @@ export async function getMemberByUsername(guild: Guild, username: string) {
).first();
}
/** Convenience function to handle false cases automatically. */
/**
* Convenience function to handle cases where someone isn't found by a username automatically.
*/
export async function callMemberByUsername(
message: Message,
username: string,

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@ -1,12 +1,19 @@
// Contains all the permission roles and checking functions.
import {User, GuildMember} from "discord.js";
import {permissionLevels} from "./interface";
/**
* Checks if a `Member` has a certain permission.
*/
export function hasPermission(user: User, member: GuildMember | null, permission: number): boolean {
for (let i = permissionLevels.length - 1; i >= permission; i--)
if (permissionLevels[i].check(user, member)) return true;
return false;
}
/**
* Gets a `Member`'s permission level according to the permissions enum defined in the file.
*/
export function getPermissionLevel(user: User, member: GuildMember | null): number {
for (let i = permissionLevels.length - 1; i >= 0; i--) if (permissionLevels[i].check(user, member)) return i;
return 0;

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// Handles most of the file system operations, all of the ones related to `data` at least.
import fs from "fs";
const Storage = {

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@ -1,3 +1,4 @@
// Contains all the code handling dynamic JSON data. Has a one-to-one connection with each file generated, for example, `Config` which calls `super("config")` meaning it writes to `data/config.json`.
import FileManager from "./modules/storage";
import {select, GenericJSON, GenericStructure} from "./lib";
import {watch} from "fs";
@ -145,6 +146,9 @@ if (IS_DEV_MODE) {
});
}
/**
* Get the current prefix of the guild or the bot's prefix if none is found.
*/
export function getPrefix(guild: DiscordGuild | null): string {
let prefix = Config.prefix;