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	Made some minor changes to modules
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					 7 changed files with 41 additions and 36 deletions
				
			
		|  | @ -4,7 +4,7 @@ import {botHasPermission} from "../../core/libd"; | |||
| import {Config, Storage} from "../../core/structures"; | ||||
| import {getPermissionLevel, getPermissionName} from "../../core/permissions"; | ||||
| import {Permissions} from "discord.js"; | ||||
| import {logs} from "../../globals"; | ||||
| import {logs} from "../../modules/globals"; | ||||
| 
 | ||||
| function getLogBuffer(type: string) { | ||||
|     return { | ||||
|  |  | |||
|  | @ -65,6 +65,8 @@ export default new Command({ | |||
|                 command = command.get(param); | ||||
|                 permLevel = command.permission ?? permLevel; | ||||
| 
 | ||||
|                 if (permLevel === -1) permLevel = command.permission; | ||||
| 
 | ||||
|                 switch (type) { | ||||
|                     case Command.TYPES.SUBCOMMAND: | ||||
|                         header += ` ${command.originalCommandName}`; | ||||
|  |  | |||
|  | @ -1,7 +1,7 @@ | |||
| // Bootstrapping Section //
 | ||||
| import "./globals"; | ||||
| import "./modules/globals"; | ||||
| import {Client} from "discord.js"; | ||||
| import setup from "./setup"; | ||||
| import setup from "./modules/setup"; | ||||
| import {Config} from "./core/structures"; | ||||
| 
 | ||||
| // This is here in order to make it much less of a headache to access the client from other files.
 | ||||
|  | @ -15,6 +15,7 @@ setup.init().then(() => { | |||
| 
 | ||||
| // Initialize Modules //
 | ||||
| import "./core/handler"; // Command loading will start as soon as an instance of "core/command" is loaded, which is loaded in "core/handler".
 | ||||
| import "./modules/presence"; | ||||
| import "./modules/lavalink"; | ||||
| import "./modules/emoteRegistry"; | ||||
| import "./modules/channelListener"; | ||||
|  |  | |||
|  | @ -1,37 +1,9 @@ | |||
| import {Presence} from "discord.js"; | ||||
| import LavalinkMusic from "discord.js-lavalink-lib"; | ||||
| import attachClientToLavalink from "discord.js-lavalink-lib"; | ||||
| import {Config} from "../core/structures"; | ||||
| import {client} from "../index"; | ||||
| 
 | ||||
| declare module "discord.js" { | ||||
|     interface Presence { | ||||
|         patch(data: any): void; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| // The terrible hacks were written by none other than The Noble Programmer On The White PC.
 | ||||
| 
 | ||||
| // NOTE: Terrible hack ahead!!! In order to reduce the memory usage of the bot
 | ||||
| // we only store the information from presences that we actually end up using,
 | ||||
| // which currently is only the (online/idle/dnd/offline/...) status (see
 | ||||
| // `src/commands/info.ts`). What data is retrieved from the `data` object
 | ||||
| // (which contains the data received from the Gateway) and how can be seen
 | ||||
| // here:
 | ||||
| // <https://github.com/discordjs/discord.js/blob/cee6cf70ce76e9b06dc7f25bfd77498e18d7c8d4/src/structures/Presence.js#L81-L110>.
 | ||||
| const oldPresencePatch = Presence.prototype.patch; | ||||
| Presence.prototype.patch = function patch(data: any) { | ||||
|     oldPresencePatch.call(this, {status: data.status}); | ||||
| }; | ||||
| 
 | ||||
| // NOTE: Terrible hack continued!!! Unfortunately we can't receive the presence
 | ||||
| // data at all when the GUILD_PRESENCES intent is disabled, so while we do
 | ||||
| // waste network bandwidth and the CPU time for decoding the incoming packets,
 | ||||
| // the function which handles those packets is NOP-ed out, which, among other
 | ||||
| // things, skips the code which caches the referenced users in the packet. See
 | ||||
| // <https://github.com/discordjs/discord.js/blob/cee6cf70ce76e9b06dc7f25bfd77498e18d7c8d4/src/client/actions/PresenceUpdate.js#L7-L41>.
 | ||||
| (client["actions"] as any)["PresenceUpdate"].handle = () => {}; | ||||
| 
 | ||||
| (client as any).music = LavalinkMusic(client, { | ||||
| // Although the example showed to do "client.music = LavaLink(...)" and "(client as any).music = Lavalink(...)" was done to match that, nowhere in the library is client.music ever actually used nor does the function return anything. In other words, client.music is undefined and is never used.
 | ||||
| attachClientToLavalink(client, { | ||||
|     lavalink: { | ||||
|         restnode: { | ||||
|             host: "localhost", | ||||
|  |  | |||
							
								
								
									
										30
									
								
								src/modules/presence.ts
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										30
									
								
								src/modules/presence.ts
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,30 @@ | |||
| import {Presence} from "discord.js"; | ||||
| import {client} from "../index"; | ||||
| 
 | ||||
| declare module "discord.js" { | ||||
|     interface Presence { | ||||
|         patch(data: any): void; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| // The terrible hacks were written by none other than The Noble Programmer On The White PC.
 | ||||
| 
 | ||||
| // NOTE: Terrible hack ahead!!! In order to reduce the memory usage of the bot
 | ||||
| // we only store the information from presences that we actually end up using,
 | ||||
| // which currently is only the (online/idle/dnd/offline/...) status (see
 | ||||
| // `src/commands/info.ts`). What data is retrieved from the `data` object
 | ||||
| // (which contains the data received from the Gateway) and how can be seen
 | ||||
| // here:
 | ||||
| // <https://github.com/discordjs/discord.js/blob/cee6cf70ce76e9b06dc7f25bfd77498e18d7c8d4/src/structures/Presence.js#L81-L110>.
 | ||||
| const oldPresencePatch = Presence.prototype.patch; | ||||
| Presence.prototype.patch = function patch(data: any) { | ||||
|     oldPresencePatch.call(this, {status: data.status}); | ||||
| }; | ||||
| 
 | ||||
| // NOTE: Terrible hack continued!!! Unfortunately we can't receive the presence
 | ||||
| // data at all when the GUILD_PRESENCES intent is disabled, so while we do
 | ||||
| // waste network bandwidth and the CPU time for decoding the incoming packets,
 | ||||
| // the function which handles those packets is NOP-ed out, which, among other
 | ||||
| // things, skips the code which caches the referenced users in the packet. See
 | ||||
| // <https://github.com/discordjs/discord.js/blob/cee6cf70ce76e9b06dc7f25bfd77498e18d7c8d4/src/client/actions/PresenceUpdate.js#L7-L41>.
 | ||||
| (client["actions"] as any)["PresenceUpdate"].handle = () => {}; | ||||
|  | @ -1,7 +1,7 @@ | |||
| import {existsSync as exists, readFileSync as read, writeFile as write} from "fs"; | ||||
| import inquirer from "inquirer"; | ||||
| import Storage, {generateHandler} from "./core/storage"; | ||||
| import {Config} from "./core/structures"; | ||||
| import Storage, {generateHandler} from "../core/storage"; | ||||
| import {Config} from "../core/structures"; | ||||
| 
 | ||||
| // The template should be built with a reductionist mentality.
 | ||||
| // Provide everything the user needs and then let them remove whatever they want.
 | ||||
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