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https://github.com/keanuplayz/TravBot-v3.git
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Move poll command to slash
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parent
457de774ce
commit
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2 changed files with 76 additions and 2 deletions
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@ -1,7 +1,24 @@
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import {MessageEmbed, Message, User} from "discord.js";
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import {MessageEmbed, Message, User, MessageActionRow, MessageButton} from "discord.js";
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import {NamedCommand, RestCommand, poll, CHANNEL_TYPE, SendFunction, Command} from "onion-lasers";
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import {NamedCommand, RestCommand, poll, CHANNEL_TYPE, SendFunction, Command} from "onion-lasers";
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import {SlashCommandBuilder} from "@discordjs/builders";
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import {CommandInteraction} from "discord.js";
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import {pluralise} from "../../lib";
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import {pluralise} from "../../lib";
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export const header = new SlashCommandBuilder()
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.setDescription("Create a poll.")
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.addStringOption((option) => option.setName("question").setDescription("Question for the poll").setRequired(true))
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.addIntegerOption((option) =>
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option.setName("duration").setDescription("Duration of the poll in seconds.").setRequired(false)
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);
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export async function handler(interaction: CommandInteraction) {
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const {options} = interaction;
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const question = options.getString("question", true);
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const duration = options.getInteger("duration", false);
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execSlashPoll(interaction, question, duration || 60000);
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}
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export default new NamedCommand({
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export default new NamedCommand({
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description: "Create a poll.",
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description: "Create a poll.",
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usage: "(<seconds>) <question>",
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usage: "(<seconds>) <question>",
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@ -27,6 +44,63 @@ export default new NamedCommand({
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const AGREE = "✅";
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const AGREE = "✅";
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const DISAGREE = "⛔";
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const DISAGREE = "⛔";
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async function execSlashPoll(interaction: CommandInteraction, question: string, duration = 60000) {
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const responseButtons = new MessageActionRow().addComponents(
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new MessageButton().setCustomId("agree").setLabel(AGREE).setStyle("SUCCESS"),
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new MessageButton().setCustomId("disagree").setLabel(DISAGREE).setStyle("DANGER")
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);
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const icon =
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interaction.user.avatarURL({
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dynamic: true,
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size: 2048
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}) || interaction.user.defaultAvatarURL;
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const embed = new MessageEmbed()
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.setAuthor(`Poll created by ${interaction.user.username}`, icon)
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.setColor(0xffffff)
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.setFooter("Click the buttons to vote.")
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.setDescription(question)
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.addField(`${AGREE} -`, `${pluralise(0, "", "people have voted")}\n`)
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.addField(`${DISAGREE} -`, `${pluralise(0, "", "people have voted")}\n`);
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const msg = await interaction.reply({
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embeds: [embed],
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components: [responseButtons]
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});
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var idsArray: string[] = [];
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const collector = interaction.channel?.createMessageComponentCollector({time: duration});
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collector?.on("collect", async (i) => {
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if (i.customId === "agree") {
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if (idsArray.includes(i.user.id)) {
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i.reply({content: "You have already voted!", ephemeral: true});
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} else {
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idsArray.push(i.user.id);
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var agree = +1;
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embed.fields[0].value = `${pluralise(agree, "", "people who agree", "person who agrees")}\n`;
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interaction.editReply({embeds: [embed]});
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i.reply({content: "You picked ✅!", ephemeral: true});
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}
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}
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if (i.customId === "disagree") {
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if (idsArray.includes(i.user.id)) {
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i.reply({content: "You have already voted!", ephemeral: true});
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} else {
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idsArray.push(i.user.id);
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var disagree = +1;
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embed.fields[1].value = `${pluralise(disagree, "", "people who disagree", "person who disagrees")}\n`;
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interaction.editReply({embeds: [embed]});
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i.reply({content: "You picked ⛔!", ephemeral: true});
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}
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}
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});
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//This solution looks messy but works really well and stops from stuff like vote fraud happening.
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//I'm not sure if it's the best solution but if you have a better idea then please let me know.
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collector?.on("end", async (collected) => {
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embed.setTitle(`The results of ${interaction.user.username}'s poll:`);
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interaction.editReply({embeds: [embed]});
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});
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}
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async function execPoll(send: SendFunction, message: Message, user: User, question: string, duration = 60000) {
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async function execPoll(send: SendFunction, message: Message, user: User, question: string, duration = 60000) {
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const icon =
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const icon =
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user.avatarURL({
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user.avatarURL({
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@ -42,7 +42,7 @@ export async function handler(interaction: CommandInteraction) {
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interaction.reply(transform(response));
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interaction.reply(transform(response));
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// You might notice the remove message code is missing here. It's because reactions collectors are
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// You might notice the remove message code is missing here. It's because reactions collectors are
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//not a thing in interactions. The best alternative would buttons
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//not a thing in interactions. The best alternative would be buttons
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}
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}
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let phrase = "I have no currently set phrase!";
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let phrase = "I have no currently set phrase!";
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