Reworked event loading

This commit is contained in:
WatDuhHekBro 2021-03-30 21:56:25 -05:00
parent 3ef487c4a4
commit 945102b7cf
18 changed files with 272 additions and 344 deletions

3
.gitignore vendored
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@ -1,7 +1,6 @@
# Specific to this repository
dist/
data/*
!data/endpoints.json
data/
tmp/
test*
!test/

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@ -1,38 +0,0 @@
import {Client, ClientEvents, Constants} from "discord.js";
import Storage from "./storage";
interface EventOptions<K extends keyof ClientEvents> {
readonly on?: (...args: ClientEvents[K]) => void;
readonly once?: (...args: ClientEvents[K]) => void;
}
export default class Event<K extends keyof ClientEvents> {
private readonly on?: (...args: ClientEvents[K]) => void;
private readonly once?: (...args: ClientEvents[K]) => void;
constructor(options: EventOptions<K>) {
this.on = options.on;
this.once = options.once;
}
// For this function, I'm going to assume that the event is used with the correct arguments and that the event tag is checked in "storage.ts".
public attach(client: Client, event: K) {
if (this.on) client.on(event, this.on);
if (this.once) client.once(event, this.once);
}
}
export async function loadEvents(client: Client) {
for (const file of Storage.open("dist/events", (filename: string) => filename.endsWith(".js"))) {
const header = file.substring(0, file.indexOf(".js"));
const event = (await import(`../events/${header}`)).default;
if ((Object.values(Constants.Events) as string[]).includes(header)) {
event.attach(client, header);
console.log(`Loading Event: ${header}`);
} else
console.warn(
`"${header}" is not a valid event type! Did you misspell it? (Note: If you fixed the issue, delete "dist" because the compiler won't automatically delete any extra files.)`
);
}
}

158
src/core/handler.ts Normal file
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@ -0,0 +1,158 @@
import {client} from "../index";
import Command, {loadableCommands} from "../core/command";
import {hasPermission, getPermissionLevel, getPermissionName} from "../core/permissions";
import {Permissions} from "discord.js";
import {getPrefix} from "../core/structures";
import {replyEventListeners} from "../core/libd";
import quote from "../modules/message_embed";
import {Config} from "../core/structures";
client.on("message", async (message) => {
const commands = await loadableCommands;
if (message.content.toLowerCase().includes("remember to drink water")) {
message.react("🚱");
}
// Message Setup //
if (message.author.bot) return;
// If there's an inline reply, fire off that event listener (if it exists).
if (message.reference) {
const reference = message.reference;
replyEventListeners.get(`${reference.channelID}-${reference.messageID}`)?.(message);
}
let prefix = getPrefix(message.guild);
const originalPrefix = prefix;
let exitEarly = !message.content.startsWith(prefix);
const clientUser = message.client.user;
let usesBotSpecificPrefix = false;
if (!message.content.startsWith(prefix)) {
return quote(message);
}
// If the client user exists, check if it starts with the bot-specific prefix.
if (clientUser) {
// If the prefix starts with the bot-specific prefix, go off that instead (these two options must mutually exclude each other).
// The pattern here has an optional space at the end to capture that and make it not mess with the header and args.
const matches = message.content.match(new RegExp(`^<@!?${clientUser.id}> ?`));
if (matches) {
prefix = matches[0];
exitEarly = false;
usesBotSpecificPrefix = true;
}
}
// If it doesn't start with the current normal prefix or the bot-specific unique prefix, exit the thread of execution early.
// Inline replies should still be captured here because if it doesn't exit early, two characters for a two-length prefix would still trigger commands.
if (exitEarly) return;
const [header, ...args] = message.content.substring(prefix.length).split(/ +/);
// If the message is just the prefix itself, move onto this block.
if (header === "" && args.length === 0) {
// I moved the bot-specific prefix to a separate conditional block to separate the logic.
// And because it listens for the mention as a prefix instead of a free-form mention, inline replies (probably) shouldn't ever trigger this unintentionally.
if (usesBotSpecificPrefix) {
message.channel.send(`${message.author.toString()}, my prefix on this guild is \`${originalPrefix}\`.`);
return;
}
}
if (!commands.has(header)) return;
if (
message.channel.type === "text" &&
!message.channel.permissionsFor(message.client.user || "")?.has(Permissions.FLAGS.SEND_MESSAGES)
) {
let status;
if (message.member?.hasPermission(Permissions.FLAGS.ADMINISTRATOR))
status =
"Because you're a server admin, you have the ability to change that channel's permissions to match if that's what you intended.";
else
status =
"Try using a different channel or contacting a server admin to change permissions of that channel if you think something's wrong.";
return message.author.send(
`I don't have permission to send messages in ${message.channel.toString()}. ${status}`
);
}
console.log(
`${message.author.username}#${message.author.discriminator} executed the command "${header}" with arguments "${args}".`
);
// Subcommand Recursion //
let command = commands.get(header);
if (!command) return console.warn(`Command "${header}" was called but for some reason it's still undefined!`);
const params: any[] = [];
let isEndpoint = false;
let permLevel = command.permission ?? 0;
for (let param of args) {
if (command.endpoint) {
if (command.subcommands.size > 0 || command.user || command.number || command.any)
console.warn(`An endpoint cannot have subcommands! Check ${originalPrefix}${header} again.`);
isEndpoint = true;
break;
}
const type = command.resolve(param);
command = command.get(param);
permLevel = command.permission ?? permLevel;
if (type === Command.TYPES.USER) {
const id = param.match(/\d+/g)![0];
try {
params.push(await message.client.users.fetch(id));
} catch (error) {
return message.channel.send(`No user found by the ID \`${id}\`!`);
}
} else if (type === Command.TYPES.NUMBER) params.push(Number(param));
else if (type !== Command.TYPES.SUBCOMMAND) params.push(param);
}
if (!message.member)
return console.warn("This command was likely called from a DM channel meaning the member object is null.");
if (!hasPermission(message.member, permLevel)) {
const userPermLevel = getPermissionLevel(message.member);
return message.channel.send(
`You don't have access to this command! Your permission level is \`${getPermissionName(
userPermLevel
)}\` (${userPermLevel}), but this command requires a permission level of \`${getPermissionName(
permLevel
)}\` (${permLevel}).`
);
}
if (isEndpoint) return message.channel.send("Too many arguments!");
// Execute with dynamic library attached. //
// The purpose of using $.bind($) is to clone the function so as to not modify the original $.
// The cloned function doesn't copy the properties, so Object.assign() is used.
// Object.assign() modifies the first element and returns that, the second element applies its properties and the third element applies its own overriding the second one.
command.execute({
args: params,
author: message.author,
channel: message.channel,
client: message.client,
guild: message.guild,
member: message.member,
message: message
});
});
client.once("ready", () => {
if (client.user) {
console.ready(`Logged in as ${client.user.username}#${client.user.discriminator}.`);
client.user.setActivity({
type: "LISTENING",
name: `${Config.prefix}help`
});
}
});

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@ -9,36 +9,25 @@ import {
NewsChannel,
MessageOptions
} from "discord.js";
import FileManager from "./storage";
import {eventListeners} from "../events/messageReactionRemove";
import {client} from "../index";
import {EmoteRegistryDump} from "./structures";
// A list of message ID and callback pairs. You get the emote name and ID of the user reacting.
const eventListeners: Map<string, (emote: string, id: string) => void> = new Map();
// Attached to the client, there can be one event listener attached to a message ID which is executed if present.
client.on("messageReactionRemove", (reaction, user) => {
const canDeleteEmotes = botHasPermission(reaction.message.guild, Permissions.FLAGS.MANAGE_MESSAGES);
if (!canDeleteEmotes) {
const callback = eventListeners.get(reaction.message.id);
callback && callback(reaction.emoji.name, user.id);
}
});
export function botHasPermission(guild: Guild | null, permission: number): boolean {
return !!guild?.me?.hasPermission(permission);
}
export function updateGlobalEmoteRegistry(): void {
const data: EmoteRegistryDump = {version: 1, list: []};
for (const guild of client.guilds.cache.values()) {
for (const emote of guild.emojis.cache.values()) {
data.list.push({
ref: emote.name,
id: emote.id,
name: emote.name,
requires_colons: emote.requiresColons || false,
animated: emote.animated,
url: emote.url,
guild_id: emote.guild.name,
guild_name: emote.guild.name
});
}
}
FileManager.write("emote-registry", data, true);
}
// Maybe promisify this section to reduce the potential for creating callback hell? Especially if multiple questions in a row are being asked.
// Pagination function that allows for customization via a callback.

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@ -1,13 +0,0 @@
import Event from "../core/event";
import {client} from "../index";
import * as discord from "discord.js";
export default new Event<"channelCreate">({
async on(channel) {
const botGuilds = client.guilds;
if (channel instanceof discord.GuildChannel) {
const createdGuild = await botGuilds.fetch(channel.guild.id);
console.log(`Channel created in '${createdGuild.name}' called '#${channel.name}'`);
}
}
});

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@ -1,13 +0,0 @@
import Event from "../core/event";
import {client} from "../index";
import * as discord from "discord.js";
export default new Event<"channelDelete">({
async on(channel) {
const botGuilds = client.guilds;
if (channel instanceof discord.GuildChannel) {
const createdGuild = await botGuilds.fetch(channel.guild.id);
console.log(`Channel deleted in '${createdGuild.name}' called '#${channel.name}'`);
}
}
});

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@ -1,9 +0,0 @@
import Event from "../core/event";
import {updateGlobalEmoteRegistry} from "../core/libd";
export default new Event<"emojiCreate">({
on(emote) {
console.log(`Updated emote registry. ${emote.name}`);
updateGlobalEmoteRegistry();
}
});

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@ -1,9 +0,0 @@
import Event from "../core/event";
import {updateGlobalEmoteRegistry} from "../core/libd";
export default new Event<"emojiDelete">({
on() {
console.log("Updated emote registry.");
updateGlobalEmoteRegistry();
}
});

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@ -1,9 +0,0 @@
import Event from "../core/event";
import {updateGlobalEmoteRegistry} from "../core/libd";
export default new Event<"emojiUpdate">({
on() {
console.log("Updated emote registry.");
updateGlobalEmoteRegistry();
}
});

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@ -1,9 +0,0 @@
import Event from "../core/event";
import {updateGlobalEmoteRegistry} from "../core/libd";
export default new Event<"guildCreate">({
on() {
console.log("Updated emote registry.");
updateGlobalEmoteRegistry();
}
});

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@ -1,9 +0,0 @@
import Event from "../core/event";
import {updateGlobalEmoteRegistry} from "../core/libd";
export default new Event<"guildDelete">({
on() {
console.log("Updated emote registry.");
updateGlobalEmoteRegistry();
}
});

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@ -1,149 +0,0 @@
import Event from "../core/event";
import Command, {loadableCommands} from "../core/command";
import {hasPermission, getPermissionLevel, getPermissionName} from "../core/permissions";
import {Permissions} from "discord.js";
import {getPrefix} from "../core/structures";
import {replyEventListeners} from "../core/libd";
import quote from "../modules/message_embed";
export default new Event<"message">({
async on(message) {
const commands = await loadableCommands;
if (message.content.toLowerCase().includes("remember to drink water")) {
message.react("🚱");
}
// Message Setup //
if (message.author.bot) return;
// If there's an inline reply, fire off that event listener (if it exists).
if (message.reference) {
const reference = message.reference;
replyEventListeners.get(`${reference.channelID}-${reference.messageID}`)?.(message);
}
let prefix = getPrefix(message.guild);
const originalPrefix = prefix;
let exitEarly = !message.content.startsWith(prefix);
const clientUser = message.client.user;
let usesBotSpecificPrefix = false;
if (!message.content.startsWith(prefix)) {
return quote(message);
}
// If the client user exists, check if it starts with the bot-specific prefix.
if (clientUser) {
// If the prefix starts with the bot-specific prefix, go off that instead (these two options must mutually exclude each other).
// The pattern here has an optional space at the end to capture that and make it not mess with the header and args.
const matches = message.content.match(new RegExp(`^<@!?${clientUser.id}> ?`));
if (matches) {
prefix = matches[0];
exitEarly = false;
usesBotSpecificPrefix = true;
}
}
// If it doesn't start with the current normal prefix or the bot-specific unique prefix, exit the thread of execution early.
// Inline replies should still be captured here because if it doesn't exit early, two characters for a two-length prefix would still trigger commands.
if (exitEarly) return;
const [header, ...args] = message.content.substring(prefix.length).split(/ +/);
// If the message is just the prefix itself, move onto this block.
if (header === "" && args.length === 0) {
// I moved the bot-specific prefix to a separate conditional block to separate the logic.
// And because it listens for the mention as a prefix instead of a free-form mention, inline replies (probably) shouldn't ever trigger this unintentionally.
if (usesBotSpecificPrefix) {
message.channel.send(`${message.author.toString()}, my prefix on this guild is \`${originalPrefix}\`.`);
return;
}
}
if (!commands.has(header)) return;
if (
message.channel.type === "text" &&
!message.channel.permissionsFor(message.client.user || "")?.has(Permissions.FLAGS.SEND_MESSAGES)
) {
let status;
if (message.member?.hasPermission(Permissions.FLAGS.ADMINISTRATOR))
status =
"Because you're a server admin, you have the ability to change that channel's permissions to match if that's what you intended.";
else
status =
"Try using a different channel or contacting a server admin to change permissions of that channel if you think something's wrong.";
return message.author.send(
`I don't have permission to send messages in ${message.channel.toString()}. ${status}`
);
}
console.log(
`${message.author.username}#${message.author.discriminator} executed the command "${header}" with arguments "${args}".`
);
// Subcommand Recursion //
let command = commands.get(header);
if (!command) return console.warn(`Command "${header}" was called but for some reason it's still undefined!`);
const params: any[] = [];
let isEndpoint = false;
let permLevel = command.permission ?? 0;
for (let param of args) {
if (command.endpoint) {
if (command.subcommands.size > 0 || command.user || command.number || command.any)
console.warn(`An endpoint cannot have subcommands! Check ${originalPrefix}${header} again.`);
isEndpoint = true;
break;
}
const type = command.resolve(param);
command = command.get(param);
permLevel = command.permission ?? permLevel;
if (type === Command.TYPES.USER) {
const id = param.match(/\d+/g)![0];
try {
params.push(await message.client.users.fetch(id));
} catch (error) {
return message.channel.send(`No user found by the ID \`${id}\`!`);
}
} else if (type === Command.TYPES.NUMBER) params.push(Number(param));
else if (type !== Command.TYPES.SUBCOMMAND) params.push(param);
}
if (!message.member)
return console.warn("This command was likely called from a DM channel meaning the member object is null.");
if (!hasPermission(message.member, permLevel)) {
const userPermLevel = getPermissionLevel(message.member);
return message.channel.send(
`You don't have access to this command! Your permission level is \`${getPermissionName(
userPermLevel
)}\` (${userPermLevel}), but this command requires a permission level of \`${getPermissionName(
permLevel
)}\` (${permLevel}).`
);
}
if (isEndpoint) return message.channel.send("Too many arguments!");
// Execute with dynamic library attached. //
// The purpose of using $.bind($) is to clone the function so as to not modify the original $.
// The cloned function doesn't copy the properties, so Object.assign() is used.
// Object.assign() modifies the first element and returns that, the second element applies its properties and the third element applies its own overriding the second one.
command.execute({
args: params,
author: message.author,
channel: message.channel,
client: message.client,
guild: message.guild,
member: message.member,
message: message
});
}
});

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@ -1,18 +0,0 @@
import Event from "../core/event";
import {Permissions} from "discord.js";
import {botHasPermission} from "../core/libd";
// A list of message ID and callback pairs. You get the emote name and ID of the user reacting.
export const eventListeners: Map<string, (emote: string, id: string) => void> = new Map();
// Attached to the client, there can be one event listener attached to a message ID which is executed if present.
export default new Event<"messageReactionRemove">({
on(reaction, user) {
const canDeleteEmotes = botHasPermission(reaction.message.guild, Permissions.FLAGS.MANAGE_MESSAGES);
if (!canDeleteEmotes) {
const callback = eventListeners.get(reaction.message.id);
callback && callback(reaction.emoji.name, user.id);
}
}
});

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@ -1,17 +0,0 @@
import Event from "../core/event";
import {client} from "../index";
import {Config} from "../core/structures";
import {updateGlobalEmoteRegistry} from "../core/libd";
export default new Event<"ready">({
once() {
if (client.user) {
console.ready(`Logged in as ${client.user.username}#${client.user.discriminator}.`);
client.user.setActivity({
type: "LISTENING",
name: `${Config.prefix}help`
});
}
updateGlobalEmoteRegistry();
}
});

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@ -1,17 +1,20 @@
// Bootstrapping Section //
import "./globals";
import {Client} from "discord.js";
import setup from "./setup";
import {Config} from "./core/structures";
import {loadEvents} from "./core/event";
import {attachToClient} from "./modules/lavalink";
// This is here in order to make it much less of a headache to access the client from other files.
// This of course won't actually do anything until the setup process is complete and it logs in.
export const client = new Client();
attachToClient(client);
// Command loading will start as soon as an instance of "core/command" is loaded, which is loaded during "events/message".
// Send the login request to Discord's API and then load modules while waiting for it.
setup.init().then(() => {
loadEvents(client);
client.login(Config.token).catch(setup.again);
});
// Initialize Modules //
import "./core/handler"; // Command loading will start as soon as an instance of "core/command" is loaded, which is loaded in "core/handler".
import "./modules/lavalink";
import "./modules/emoteRegistry";
import "./modules/channelListener";

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@ -0,0 +1,20 @@
import {client} from "../index";
import {GuildChannel} from "discord.js";
client.on("channelCreate", async (channel) => {
const botGuilds = client.guilds;
if (channel instanceof GuildChannel) {
const createdGuild = await botGuilds.fetch(channel.guild.id);
console.log(`Channel created in '${createdGuild.name}' called '#${channel.name}'`);
}
});
client.on("channelDelete", async (channel) => {
const botGuilds = client.guilds;
if (channel instanceof GuildChannel) {
const createdGuild = await botGuilds.fetch(channel.guild.id);
console.log(`Channel deleted in '${createdGuild.name}' called '#${channel.name}'`);
}
});

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@ -0,0 +1,53 @@
import {client} from "../index";
import FileManager from "../core/storage";
import {EmoteRegistryDump} from "../core/structures";
function updateGlobalEmoteRegistry(): void {
const data: EmoteRegistryDump = {version: 1, list: []};
for (const guild of client.guilds.cache.values()) {
for (const emote of guild.emojis.cache.values()) {
data.list.push({
ref: emote.name,
id: emote.id,
name: emote.name,
requires_colons: emote.requiresColons || false,
animated: emote.animated,
url: emote.url,
guild_id: emote.guild.name,
guild_name: emote.guild.name
});
}
}
FileManager.write("emote-registry", data, true);
}
client.on("emojiCreate", (emote) => {
console.log(`Updated emote registry. ${emote.name}`);
updateGlobalEmoteRegistry();
});
client.on("emojiDelete", () => {
console.log("Updated emote registry.");
updateGlobalEmoteRegistry();
});
client.on("emojiUpdate", () => {
console.log("Updated emote registry.");
updateGlobalEmoteRegistry();
});
client.on("guildCreate", () => {
console.log("Updated emote registry.");
updateGlobalEmoteRegistry();
});
client.on("guildDelete", () => {
console.log("Updated emote registry.");
updateGlobalEmoteRegistry();
});
client.on("ready", () => {
updateGlobalEmoteRegistry();
});

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@ -1,6 +1,7 @@
import {Presence, Client} from "discord.js";
import {Presence} from "discord.js";
import LavalinkMusic from "discord.js-lavalink-lib";
import {Config} from "../core/structures";
import {client} from "../index";
declare module "discord.js" {
interface Presence {
@ -28,26 +29,24 @@ Presence.prototype.patch = function patch(data: any) {
// the function which handles those packets is NOP-ed out, which, among other
// things, skips the code which caches the referenced users in the packet. See
// <https://github.com/discordjs/discord.js/blob/cee6cf70ce76e9b06dc7f25bfd77498e18d7c8d4/src/client/actions/PresenceUpdate.js#L7-L41>.
export function attachToClient(client: Client) {
(client["actions"] as any)["PresenceUpdate"].handle = () => {};
(client["actions"] as any)["PresenceUpdate"].handle = () => {};
(client as any).music = LavalinkMusic(client, {
lavalink: {
restnode: {
(client as any).music = LavalinkMusic(client, {
lavalink: {
restnode: {
host: "localhost",
port: 2333,
password: "youshallnotpass"
},
nodes: [
{
host: "localhost",
port: 2333,
password: "youshallnotpass"
},
nodes: [
{
host: "localhost",
port: 2333,
password: "youshallnotpass"
}
]
},
prefix: Config.prefix,
helpCmd: "mhelp",
admins: ["717352467280691331"]
});
}
}
]
},
prefix: Config.prefix,
helpCmd: "mhelp",
admins: ["717352467280691331"]
});