Move few fun commands to interactions

This commit is contained in:
smartfridge 2021-12-11 14:47:13 +01:00
parent 533ce58647
commit 457de774ce
5 changed files with 131 additions and 5 deletions

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@ -1,6 +1,34 @@
import {SlashCommandBuilder} from "@discordjs/builders";
import {CommandInteraction} from "discord.js";
import {Command, NamedCommand} from "onion-lasers"; import {Command, NamedCommand} from "onion-lasers";
import {Random} from "../../lib"; import {Random} from "../../lib";
//Ravioli ravioli...
//number from 1 to 9
export const header = new SlashCommandBuilder()
.setDescription("Ravioli ravioli...")
.addIntegerOption((option) => option.setName("number").setDescription("Number from 1 to 9").setRequired(false));
export async function handler(interaction: CommandInteraction) {
const {options} = interaction;
try {
//get the number from the options if it fails fallback to the randomizer
var response = options.getInteger("number", true);
} catch (e) {
var response = Random.int(1, 10);
}
console.log(response);
interaction.reply({
embeds: [
{
title: "Ravioli ravioli...",
image: {
url: `https://raw.githubusercontent.com/keanuplayz/TravBot/master/assets/ravi${response}.png`
}
}
]
});
}
export default new NamedCommand({ export default new NamedCommand({
description: "Ravioli ravioli...", description: "Ravioli ravioli...",
usage: "[number from 1 to 9]", usage: "[number from 1 to 9]",

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@ -1,5 +1,6 @@
import {SlashCommandBuilder} from "@discordjs/builders";
import {CommandInteraction} from "discord.js";
import {NamedCommand, RestCommand} from "onion-lasers"; import {NamedCommand, RestCommand} from "onion-lasers";
const letters: {[letter: string]: string[]} = { const letters: {[letter: string]: string[]} = {
a: "aáàảãạâấầẩẫậăắằẳẵặ".split(""), a: "aáàảãạâấầẩẫậăắằẳẵặ".split(""),
e: "eéèẻẽẹêếềểễệ".split(""), e: "eéèẻẽẹêếềểễệ".split(""),
@ -29,8 +30,22 @@ function transform(str: string) {
return out; return out;
} }
let phrase = "I have no currently set phrase!"; export const header = new SlashCommandBuilder()
.setDescription("Transforms your text into .")
.addStringOption((option) =>
option.setName("text").setDescription("The text you want to transform").setRequired(true)
);
export async function handler(interaction: CommandInteraction) {
const {options} = interaction;
const response = options.getString("text", true);
interaction.reply(transform(response));
// You might notice the remove message code is missing here. It's because reactions collectors are
//not a thing in interactions. The best alternative would buttons
}
let phrase = "I have no currently set phrase!";
export default new NamedCommand({ export default new NamedCommand({
description: "Transforms your text into .", description: "Transforms your text into .",
usage: "([text])", usage: "([text])",

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@ -1,7 +1,38 @@
import {SlashCommandBuilder} from "@discordjs/builders";
import {NamedCommand, RestCommand} from "onion-lasers"; import {NamedCommand, RestCommand} from "onion-lasers";
import {MessageEmbed} from "discord.js"; import {MessageEmbed, CommandInteraction} from "discord.js";
import urban from "relevant-urban"; import urban from "relevant-urban";
export const header = new SlashCommandBuilder()
.setDescription("Gives you a definition of the inputted word.")
.addStringOption((option) =>
option.setName("word").setDescription("The word you're looking for").setRequired(true)
);
export async function handler(interaction: CommandInteraction) {
const {options} = interaction;
await interaction.reply("Working on it....");
const response = options.getString("word", true);
// [Bug Fix]: Use encodeURIComponent() when emojis are used: "TypeError [ERR_UNESCAPED_CHARACTERS]: Request path contains unescaped characters"
urban(encodeURIComponent(response))
.then(async (res) => {
const embed = new MessageEmbed()
.setColor(0x1d2439)
.setTitle(res.word)
.setURL(res.urbanURL)
.setDescription(`**Definition:**\n*${res.definition}*\n\n**Example:**\n*${res.example}*`)
// [Bug Fix] When an embed field is empty (if the author field is missing, like the top entry for "british"): "RangeError [EMBED_FIELD_VALUE]: MessageEmbed field values may not be empty."
.addField("Author", res.author || "N/A", true)
.addField("Rating", `**\`Upvotes: ${res.thumbsUp} | Downvotes: ${res.thumbsDown}\`**`);
if (res.tags && res.tags.length > 0 && res.tags.join(" ").length < 1024)
embed.addField("Tags", res.tags.join(", "), true);
interaction.editReply("Here you go!");
await interaction.editReply({embeds: [embed]});
})
.catch(async () => {
await interaction.editReply("Sorry, that word was not found.");
});
}
export default new NamedCommand({ export default new NamedCommand({
description: "Gives you a definition of the inputted word.", description: "Gives you a definition of the inputted word.",
run: "Please input a word.", run: "Please input a word.",

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@ -1,5 +1,6 @@
import {SlashCommandBuilder} from "@discordjs/builders";
import {CommandInteraction} from "discord.js";
import {NamedCommand, RestCommand} from "onion-lasers"; import {NamedCommand, RestCommand} from "onion-lasers";
const vaporwave = (() => { const vaporwave = (() => {
const map = new Map<string, string>(); const map = new Map<string, string>();
const vaporwave = const vaporwave =
@ -21,6 +22,17 @@ function getVaporwaveText(text: string): string {
return output; return output;
} }
export const header = new SlashCommandBuilder()
.setDescription("Transforms your text into .")
.addStringOption((option) =>
option.setName("text").setDescription("The text you want to .").setRequired(true)
);
export async function handler(interaction: CommandInteraction) {
const {options} = interaction;
const response = options.getString("text", true);
await interaction.reply(getVaporwaveText(response));
}
export default new NamedCommand({ export default new NamedCommand({
description: "Transforms your text into .", description: "Transforms your text into .",
run: "You need to enter some text!", run: "You need to enter some text!",

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@ -1,7 +1,47 @@
import {NamedCommand, RestCommand} from "onion-lasers"; import {NamedCommand, RestCommand} from "onion-lasers";
import {MessageEmbed} from "discord.js"; import {SlashCommandBuilder} from "@discordjs/builders";
import {MessageEmbed, CommandInteraction} from "discord.js";
import {find} from "weather-js"; import {find} from "weather-js";
export const header = new SlashCommandBuilder()
.setDescription("Shows weather info of specified location.")
.addStringOption((option) =>
option.setName("location").setDescription("The location you're looking for").setRequired(true)
);
export async function handler(interaction: CommandInteraction) {
const {options} = interaction;
await interaction.reply("Working on it....");
const response = options.getString("location", true);
find(
{
search: response,
degreeType: "C"
},
async function (error, result) {
if (error) return await interaction.editReply(error.toString());
if (result.length === 0) return await interaction.editReply("No city found by that name.");
var current = result[0].current;
var location = result[0].location;
const embed = new MessageEmbed()
.setDescription(`**${current.skytext}**`)
.setAuthor(`Weather for ${current.observationpoint}`)
.setThumbnail(current.imageUrl)
.setColor(0x00ae86)
.addField("Timezone", `UTC${location.timezone}`, true)
.addField("Degree Type", "C", true)
.addField("Temperature", `${current.temperature} Degrees`, true)
.addField("Feels like", `${current.feelslike} Degrees`, true)
.addField("Winds", current.winddisplay, true)
.addField("Humidity", `${current.humidity}%`, true);
interaction.editReply("Here you go!"); // remove the working on message
return await interaction.editReply({
embeds: [embed]
});
}
);
}
export default new NamedCommand({ export default new NamedCommand({
description: "Shows weather info of specified location.", description: "Shows weather info of specified location.",
run: "You need to provide a city.", run: "You need to provide a city.",