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@ -1,45 +1,271 @@
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package pm.j4.petroleum.gui;
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import com.mojang.blaze3d.systems.RenderSystem;
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import java.util.List;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.font.TextRenderer;
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import net.minecraft.client.gui.widget.AbstractButtonWidget;
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import net.minecraft.client.render.BufferBuilder;
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import net.minecraft.client.render.Tessellator;
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import net.minecraft.client.render.VertexFormats;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.text.Text;
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import net.minecraft.text.LiteralText;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Matrix4f;
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import pm.j4.petroleum.modules.base.ModuleBase;
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/**
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* The type P movable button.
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*/
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public class PMovableButton extends AbstractButtonWidget {
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public PMovableButton(int x, int y, ModuleBase module) {
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super(x, y, 0, 0, module.getReadableName());
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int w = MinecraftClient.getInstance().textRenderer.getWidth(module.getReadableName()) + 8;
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/**
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* The Expanded.
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*/
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private boolean expanded;
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/**
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* The Collapsed width.
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*/
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private final int collapsedWidth;
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/**
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* The Expanded width.
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*/
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private int expandedWidth;
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/**
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* The Collapsed height.
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*/
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private final int collapsedHeight;
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/**
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* The Expanded height.
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*/
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private int expandedHeight;
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/**
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* The Module height.
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*/
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private final int moduleHeight;
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/**
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* The Modules.
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*/
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private final List<ModuleBase> modules;
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/**
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* The Stored x.
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*/
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private int storedX;
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/**
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* The Stored y.
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*/
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private int storedY;
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/**
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* The Padding.
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*/
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private final int padding = 5;
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/**
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* Instantiates a new P movable button.
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*
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* @param x the x
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* @param y the y
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* @param categoryName the category name
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* @param modules the modules
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*/
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public PMovableButton(int x, int y, String categoryName, List<ModuleBase> modules) {
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super(x, y, 0, 0, new LiteralText(categoryName));
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int w = MinecraftClient.getInstance().textRenderer.getWidth(categoryName) + 8;
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int h = MinecraftClient.getInstance().textRenderer.fontHeight + 8;
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this.width = w;
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this.collapsedWidth = w;
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this.expandedWidth = 0;
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this.height = h;
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this.collapsedHeight = h;
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this.expandedHeight = 0;
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this.moduleHeight = h;
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this.modules = modules;
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}
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@Override
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public void onClick(double mouseX, double mouseY) {
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this.storedX = (int) mouseX;
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this.storedY = (int) mouseY;
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super.onClick(mouseX, mouseY);
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}
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@Override
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public void onRelease(double mouseX, double mouseY) {
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int mx = (int) mouseX;
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int my = (int) mouseY;
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if (storedX + padding > mx && storedX - padding < mx &&
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storedY + padding > my && storedY - padding < my) {
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this.expanded = !this.expanded;
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}
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}
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@Override
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protected void onDrag(double mouseX, double mouseY, double deltaX, double deltaY) {
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this.x += (int)deltaX;
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this.y += (int)deltaY;
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this.x += (int) deltaX;
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this.y += (int) deltaY;
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}
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// fuck click sounds
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@Override
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public boolean mouseClicked(double mouseX, double mouseY, int button) {
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if (this.active && this.visible) {
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if (this.isValidClickButton(button)) {
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boolean bl = this.clicked(mouseX, mouseY);
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if (bl) {
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this.onClick(mouseX, mouseY);
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return true;
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}
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}
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return false;
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} else {
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return false;
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}
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}
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/**
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* Transition max width.
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*
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* @param width the width
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*/
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private void transitionMaxWidth(int width) {
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double increment = ((width - this.width) / 20.0);
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int sign = (width > this.width) ? 1 : -1;
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if (increment == 0) {
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this.width = width;
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} else if (increment < 1 && increment > -1) {
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this.width += sign;
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} else {
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this.width += (int) increment;
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}
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}
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/**
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* Transition max height.
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*
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* @param height the height
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*/
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private void transitionMaxHeight(int height) {
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double increment = ((height - this.height) / 20.0);
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int sign = (height > this.height) ? 1 : -1;
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if (increment == 0) {
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this.height = height;
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} else if (increment < 1 && increment > -1) {
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this.height += sign;
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} else {
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this.height += (int) increment;
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}
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}
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@Override
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public void renderButton(MatrixStack matrices, int mouseX, int mouseY, float delta) {
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// CURRENT BUTTON RENDERING
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//TODO just do some shit with Tessellator and BufferBuilder to draw the lines around the button
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if (this.expandedWidth == 0 || this.expandedHeight == 0) {
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this.expandedHeight = this.collapsedHeight + ((this.moduleHeight + 4) * modules.size());
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modules.forEach(module -> {
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int w = MinecraftClient.getInstance().textRenderer.getWidth(module.getReadableName()) + 8;
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if (w > this.expandedWidth) {
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this.expandedWidth = w;
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}
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});
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}
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MinecraftClient minecraftClient = MinecraftClient.getInstance();
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TextRenderer textRenderer = minecraftClient.textRenderer;
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minecraftClient.getTextureManager().bindTexture(WIDGETS_LOCATION);
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RenderSystem.color4f(1.0F, 1.0F, 1.0F, this.alpha);
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int i = this.getYImage(this.isHovered());
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RenderSystem.disableTexture();
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RenderSystem.enableBlend();
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RenderSystem.defaultBlendFunc();
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RenderSystem.enableDepthTest();
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this.drawTexture(matrices, this.x, this.y, 0, 46 + i * 20, this.width / 2, this.height);
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this.drawTexture(matrices, this.x + this.width / 2, this.y, 200 - this.width / 2, 46 + i * 20, this.width / 2, this.height);
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this.renderBg(matrices, minecraftClient, mouseX, mouseY);
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float brightness = this.isFocused() ? 1.0F : 0.5F;
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RenderSystem.color4f(brightness, brightness, brightness, 1.0F);
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Matrix4f matrix = matrices.peek().getModel();
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int buttonLeft = this.x;
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int buttonRight = this.x + width + 2;
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int buttonTop = this.y;
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int buttonBottom = this.y + this.collapsedHeight;
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int buttonExpandedBottom = this.y + this.height;
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Tessellator t_1 = Tessellator.getInstance();
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BufferBuilder buffer = t_1.getBuffer();
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RenderSystem.color4f(0.5F, 0.5F, 0.5F, 0.5F);
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drawBox(t_1, buffer, matrix, buttonLeft, buttonRight, buttonTop - 2, buttonBottom + 2);
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RenderSystem.color4f(0.0F, 0.0F, 0.0F, 0.3F);
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drawBox(t_1, buffer, matrix, buttonLeft + 1, buttonRight - 1, buttonTop - 1, buttonBottom + 1);
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int j = this.active ? 16777215 : 10526880;
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drawCenteredText(matrices, textRenderer, this.getMessage(), this.x + this.width / 2, this.y + (this.height - 8) / 2, j | MathHelper.ceil(this.alpha * 255.0F) << 24);
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if (this.expanded) {
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if (this.width != this.expandedWidth || this.height != this.expandedHeight) {
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transitionMaxWidth(this.expandedWidth);
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transitionMaxHeight(this.expandedHeight);
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RenderSystem.color4f(0.5F, 0.5F, 0.5F, 0.5F);
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drawBox(t_1, buffer, matrix, buttonLeft, buttonRight, buttonBottom + 1, buttonExpandedBottom + 2);
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RenderSystem.color4f(0.0F, 0.0F, 0.0F, 0.3F);
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drawBox(t_1, buffer, matrix, buttonLeft + 1, buttonRight - 1, buttonBottom + 2, buttonExpandedBottom + 1);
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if ((this.height - 8) / 2 > (this.collapsedHeight)) {
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drawCenteredText(matrices, textRenderer, new LiteralText("..."), this.x + this.width / 2, this.y + (this.height - 8) / 2, j | MathHelper.ceil(this.alpha * 255.0F) << 24);
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}
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} else {
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for (int i = 0; i < modules.size(); i++) {
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int adjustedIndex = i + 1;
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int previousBottom = buttonBottom + (i * (this.moduleHeight + 4));
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int currentBottom = buttonBottom + ((i + 1) * (this.moduleHeight + 4));
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RenderSystem.enableBlend();
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RenderSystem.defaultBlendFunc();
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RenderSystem.color4f(0.5F, 0.5F, 0.5F, 0.5F);
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drawBox(t_1, buffer, matrix, buttonLeft, buttonRight, previousBottom + 1, currentBottom + 2);
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RenderSystem.color4f(0.0F, 0.0F, 0.0F, 0.3F);
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drawBox(t_1, buffer, matrix, buttonLeft + 1, buttonRight - 1, previousBottom + 2, currentBottom + 1);
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drawCenteredText(matrices,
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textRenderer,
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modules.get(i).getReadableName(),
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this.x + this.width / 2,
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this.y + ((this.collapsedHeight - 8) / 2 + ((moduleHeight + 4) * adjustedIndex)),
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j | MathHelper.ceil(this.alpha * 255.0F) << 24);
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}
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}
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} else {
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if (this.width != this.collapsedWidth || this.height != this.collapsedHeight) {
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transitionMaxWidth(this.collapsedWidth);
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transitionMaxHeight(this.collapsedHeight);
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RenderSystem.color4f(0.5F, 0.5F, 0.5F, 0.5F);
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drawBox(t_1, buffer, matrix, buttonLeft, buttonRight, buttonBottom + 1, buttonExpandedBottom + 2);
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RenderSystem.color4f(0.0F, 0.0F, 0.0F, 0.3F);
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drawBox(t_1, buffer, matrix, buttonLeft + 1, buttonRight - 1, buttonBottom + 2, buttonExpandedBottom + 1);
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if ((this.height - 8) / 2 > (this.collapsedHeight)) {
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drawCenteredText(matrices, textRenderer, new LiteralText("..."), this.x + this.width / 2, this.y + (this.height - 8) / 2, j | MathHelper.ceil(this.alpha * 255.0F) << 24);
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}
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}
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}
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RenderSystem.enableTexture();
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drawCenteredText(matrices, textRenderer, this.getMessage(), this.x + this.width / 2, this.y + (this.collapsedHeight - 8) / 2, j | MathHelper.ceil(this.alpha * 255.0F) << 24);
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}
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/**
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* Draw box.
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*
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* @param t_1 the t 1
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* @param buffer the buffer
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* @param matrix the matrix
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* @param buttonLeft the button left
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* @param buttonRight the button right
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* @param buttonTop the button top
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* @param buttonBottom the button bottom
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*/
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private void drawBox(Tessellator t_1, BufferBuilder buffer, Matrix4f matrix, int buttonLeft, int buttonRight, int buttonTop, int buttonBottom) {
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buffer.begin(7, VertexFormats.POSITION);
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buffer.vertex(matrix, buttonLeft, buttonBottom, 0.0F).next();
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buffer.vertex(matrix, buttonRight, buttonBottom, 0.0F).next();
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buffer.vertex(matrix, buttonRight, buttonTop, 0.0F).next();
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buffer.vertex(matrix, buttonLeft, buttonTop, 0.0F).next();
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t_1.draw();
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}
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}
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