pub mod util; use util::lights::*; use std::sync::{Arc, RwLock}; use std::thread; use candela::Pixel; pub const LED_SIZE: usize = 450; fn main() { let p: Pixel = [0, 0, 0, 0]; let lock = Arc::new(RwLock::new([p; LED_SIZE])); let lock_c = Arc::clone(&lock); thread::spawn(move || loop { let lights = lock_c.read().unwrap(); run_lights(&lights); }); let mut x: u8 = 0; loop { if x == 255 { x = 0; } let color: Pixel = [x, x, x, 255]; let mut lights = lock.write().unwrap(); lights[0] = color; x += 1; } }