add conditionals
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parent
3116435878
commit
d445996bdb
2 changed files with 50 additions and 22 deletions
1
leds.py
1
leds.py
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@ -71,6 +71,7 @@ def socket_loop():
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pattern_data = sock.recv(length)
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logger.debug(pattern_data)
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pattern.parse(pattern_data.decode())
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this.color_state = 7
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def loop():
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71
pattern.py
71
pattern.py
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@ -9,6 +9,11 @@ this.encoded = None
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this.pattern = None
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this.values = {
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"stack": 0,
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"stack2": 0,
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"stack3": 0,
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"stack4": 0,
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"stack5": 0,
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"stack6": 0,
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"r": 0,
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"g": 0,
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"b": 0,
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@ -17,52 +22,70 @@ this.values = {
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}
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def constant(target, arg):
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return arg
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def constant(target, arg, index):
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return (arg, index)
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def add(target, arg):
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return target + arg
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def add(target, arg, index):
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return (target + arg, index)
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def sub(target, arg):
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return target - arg
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def sub(target, arg, index):
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return (target - arg, index)
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def mult(target, arg):
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return target * arg
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def mult(target, arg, index):
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return (target * arg, index)
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def div(target, arg):
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return target / arg
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def div(target, arg, index):
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return (target / arg, index)
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def mod(target, arg):
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def mod(target, arg, index):
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if arg <= 0:
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return target
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return target % arg
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return (target % arg, index)
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def rand(target, arg):
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return random.randrange(0, 255)
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def _apply(target, arg, func):
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def jnz(target, arg, index):
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if target != 0:
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return (target, arg)
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else:
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return (target, index)
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def jez(target, arg, index):
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if target == 0:
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return (target, arg)
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else:
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return (target, index)
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def _apply(index, target, arg, func):
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if type(arg) is int:
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return func(target, arg)
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return func(target, arg, index)
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elif type(arg) is str and arg in this.values:
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return func(target, this.values[arg])
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return func(target, this.values[arg], index)
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def apply(targets, args, func):
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def apply(index, targets, args, func):
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for target in range(len(targets)):
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if this.values[targets[target]['channel']] != None:
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if target < len(args):
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this.values[targets[target]['channel']] = _apply(
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this.values[targets[target]['channel']], args[target], func)
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val, jump = _apply(
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index, this.values[targets[target]['channel']], args[target], func)
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if val != this.values[targets[target]['channel']]:
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this.values[targets[target]['channel']] = val
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else:
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this.values[targets[target]['channel']] = _apply(
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this.values[targets[target]['channel']], 0, func)
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val, jump = _apply(
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index, this.values[targets[target]['channel']], 0, func)
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if val != this.values[targets[target]['channel']]:
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this.values[targets[target]['channel']] = val
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logger.debug("{} : {}".format(
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targets[target]['channel'],
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this.values[targets[target]['channel']]
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@ -76,7 +99,9 @@ this.instructions = {
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"MULTIPLY": mult,
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"DIVIDE": div,
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"MODULO": mod,
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"RANDOM": rand
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"RANDOM": rand,
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"JNZ": jnz,
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"JEZ": jez
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}
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@ -96,7 +121,9 @@ def pat(index, tick, previous_values):
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if 'args' in this.pattern[i]['instruction']:
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args = this.pattern[i]['instruction']['args']
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if this.instructions[name] != None:
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apply(targets, args, this.instructions[name])
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jump = apply(index, targets, args, this.instructions[name])
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if jump != i and jump < len(this.pattern) - 1:
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i = jump - 1
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r = this.values["r"]
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g = this.values["g"]
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b = this.values["b"]
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