decrease render rate
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					 1 changed files with 4 additions and 4 deletions
				
			
		|  | @ -22,11 +22,11 @@ export function set_pattern(pat) { | |||
| 
 | ||||
| function tick_pattern() { | ||||
|   // do the parsing stuff here
 | ||||
|   var r = Math.floor(Math.random() * 100) | ||||
|   var g = Math.floor(Math.random() * 100); | ||||
|   var b = Math.floor(Math.random() * 100); | ||||
| 
 | ||||
|   for (let i = 0; i < cfg.leds; i++) { | ||||
|     var r = Math.floor(Math.random() * 100) | ||||
|     var g = Math.floor(Math.random() * 100); | ||||
|     var b = Math.floor(Math.random() * 100); | ||||
|     next_pattern[i] = ((r << 8) + g) << 8 + b; | ||||
|   } | ||||
| } | ||||
|  | @ -43,7 +43,7 @@ export function tick() { | |||
|     tick_pattern(); | ||||
|   } | ||||
|   ws281x.render(pixels); | ||||
|   ws281x.sleep(10); | ||||
|   ws281x.sleep(500); | ||||
| } | ||||
| 
 | ||||
| function fade(index) { | ||||
|  |  | |||
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