intermediate changes
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1 changed files with 22 additions and 0 deletions
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@ -40,6 +40,8 @@ struct Value {
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impl Pattern for Value {
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impl Pattern for Value {
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fn execute(&self, values: &mut RwLockWriteGuard<'_, [RawColor; crate::LED_SIZE]>, _ticks: u64) {
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fn execute(&self, values: &mut RwLockWriteGuard<'_, [RawColor; crate::LED_SIZE]>, _ticks: u64) {
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for i in 0..crate::LED_SIZE {
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for i in 0..crate::LED_SIZE {
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let mut color: RawColor = (*values)[i];
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let mut color: RawColor = (*values)[i];
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if self.r.is_some() {
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if self.r.is_some() {
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@ -202,6 +204,26 @@ struct Rainbow {
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}
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}
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// todo
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// todo
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// iterate over but pull
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// VecDeque::rotate_right()
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//let mut v = (1..6).collect::<VecDeque<_>>();
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//v.rotate_right(1);
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//println!("{:?}", v);
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// IF intented vec is the same as current vec
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// dupe & rotate current vec
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// change value so it is only gathered once per tick, and only for the first pixel
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// set new intended vec to rotated vec
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// exit IF
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// slowly transform current vec to intended vec by a constant fade value
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// reply inside execute fn
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struct Ticker {
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ticks: u64,
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}
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pub fn parse_line(v: Vec<String>) -> Result<Box<dyn Pattern>, ParseError> {
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pub fn parse_line(v: Vec<String>) -> Result<Box<dyn Pattern>, ParseError> {
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println!("{:?}", v);
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println!("{:?}", v);
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v.try_into()
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v.try_into()
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