leds/lights.js

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JavaScript
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import ws281x from 'rpi-ws281x'
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import * as fs from 'fs'
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const cfg = JSON.parse(fs.readFileSync('./config.json'));
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const fade_ticks = cfg.fade_ticks || 20;
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var pixels = new Uint32Array(cfg.leds);
var pixel_cache = new Uint32Array(cfg.leds);
var next_pattern = new Uint32Array(cfg.leds);
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var pattern = {}
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function rgb_to_int(r, g, b) {
return ((r << 8) + g) << 8 + b;
}
function int_to_rgb(int) {
var r = int >> 16 & 0xFF;
var g = int >> 8 & 0xFF;
var b = int & 0xFF;
return { r: r, g: g, b: b };
}
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ws281x.configure({
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leds: cfg.leds || 300,
brightness: cfg.brightness || 200,
gpio: cfg.gpio || 18,
stripType: cfg.type || 'grb'
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});
export function set_pattern(pat) {
pattern = pat
}
function tick_pattern() {
// do the parsing stuff here
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console.log("TICKING PATTERN")
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for (let i = 0; i < cfg.leds; i++) {
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var r = Math.floor(Math.random() * 100)
var g = Math.floor(Math.random() * 100);
var b = Math.floor(Math.random() * 100);
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next_pattern[i] = ((r << 8) + g) << 8 + b;
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}
}
export function tick() {
var changed = false;
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for (let i = 0; i < cfg.leds; i++) {
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if (next_pattern[i] != pixels[i]) {
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if (next_pattern[i] == pixel_cache[i]) {
console.log("INCONGRUENCE WITH " + i);
pixels[i] = next_pattern[i]
}
else {
changed = true;
fade(i);
}
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}
}
if (!changed) {
tick_pattern();
}
ws281x.render(pixels);
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ws281x.sleep(cfg.sleep_time || 500);
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}
function fade(index) {
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var original = int_to_rgb(pixel_cache[index]);
var current = int_to_rgb(pixels[index]);
var final = int_to_rgb(next_pattern[index]);
var diff_r = final.r - original.r;
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var diff_cr = current.r - original.r;
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var diff_g = final.g - original.g;
var diff_b = final.b - original.b;
var interval_r = diff_r / fade_ticks;
var interval_g = diff_g / fade_ticks;
var interval_b = diff_b / fade_ticks;
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var current_tick = Math.floor((diff_cr / diff_r) * fade_ticks);
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if (diff_r == 0 || diff_cr == 0) {
current_tick = fade_ticks;
}
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// console.log(`original: ${original.r} ${original.g} ${original.b}\n` +
// `current: ${current.r} ${current.g} ${current.b}\n` +
// `final: ${final.r} ${final.g} ${final.b}\n` +
// `interval: ${interval_r} ${interval_g} ${interval_b}\n`)
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if (current_tick + 1 >= fade_ticks) {
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pixels[index] = next_pattern[index];
pixel_cache[index] = next_pattern[index];
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}
else {
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pixels[index] = rgb_to_int(current.r + interval_r,
current.g + interval_g,
current.b + interval_b);
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}
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}