115 lines
3.9 KiB
Java
115 lines
3.9 KiB
Java
package pm.j4.kerosene.gui;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.font.TextRenderer;
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import net.minecraft.client.gui.widget.EntryListWidget;
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import net.minecraft.client.render.BufferBuilder;
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import net.minecraft.client.render.Tessellator;
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import net.minecraft.client.render.VertexFormats;
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import net.minecraft.client.util.math.MatrixStack;
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/**
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* The type P module config pane.
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*/
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public class PModuleConfigPane extends EntryListWidget<PModuleConfigEntry> {
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/**
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* The Parent.
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*/
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private final POptionsScreen parent;
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/**
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* The Last selected.
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*/
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private POptionEntry lastSelected;
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/**
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* Instantiates a new P module config pane.
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*
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* @param client the client
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* @param width the width
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* @param height the height
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* @param top the top
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* @param bottom the bottom
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* @param entryHeight the entry height
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* @param screen the screen
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*/
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public PModuleConfigPane(MinecraftClient client, int width, int height, int top, int bottom, int entryHeight, POptionsScreen screen) {
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super(client, width, height, top, bottom, entryHeight);
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this.parent = screen;
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/**
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* The Text renderer.
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*/
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TextRenderer textRenderer = client.textRenderer;
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}
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@Override
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public PModuleConfigEntry getSelected() {
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return null;
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}
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@Override
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public int getRowWidth() {
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return this.width - 10;
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}
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@Override
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protected int getScrollbarPositionX() {
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return this.width - 6 + left;
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}
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@Override
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public void render(MatrixStack matrices, int mouseX, int mouseY, float delta) {
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POptionEntry selectedEntry = parent.getSelected();
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if (selectedEntry != lastSelected) {
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lastSelected = selectedEntry;
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clearEntries();
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setScrollAmount(-Double.MAX_VALUE);
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String id = lastSelected.getModId();
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if (lastSelected != null && id != null && !id.isEmpty()) {
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children().addAll(lastSelected.module.getConfigEntries());
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}
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}
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Tessellator t_1 = Tessellator.getInstance();
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BufferBuilder buffer = t_1.getBuffer();
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RenderSystem.depthFunc(515);
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RenderSystem.disableDepthTest();
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RenderSystem.enableBlend();
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RenderSystem.blendFuncSeparate(GlStateManager.SrcFactor.SRC_ALPHA,
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GlStateManager.DstFactor.ONE_MINUS_DST_ALPHA,
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GlStateManager.SrcFactor.ZERO,
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GlStateManager.DstFactor.ONE);
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RenderSystem.disableAlphaTest();
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RenderSystem.shadeModel(7425);
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RenderSystem.disableTexture();
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buffer.begin(7, VertexFormats.POSITION_COLOR_TEXTURE);
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buffer.vertex(this.left, (this.top + 4), 0.0D).texture(0.0F, 1.0F).color(0, 0, 0, 0).next();
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buffer.vertex(this.right, (this.top + 4), 0.0D).texture(1.0F, 1.0F).color(0, 0, 0, 0).next();
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buffer.vertex(this.right, this.top, 0.0D).texture(1.0F, 0.0F).color(0, 0, 0, 255).next();
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buffer.vertex(this.left, this.top, 0.0D).texture(0.0F, 0.0F).color(0, 0, 0, 255).next();
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buffer.vertex(this.left, this.bottom, 0.0D).texture(0.0F, 1.0F).color(0, 0, 0, 255).next();
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buffer.vertex(this.right, this.bottom, 0.0D).texture(1.0F, 1.0F).color(0, 0, 0, 255).next();
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buffer.vertex(this.right, (this.bottom - 4), 0.0D).texture(1.0F, 0.0F).color(0, 0, 0, 0).next();
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buffer.vertex(this.left, (this.bottom - 4), 0.0D).texture(0.0F, 0.0F).color(0, 0, 0, 0).next();
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t_1.draw();
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buffer.begin(7, VertexFormats.POSITION_COLOR);
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buffer.vertex(this.left, this.bottom, 0.0D).color(0, 0, 0, 128).next();
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buffer.vertex(this.right, this.bottom, 0.0D).color(0, 0, 0, 128).next();
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buffer.vertex(this.right, this.top, 0.0D).color(0, 0, 0, 128).next();
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buffer.vertex(this.left, this.top, 0.0D).color(0, 0, 0, 128).next();
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t_1.draw();
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int rl = this.getRowLeft();
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int sc = this.top + 4 - (int) this.getScrollAmount();
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this.renderList(matrices, rl, sc, mouseX, mouseY, delta);
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RenderSystem.enableTexture();
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RenderSystem.shadeModel(7424);
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RenderSystem.enableAlphaTest();
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RenderSystem.disableBlend();
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}
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}
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