shard-ameba/spec/ameba/rule/naming/ascii_identifiers_spec.cr

152 lines
4.9 KiB
Crystal

require "../../../spec_helper"
module Ameba::Rule::Naming
subject = AsciiIdentifiers.new
describe AsciiIdentifiers do
it "reports classes with names containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
class BigAwesome🐺
# ^^^^^^^^^^^ error: Identifier contains non-ascii characters
@🐺_name : String
# ^^^^^^^ error: Identifier contains non-ascii characters
end
CRYSTAL
end
it "reports modules with names containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
module Bąk
# ^^^ error: Identifier contains non-ascii characters
@@bąk_name : String
# ^^^^^^^^^^ error: Identifier contains non-ascii characters
end
CRYSTAL
end
it "reports enums with names containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
enum TypeOf🔥
# ^^^^^^^ error: Identifier contains non-ascii characters
end
CRYSTAL
end
it "reports defs with names containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
def łó
# ^^^^ error: Identifier contains non-ascii characters
end
CRYSTAL
end
it "reports defs with parameter names containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
def forest_adventure(include_🐺 = true, include_🐿 = true)
# ^ error: Identifier contains non-ascii characters
# ^ error: Identifier contains non-ascii characters
end
CRYSTAL
end
it "reports defs with parameter default values containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
def forest_adventure(animal_type = :🐺)
# ^^ error: Identifier contains non-ascii characters
end
CRYSTAL
end
it "reports argument names containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
%w[wensleydale cheddar brie].each { |🧀| nil }
# ^ error: Identifier contains non-ascii characters
CRYSTAL
end
it "reports calls with arguments containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
%i[🐺 🐿].index!(:🐺)
# ^^ error: Identifier contains non-ascii characters
CRYSTAL
end
it "reports calls with named arguments containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
%i[🐺 🐿].index!(obj: :🐺)
# ^^ error: Identifier contains non-ascii characters
CRYSTAL
end
it "reports aliases with names containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
alias JSON🧀 = JSON::Any
# ^^^^^ error: Identifier contains non-ascii characters
CRYSTAL
end
it "reports constants with names containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
I_LOVE_🍣 = true
# ^^^^^^ error: Identifier contains non-ascii characters
CRYSTAL
end
it "reports assignments with variable names containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
space_👾 = true
# ^^^^^ error: Identifier contains non-ascii characters
CRYSTAL
end
it "reports multiple assignments with variable names containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
foo, space_👾 = true, true
# ^^^^^^^ error: Identifier contains non-ascii characters
CRYSTAL
end
it "reports assignments with symbol literals containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
foo = :
# ^^^ error: Identifier contains non-ascii characters
CRYSTAL
end
it "reports multiple assignments with symbol literals containing non-ascii characters" do
expect_issue subject, <<-CRYSTAL
foo, bar = :, true
# ^^^ error: Identifier contains non-ascii characters
CRYSTAL
end
it "passes for strings with non-ascii characters" do
expect_no_issues subject, <<-CRYSTAL
space = "👾"
space = :invader # 👾
CRYSTAL
end
context "properties" do
context "#ignore_symbols" do
it "returns `false` by default" do
rule = AsciiIdentifiers.new
rule.ignore_symbols?.should be_false
end
it "stops reporting symbol literals if set to `true`" do
rule = AsciiIdentifiers.new
rule.ignore_symbols = true
expect_no_issues rule, <<-CRYSTAL
def forest_adventure(animal_type = :🐺); end
%i[🐺 🐿].index!(:🐺)
foo, bar = :, true
foo = :
CRYSTAL
end
end
end
end
end