Add Performance/FlattenAfterMap rule

This commit is contained in:
Sijawusz Pur Rahnama 2021-01-18 18:04:54 +01:00
parent d2fa75280f
commit 23b4b4c4f0
2 changed files with 91 additions and 0 deletions

View file

@ -0,0 +1,43 @@
require "../../../spec_helper"
module Ameba::Rule::Performance
subject = FlattenAfterMap.new
describe FlattenAfterMap do
it "passes if there is no potential performance improvements" do
source = Source.new %(
%w[Alice Bob].flat_map(&.chars)
)
subject.catch(source).should be_valid
end
it "reports if there is map followed by flatten call" do
source = Source.new %(
%w[Alice Bob].map(&.chars).flatten
)
subject.catch(source).should_not be_valid
end
context "macro" do
it "doesn't report in macro scope" do
source = Source.new %(
{{ %w[Alice Bob].map(&.chars).flatten }}
)
subject.catch(source).should be_valid
end
end
it "reports rule, pos and message" do
s = Source.new %(
%w[Alice Bob].map(&.chars).flatten
), "source.cr"
subject.catch(s).should_not be_valid
issue = s.issues.first
issue.rule.should_not be_nil
issue.location.to_s.should eq "source.cr:1:15"
issue.end_location.to_s.should eq "source.cr:1:35"
issue.message.should eq "Use `flat_map {...}` instead of `map {...}.flatten`"
end
end
end

View file

@ -0,0 +1,48 @@
module Ameba::Rule::Performance
# This rule is used to identify usage of `flatten` calls that follow `map`.
#
# For example, this is considered inefficient:
#
# ```
# %w[Alice Bob].map(&.chars).flatten
# ```
#
# And can be written as this:
#
# ```
# %w[Alice Bob].flat_map(&.chars)
# ```
#
# YAML configuration example:
#
# ```
# Performance/FlattenAfterMap
# Enabled: true
# ```
struct FlattenAfterMap < Base
properties do
description "Identifies usage of `flatten` calls that follow `map`."
end
FLATTEN_NAME = "flatten"
MAP_NAME = "map"
MSG = "Use `flat_map {...}` instead of `map {...}.flatten`"
def test(source)
AST::NodeVisitor.new self, source, skip: [
Crystal::Macro,
Crystal::MacroExpression,
Crystal::MacroIf,
Crystal::MacroFor,
]
end
def test(source, node : Crystal::Call)
return unless node.name == FLATTEN_NAME && (obj = node.obj)
return unless obj.is_a?(Crystal::Call) && obj.block
return unless obj.name == MAP_NAME
issue_for obj.name_location, node.name_end_location, MSG
end
end
end