litespeed-quic/include/lsquic.h

884 lines
26 KiB
C

/* Copyright (c) 2017 LiteSpeed Technologies Inc. See LICENSE. */
#ifndef __LSQUIC_H__
#define __LSQUIC_H__
/**
* @file
* public API for using liblsquic is defined in this file.
*
*/
#include <stdarg.h>
#include <lsquic_types.h>
#include <sys/uio.h>
#include <sys/types.h>
#include <time.h>
struct iovec;
struct sockaddr;
#ifdef __cplusplus
extern "C" {
#endif
/**
* Engine flags:
*/
/** Server mode */
#define LSENG_SERVER (1 << 0)
/** Treat stream 3 as headers stream and, in general, behave like the
* regular QUIC.
*/
#define LSENG_HTTP (1 << 1)
#define LSENG_HTTP_SERVER (LSENG_SERVER|LSENG_HTTP)
/**
* This is a list of QUIC versions that we know of. List of supported
* versions is in LSQUIC_SUPPORTED_VERSIONS.
*/
enum lsquic_version
{
/** Q035. This is the first version to be supported by LSQUIC. */
LSQVER_035,
/**
* Q037. This version is like Q035, except the way packet hashes are
* generated is different for clients and servers. In addition, new
* option NSTP (no STOP_WAITING frames) is rumored to be supported at
* some point in the future.
*/
LSQVER_037,
/**
* Q038. Based on Q037, supports PADDING frames in the middle of packet
* and NSTP (no STOP_WAITING frames) option.
*/
LSQVER_038,
/**
* Q039. Switch to big endian. Do not ack acks. Send connection level
* WINDOW_UPDATE frame every 20 sent packets which do not contain
* retransmittable frames.
*/
LSQVER_039,
/**
* Q040. RST_STREAM, ACK and STREAM frames match IETF format.
*/
LSQVER_040,
N_LSQVER
};
/**
* We currently support versions 35, 37, 38, 39, and 40.
* @see lsquic_version
*/
#define LSQUIC_SUPPORTED_VERSIONS ((1 << LSQVER_035) | (1 << LSQVER_037) | \
(1 << LSQVER_038) | (1 << LSQVER_039) | (1 << LSQVER_040))
#define LSQUIC_EXPERIMENTAL_VERSIONS ((1 << LSQVER_040))
/**
* @struct lsquic_stream_if
* @brief The definition of callback functions call by lsquic_stream to
* process events.
*
*/
struct lsquic_stream_if {
/**
* Use @ref lsquic_conn_get_ctx to get back the context. It is
* OK for this function to return NULL.
*/
lsquic_conn_ctx_t *(*on_new_conn)(void *stream_if_ctx,
lsquic_conn_t *c);
/** This is called when our side received GOAWAY frame. After this,
* new streams should not be created. The callback is optional.
*/
void (*on_goaway_received)(lsquic_conn_t *c);
void (*on_conn_closed)(lsquic_conn_t *c);
/** If you need to initiate a connection, call lsquic_conn_make_stream().
* This will cause `on_new_stream' callback to be called when appropriate
* (this operation is delayed when maximum number of outgoing streams is
* reached).
*
* After `on_close' is called, the stream is no longer accessible.
*/
lsquic_stream_ctx_t *
(*on_new_stream)(void *stream_if_ctx, lsquic_stream_t *s);
void (*on_read) (lsquic_stream_t *s, lsquic_stream_ctx_t *h);
void (*on_write) (lsquic_stream_t *s, lsquic_stream_ctx_t *h);
void (*on_close) (lsquic_stream_t *s, lsquic_stream_ctx_t *h);
};
/**
* Minimum flow control window is set to 16 KB for both client and server.
* This means we can send up to this amount of data before handshake gets
* completed.
*/
#define LSQUIC_MIN_FCW (16 * 1024)
/* Each LSQUIC_DF_* value corresponds to es_* entry in
* lsquic_engine_settings below.
*/
/**
* By default, experimental versions are not included.
*/
#define LSQUIC_DF_VERSIONS (LSQUIC_SUPPORTED_VERSIONS & \
~LSQUIC_EXPERIMENTAL_VERSIONS)
#define LSQUIC_DF_CFCW_SERVER (3 * 1024 * 1024 / 2)
#define LSQUIC_DF_CFCW_CLIENT (15 * 1024 * 1024)
#define LSQUIC_DF_SFCW_SERVER (1 * 1024 * 1024)
#define LSQUIC_DF_SFCW_CLIENT (6 * 1024 * 1024)
#define LSQUIC_DF_MAX_STREAMS_IN 100
/**
* Default handshake timeout in microseconds.
*/
#define LSQUIC_DF_HANDSHAKE_TO (10 * 1000 * 1000)
#define LSQUIC_DF_IDLE_CONN_TO (30 * 1000 * 1000)
#define LSQUIC_DF_SILENT_CLOSE 1
/** Default value of maximum header list size. If set to non-zero value,
* SETTINGS_MAX_HEADER_LIST_SIZE will be sent to peer after handshake is
* completed (assuming the peer supports this setting frame type).
*/
#define LSQUIC_DF_MAX_HEADER_LIST_SIZE 0
/** Default value of UAID (user-agent ID). */
#define LSQUIC_DF_UA "LSQUIC"
#define LSQUIC_DF_STTL 86400
#define LSQUIC_DF_MAX_INCHOATE (1 * 1000 * 1000)
#define LSQUIC_DF_SUPPORT_SREJ_SERVER 1
#define LSQUIC_DF_SUPPORT_SREJ_CLIENT 0 /* TODO: client support */
/** Do not use NSTP by default */
#define LSQUIC_DF_SUPPORT_NSTP 0
#define LSQUIC_DF_SUPPORT_PUSH 1
#define LSQUIC_DF_SUPPORT_TCID0 1
/** By default, LSQUIC ignores Public Reset packets. */
#define LSQUIC_DF_HONOR_PRST 0
/** By default, infinite loop checks are turned on */
#define LSQUIC_DF_PROGRESS_CHECK 1000
/** By default, Pending RW Queue infinite loop checks are turned on: */
#define LSQUIC_DF_PENDRW_CHECK 10
/** By default, read/write events are dispatched in a loop */
#define LSQUIC_DF_RW_ONCE 0
/** By default, the threshold is not enabled */
#define LSQUIC_DF_PROC_TIME_THRESH 0
/** By default, packets are paced */
#define LSQUIC_DF_PACE_PACKETS 1
struct lsquic_engine_settings {
/**
* This is a bit mask wherein each bit corresponds to a value in
* enum lsquic_version. Client starts negotiating with the highest
* version and goes down. Server supports either of the versions
* specified here.
*
* @see lsquic_version
*/
unsigned es_versions;
/**
* Initial default CFCW.
*
* In server mode, per-connection values may be set lower than
* this if resources are scarce.
*
* Do not set es_cfcw and es_sfcw lower than @ref LSQUIC_MIN_FCW.
*
* @see es_max_cfcw
*/
unsigned es_cfcw;
/**
* Initial default SFCW.
*
* In server mode, per-connection values may be set lower than
* this if resources are scarce.
*
* Do not set es_cfcw and es_sfcw lower than @ref LSQUIC_MIN_FCW.
*
* @see es_max_sfcw
*/
unsigned es_sfcw;
/**
* This value is used to specify maximum allowed value CFCW is allowed
* to reach due to window auto-tuning. By default, this value is zero,
* which means that CFCW is not allowed to increase from its initial
* value.
*
* @see es_cfcw
*/
unsigned es_max_cfcw;
unsigned es_max_sfcw;
/** MIDS */
unsigned es_max_streams_in;
/**
* Handshake timeout in microseconds.
*
* For client, this can be set to an arbitrary value (zero turns the
* timeout off).
*
*/
unsigned long es_handshake_to;
/** ICSL in microseconds */
unsigned long es_idle_conn_to;
/** SCLS (silent close) */
int es_silent_close;
/**
* This corresponds to SETTINGS_MAX_HEADER_LIST_SIZE
* (RFC 7540, Section 6.5.2). 0 means no limit. Defaults
* to @ref LSQUIC_DF_MAX_HEADER_LIST_SIZE.
*/
unsigned es_max_header_list_size;
/** UAID -- User-Agent ID. Defaults to @ref LSQUIC_DF_UA. */
const char *es_ua;
uint32_t es_pdmd; /* One fixed value X509 */
uint32_t es_aead; /* One fixed value AESG */
uint32_t es_kexs; /* One fixed value C255 */
/**
* Support SREJ: for client side, this means supporting server's SREJ
* responses (this does not work yet) and for server side, this means
* generating SREJ instead of REJ when appropriate.
*/
int es_support_srej;
/**
* Setting this value to 0 means that
*
* For client:
* a) we send a SETTINGS frame to indicate that we do not support server
* push; and
* b) All incoming pushed streams get reset immediately.
* (For maximum effect, set es_max_streams_in to 0.)
*
*/
int es_support_push;
/**
* If set to true value, the server will not include connection ID in
* outgoing packets if client's CHLO specifies TCID=0.
*
* For client, this means including TCID=0 into CHLO message. TODO:
* this does not work yet.
*/
int es_support_tcid0;
/**
* Q037 and higher support "No STOP_WAITING frame" mode. When set, the
* client will send NSTP option in its Client Hello message and will not
* sent STOP_WAITING frames, while ignoring incoming STOP_WAITING frames,
* if any. Note that if the version negotiation happens to downgrade the
* client below Q037, this mode will *not* be used.
*
* This option does not affect the server, as it must support NSTP mode
* if it was specified by the client.
*/
int es_support_nstp;
/**
* If set to true value, the library will drop connections when it
* receives corresponding Public Reset packet. The default is to
* ignore these packets.
*/
int es_honor_prst;
/**
* A non-zero value enables internal checks that identify suspected
* infinite loops in user @ref on_read and @ref on_write callbacks
* and break them. An infinite loop may occur if user code keeps
* on performing the same operation without checking status, e.g.
* reading from a closed stream etc.
*
* The value of this parameter is as follows: should a callback return
* this number of times in a row without making progress (that is,
* reading, writing, or changing stream state), loop break will occur.
*
* The defaut value is @ref LSQUIC_DF_PROGRESS_CHECK.
*/
unsigned es_progress_check;
/**
* A non-zero value enables internal checks to identify suspected
* infinite loops in Pending RW Queue logic. The value of this
* setting is the number of times a connection on Pending RW Queue
* is allowed to be processed without making progress before it is
* banished from Pending RW Queue.
*
* Progress is considered to have happened if any of the following
* occurs:
* - User reads data, FIN, or new error (due to a reset) from a
* stream.
* - A new stream-related frame is packetized.
*
* The defaut value is @ref LSQUIC_DF_PENDRW_CHECK.
*/
unsigned es_pendrw_check;
/**
* A non-zero value make stream dispatch its read-write events once
* per call.
*
* When zero, read and write events are dispatched until the stream
* is no longer readable or writeable, respectively, or until the
* user signals unwillingness to read or write using
* @ref lsquic_stream_wantread() or @ref lsquic_stream_wantwrite()
* or shuts down the stream.
*
* The default value is @ref LSQUIC_DF_RW_ONCE.
*/
int es_rw_once;
/**
* If set, this value specifies that number of microseconds that
* functions @ref lsquic_engine_proc_all(),
* @ref lsquic_engine_process_conns_with_incoming(),
* @ref lsquic_engine_process_conns_to_tick(), and
* @ref lsquic_engine_process_conns_with_pend_rw() are allowed
* to spend before returning.
*
* This is not an exact science and the connections must make
* progress, so the deadline is checked after all connections get
* a chance to tick and at least one batch of packets is sent out.
*
* When processing function runs out of its time slice, immediate
* calls to @ref lsquic_engine_has_pend_rw() and
* @ref lsquic_engine_has_unsent_packets() return false.
*
* The default value is @ref LSQUIC_DF_PROC_TIME_THRESH.
*/
unsigned es_proc_time_thresh;
/**
* If set to true, packet pacing is implemented per connection.
*
* The default value is @ref LSQUIC_DF_PACE_PACKETS.
*/
int es_pace_packets;
};
/* Initialize `settings' to default values */
void
lsquic_engine_init_settings (struct lsquic_engine_settings *,
unsigned lsquic_engine_flags);
/**
* Check settings for errors.
*
* @param settings Settings struct.
*
* @param flags Engine flags.
*
* @param err_buf Optional pointer to buffer into which error string
* is written.
* @param err_buf_sz Size of err_buf. No more than this number of bytes
* will be written to err_buf, including the NUL byte.
*
* @retval 0 Settings have no errors.
* @retval -1 There are errors in settings.
*/
int
lsquic_engine_check_settings (const struct lsquic_engine_settings *settings,
unsigned lsquic_engine_flags,
char *err_buf, size_t err_buf_sz);
struct lsquic_out_spec
{
const unsigned char *buf;
size_t sz;
const struct sockaddr *local_sa;
const struct sockaddr *dest_sa;
void *peer_ctx;
};
/**
* Returns number of packets successfully sent out or -1 on error. -1 should
* only be returned if no packets were sent out.
*/
typedef int (*lsquic_packets_out_f)(
void *packets_out_ctx,
const struct lsquic_out_spec *out_spec,
unsigned n_packets_out
);
/**
* The packet out memory interface is used by LSQUIC to get buffers to
* which outgoing packets will be written before they are passed to
* ea_packets_out callback. pmi_release() is called at some point,
* usually after the packet is sent successfully, to return the buffer
* to the pool.
*
* If not specified, malloc() and free() are used.
*/
struct lsquic_packout_mem_if
{
void * (*pmi_allocate) (void *pmi_ctx, size_t sz);
void (*pmi_release) (void *pmi_ctx, void *obj);
};
/* TODO: describe this important data structure */
typedef struct lsquic_engine_api
{
const struct lsquic_engine_settings *ea_settings; /* Optional */
const struct lsquic_stream_if *ea_stream_if;
void *ea_stream_if_ctx;
lsquic_packets_out_f ea_packets_out;
void *ea_packets_out_ctx;
/**
* Memory interface is optional.
*/
const struct lsquic_packout_mem_if *ea_pmi;
void *ea_pmi_ctx;
} lsquic_engine_api_t;
/**
* Create new engine.
*
* @param lsquic_engine_flags A bitmask of @ref LSENG_SERVER and
* @ref LSENG_HTTP
*/
lsquic_engine_t *
lsquic_engine_new (unsigned lsquic_engine_flags,
const struct lsquic_engine_api *);
/**
* Create a client connection to peer identified by `peer_ctx'.
* If `max_packet_size' is set to zero, it is inferred based on `peer_sa':
* 1350 for IPv6 and 1370 for IPv4.
*/
int
lsquic_engine_connect (lsquic_engine_t *, const struct sockaddr *peer_sa,
void *peer_ctx, const char *hostname,
unsigned short max_packet_size);
/**
* Pass incoming packet to the QUIC engine. This function can be called
* more than once in a row. After you add one or more packets, call
* lsquic_engine_process_conns_with_incoming() to schedule output, if any.
*
* @retval 0 Packet was processed by a real connection.
*
* @retval -1 Some error occurred. Possible reasons are invalid packet
* size or failure to allocate memory.
*/
int
lsquic_engine_packet_in (lsquic_engine_t *,
const unsigned char *packet_in_data, size_t packet_in_size,
const struct sockaddr *sa_local, const struct sockaddr *sa_peer,
void *peer_ctx);
/**
* Process all connections. This function must be called often enough so
* that packets and connections do not expire.
*/
void
lsquic_engine_proc_all (lsquic_engine_t *engine);
/**
* Process connections that have incoming packets. Call this after adding
* one or more incoming packets using lsquic_engine_packet_in().
*/
void
lsquic_engine_process_conns_with_incoming (lsquic_engine_t *);
/**
* Process connections in Advisory Tick Time queue whose tick times are in
* the past.
*/
void
lsquic_engine_process_conns_to_tick (lsquic_engine_t *);
/**
* Returns true if engine has connections that have pending read or write
* events.
*
* Connections with pending read or write events are those that have at
* least one stream whose state changed outside of the regular callback
* mechanism. The simplest example is writing directly to the stream
* object when data comes in.
*
* A call to @ref lsquic_engine_proc_all,
* @ref lsquic_engine_process_conns_with_incoming,
* @ref lsquic_engine_process_conns_to_tick, or
* @ref lsquic_engine_process_conns_with_pend_rw removes processed connection
* from Pending RW queue.
*/
int
lsquic_engine_has_pend_rw (lsquic_engine_t *);
/**
* Process connections that have pending read or write events (@see
* lsquic_engine_has_pend_rw for description).
*/
void
lsquic_engine_process_conns_with_pend_rw (lsquic_engine_t *);
/**
* Returns true if engine has some unsent packets. This happens if
* @ref ea_packets_out() could not send everything out.
*/
int
lsquic_engine_has_unsent_packets (lsquic_engine_t *engine);
/**
* Send out as many unsent packets as possibe: until we are out of unsent
* packets or until @ref ea_packets_out() fails.
*/
void
lsquic_engine_send_unsent_packets (lsquic_engine_t *engine);
void
lsquic_engine_destroy (lsquic_engine_t *);
void lsquic_conn_make_stream(lsquic_conn_t *);
/** Return number of delayed streams currently pending */
unsigned
lsquic_conn_n_pending_streams (const lsquic_conn_t *);
/** Cancel `n' pending streams. Returns new number of pending streams. */
unsigned
lsquic_conn_cancel_pending_streams (lsquic_conn_t *, unsigned n);
/**
* Mark connection as going away: send GOAWAY frame and do not accept
* any more incoming streams, nor generate streams of our own.
*/
void
lsquic_conn_going_away(lsquic_conn_t *conn);
/**
* This forces connection close. on_conn_closed and on_close callbacks
* will be called.
*/
void lsquic_conn_close(lsquic_conn_t *conn);
int lsquic_stream_wantread(lsquic_stream_t *s, int is_want);
ssize_t lsquic_stream_read(lsquic_stream_t *s, void *buf, size_t len);
ssize_t lsquic_stream_readv(lsquic_stream_t *s, const struct iovec *,
int iovcnt);
int lsquic_stream_wantwrite(lsquic_stream_t *s, int is_want);
/**
* Return maximum number of bytes lsquic_stream_write() will write. This
* call is useful if you don't want to perform your own buffering.
*/
size_t lsquic_stream_write_avail (const lsquic_stream_t *s);
/**
* Write `len' bytes to the stream. Returns number of bytes written, which
* may be smaller that `len'. Use lsquic_stream_write_avail() to find out
* maximum size of `len'.
*/
ssize_t lsquic_stream_write(lsquic_stream_t *s, const void *buf, size_t len);
/**
* Returns 0 if `filename' was queued for writing, -1 on error. This
* function queues the size of the file as it was when the function was
* called. The stream will write at most this number of bytes to the
* peer. If the file grows, appended data is not used.
*/
int lsquic_stream_write_file(lsquic_stream_t *s, const char *filename);
ssize_t lsquic_stream_writev(lsquic_stream_t *s, const struct iovec *vec, int count);
/**
* Returns 0 if `fdSrc' was queued for writing, -1 on error. This
* function queues at most `size' bytes to be written. If the file shrinks,
* fewer bytes are written.
*/
int lsquic_stream_sendfile(lsquic_stream_t *s, int fdSrc, off_t off, size_t size);
int lsquic_stream_flush(lsquic_stream_t *s);
/**
* @typedef lsquic_http_header_t
* @brief HTTP header structure. Contains header name and value.
*
*/
typedef struct lsquic_http_header
{
struct iovec name;
struct iovec value;
} lsquic_http_header_t;
/**
* @typedef lsquic_http_headers_t
* @brief HTTP header list structure. Contains a list of HTTP headers in key/value pairs.
* used in API functions to pass headers.
*/
struct lsquic_http_headers
{
int count;
lsquic_http_header_t *headers;
};
int lsquic_stream_send_headers(lsquic_stream_t *s,
const lsquic_http_headers_t *h, int eos);
int lsquic_conn_is_push_enabled(lsquic_conn_t *c);
/** Possible values for how are 0, 1, and 2. See shutdown(2). */
int lsquic_stream_shutdown(lsquic_stream_t *s, int how);
int lsquic_stream_close(lsquic_stream_t *s);
/** Returns ID of the stream */
uint32_t
lsquic_stream_id (const lsquic_stream_t *s);
/**
* Returns stream ctx associated with the stream. (The context is what
* is returned by @ref on_new_stream callback).
*/
lsquic_stream_ctx_t *
lsquic_stream_get_ctx (const lsquic_stream_t *s);
/** Returns true if this is a pushed stream */
int
lsquic_stream_is_pushed (const lsquic_stream_t *s);
/**
* Refuse pushed stream. Call it from @ref on_new_stream.
*
* No need to call lsquic_stream_close() after this. on_close will be called.
*
* @see lsquic_stream_is_pushed
*/
int
lsquic_stream_refuse_push (lsquic_stream_t *s);
/**
* Get information associated with pushed stream:
*
* @param ref_stream_id Stream ID in response to which push promise was
* sent.
* @param headers Uncompressed request headers.
* @param headers_sz Size of uncompressed request headers, not counting
* the NUL byte.
*
* @retval 0 Success.
* @retval -1 This is not a pushed stream.
*/
int
lsquic_stream_push_info (const lsquic_stream_t *, uint32_t *ref_stream_id,
const char **headers, size_t *headers_sz);
/** Return current priority of the stream */
unsigned lsquic_stream_priority (const lsquic_stream_t *s);
/**
* Set stream priority. Valid priority values are 1 through 256, inclusive.
*
* @retval 0 Success.
* @retval -1 Priority value is invalid.
*/
int lsquic_stream_set_priority (lsquic_stream_t *s, unsigned priority);
/**
* Get a pointer to the connection object. Use it with lsquic_conn_*
* functions.
*/
lsquic_conn_t * lsquic_stream_conn(const lsquic_stream_t *s);
lsquic_stream_t *
lsquic_conn_get_stream_by_id (lsquic_conn_t *c, uint32_t stream_id);
/** Get connection ID */
lsquic_cid_t
lsquic_conn_id (const lsquic_conn_t *c);
int lsquic_conn_get_sockaddr(const lsquic_conn_t *c,
const struct sockaddr **local, const struct sockaddr **peer);
struct lsquic_logger_if {
int (*vprintf)(void *logger_ctx, const char *fmt, va_list args);
};
/**
* Enumerate timestamp styles supported by LSQUIC logger mechanism.
*/
enum lsquic_logger_timestamp_style {
/**
* No timestamp is generated.
*/
LLTS_NONE,
/**
* The timestamp consists of 24 hours, minutes, seconds, and
* milliseconds. Example: 13:43:46.671
*/
LLTS_HHMMSSMS,
/**
* Like above, plus date, e.g: 2017-03-21 13:43:46.671
*/
LLTS_YYYYMMDD_HHMMSSMS,
/**
* This is Chrome-like timestamp used by proto-quic. The timestamp
* includes month, date, hours, minutes, seconds, and microseconds.
*
* Example: 1223/104613.946956 (instead of 12/23 10:46:13.946956).
*
* This is to facilitate reading two logs side-by-side.
*/
LLTS_CHROMELIKE,
/**
* The timestamp consists of 24 hours, minutes, seconds, and
* microseconds. Example: 13:43:46.671123
*/
LLTS_HHMMSSUS,
N_LLTS
};
/**
* Call this if you want to do something with LSQUIC log messages, as they
* are thrown out by default.
*/
void lsquic_logger_init(const struct lsquic_logger_if *, void *logger_ctx,
enum lsquic_logger_timestamp_style);
/**
* Set log level for all LSQUIC modules. Acceptable values are debug, info,
* notice, warning, error, alert, emerg, crit (case-insensitive).
*
* @retval 0 Success.
* @retval -1 Failure: log_level is not valid.
*/
int
lsquic_set_log_level (const char *log_level);
/**
* E.g. "event=debug"
*/
int
lsquic_logger_lopt (const char *optarg);
/**
* Return the list of QUIC versions (as bitmask) this engine instance
* supports.
*/
unsigned lsquic_engine_quic_versions (const lsquic_engine_t *);
/**
* This is one of the flags that can be passed to @ref lsquic_global_init.
* Use it to initialize LSQUIC for use in client mode.
*/
#define LSQUIC_GLOBAL_CLIENT (1 << 0)
/**
* This is one of the flags that can be passed to @ref lsquic_global_init.
* Use it to initialize LSQUIC for use in server mode.
*/
#define LSQUIC_GLOBAL_SERVER (1 << 1)
/**
* Initialize LSQUIC. This must be called before any other LSQUIC function
* is called. Returns 0 on success and -1 on failure.
*
* @param flags This a bitmask of @ref LSQUIC_GLOBAL_CLIENT and
* @ref LSQUIC_GLOBAL_SERVER. At least one of these
* flags should be specified.
*
* @retval 0 Success.
* @retval -1 Initialization failed.
*
* @see LSQUIC_GLOBAL_CLIENT
* @see LSQUIC_GLOBAL_SERVER
*/
int
lsquic_global_init (int flags);
/**
* Clean up global state created by @ref lsquic_global_init. Should be
* called after all LSQUIC engine instances are gone.
*/
void
lsquic_global_cleanup (void);
/**
* Get QUIC version used by the connection.
*
* @see lsquic_version
*/
enum lsquic_version
lsquic_conn_quic_version (const lsquic_conn_t *c);
/** Translate string QUIC version to LSQUIC QUIC version representation */
enum lsquic_version
lsquic_str2ver (const char *str, size_t len);
/**
* Get user-supplied context associated with the connection.
*/
lsquic_conn_ctx_t *
lsquic_conn_get_ctx (const lsquic_conn_t *c);
/**
* Get peer context associated with the connection. should be UdpListener *.
*/
void *lsquic_conn_get_peer_ctx( const lsquic_conn_t *lconn);
/**
* Abort connection.
*/
void
lsquic_conn_abort (lsquic_conn_t *c);
/**
* Returns true if there is a connection on the Advisory Tick Time queue,
* false otherwise. If true, `diff' is set to the difference between
* the earliest advisory tick time and now. If the former is in the past,
* the value of `diff' is negative.
*/
int
lsquic_engine_earliest_adv_tick (lsquic_engine_t *engine, int *diff);
/**
* Return number of connections whose advisory tick time is before $now
* plus `from_now' delta. `from_now' can be negative.
*/
unsigned
lsquic_engine_count_attq (lsquic_engine_t *engine, int from_now);
#ifdef __cplusplus
}
#endif
#endif //__LSQUIC_H__