- [FEATURE] QUIC and HTTP/3 Internet Draft 25 support.
- [API] Drop support for ID-23.
- [BUGFIX] Set key phase bit on outgoing packets correctly.
- Code cleanup.
- [API] Drop support for Q039.
- Improve ACK-queuing logic. Send an ACK once in a while if
peer keeps on sending non-ack-eliciting packets.
- Improve Alt-Svc string: Q050 and later are not included in
the old-style "quic" string.
- Send stateless resets if connection could not be promoted.
- Schedule MAX_DATA if needed when DATA_BLOCKED is received.
- Use ls-qpack 0.11.2 -- needed for server push optimization.
- Code cleanup: handle some error cases, improve logging.
- [BUGFIX] Initial packet size check for IETF mini conn applies to
UDP payload, not QUIC packet.
- Support old and new school loss_bits transport parameter.
- Use Q run length of 64 as suggested in the loss bits Draft.
- Undo square wave count when packet is delayed.
- Code cleanup; minor fixes.
- [FEATURE] Add support for Q050.
- [OPTIMIZATION] Reduce mallocs in gQUIC handshake.
- [BUGFIX] Disable redo of failed STREAM frame insertion with debug
logging.
- Add echo client and server to the distibution.
- Add MD5 client and server to the distibution.
- Fix http_client: check command-line arguments better, prevent crash.
- Fix IETF conn: can_write_ack() should only care about APP PNS.
- Client: delay stream creation until handshake succeds.
- Reset HTTP stream whose write end is closed prematurely.
- Fix tickable(): mirror behavior of tick() wrt buffered packets.
- Log reason why engine is tickable.
- [BUGFIX] If FIN or RST not received, don't delay stream destruction.
- [OPTIMIZATION] Speed up HPACK encoder by using same hash value to
search static and dynamic tables.
- [BUGFIX] http_client: make sure only one read per on_read() callback
is performed in the header conversion bypass (-B) mode.
- http_client: with -E, assign random priority when stream is created.
- [OPTIMIZATION] On immediate write, place an ACK frame into the first
buffered packet if an ACK is queued. This reduces the number of
standalone ACK packets.
- [OPTIMIZATION] Allow placing more than one STREAM frame from the same
stream into an outgoing packet. This change minimizes the number of
buffered packets required to store several small HTTP messages by
virtue of allowing more than one STREAM frame from HEADERS stream in
the same packet.
- [OPTIMIZATION] Flush headers when writing to buffered packets. This
causes the headers to be written to the same buffered packet queue,
thereby improving packet utilization, especially for small HTTP
messages.
- [API Change] Disable packet sending if full batch cannot be sent
If lsquic_packets_out_f() cannot send the whole batch, disable
packet sending until lsquic_engine_send_unsent_packets() is called.
- [BUGFIX] Handle case when STREAM frame does not fit.
- [BUGFIX] Always allow incoming STREAM frames to overlap. Peers
may send overlapping STREAM frames even if using versions older
than Q043.
- Custom header set fixes:
- set "FIN reached" flag when custom header with FIN flag is
claimed;
- do not return custom header set for a reset stream.
The API is simplified: do not expose the user code to several
queues. A "connection queue" is now an internal concept.
The user processes connections using the single function
lsquic_engine_process_conns(). When this function is called,
only those connections are processed that need to be processed.
A connection needs to be processed when:
1. New incoming packets have been fed to the connection.
2. User wants to read from a stream that is readable.
3. User wants to write to a stream that is writeable.
4. There are buffered packets that can be sent out. (This
means that the user wrote to a stream outside of the
lsquic library callback.)
5. A control frame (such as BLOCKED) needs to be sent out.
6. A stream needs to be serviced or delayed stream needs to
be created.
7. An alarm rings.
8. Pacer timer expires.
To achieve this, the library places the connections into two
priority queues (min heaps):
1. Tickable Queue; and
2. Advisory Tick Time queue (ATTQ).
Each time lsquic_engine_process_conns() is called, the Tickable
Queue is emptied. After the connections have been ticked, they are
queried again: if a connection is not being closed, it is placed
either in the Tickable Queue if it is ready to be ticked again or
it is placed in the Advisory Tick Time Queue. It is assumed that
a connection always has at least one timer set (the idle alarm).
The connections in the Tickable Queue are arranged in the least
recently ticked order. This lets connections that have been quiet
longer to get their packets scheduled first.
This change means that the library no longer needs to be ticked
periodically. The user code can query the library when is the
next tick event and schedule it exactly. When connections are
processed, only the tickable connections are processed, not *all*
the connections. When there are no tick events, it means that no
timer event is necessary -- only the file descriptor READ event
is active.
The following are improvements and simplifications that have
been triggered:
- Queue of connections with incoming packets is gone.
- "Pending Read/Write Events" Queue is gone (along with its
history and progress checks). This queue has become the
Tickable Queue.
- The connection hash no longer needs to track the connection
insertion order.
- [API Change] lsquic_engine_connect() returns pointer to the connection
object.
- [API Change] Add lsquic_conn_get_engine() to get engine object from
connection object.
- [API Change] Add lsquic_conn_status() to query connection status.
- [API Change] Add add lsquic_conn_set_ctx().
- [API Change] Add new timestamp format, e.g. 2017-03-21 13:43:46.671345
- [OPTIMIZATION] Process handshake STREAM frames as soon as packet
arrives.
- [OPTIMIZATION] Do not compile expensive send controller sanity check
by default.
- [OPTIMIZATION] Add fast path to gquic_be_gen_reg_pkt_header.
- [OPTIMIZATION] Only make squeeze function call if necessary.
- [OPTIMIZATION] Speed up Q039 ACK frame parsing.
- [OPTIMIZATION] Fit most used elements of packet_out into first 64 bytes.
- [OPTIMIZATION] Keep track of scheduled bytes instead of calculating.
- [OPTIMIZATION] Prefetch next unacked packet when processing ACK.
- [OPTIMIZATION] Leverage fact that ACK ranges and unacked list are.
ordered.
- [OPTIMIZATION] Reduce function pointer use for STREAM frame generation
- Fix: reset incoming streams that arrive after we send GOAWAY.
- Fix: delay client on_new_conn() call until connection is fully set up.
- Fixes to buffered packets logic: splitting, STREAM frame elision.
- Fix: do not dispatch on_write callback if no packets are available.
- Fix WINDOW_UPDATE send and resend logic.
- Fix STREAM frame extension code.
- Fix: Drop unflushed data when stream is reset.
- Switch to tracking CWND using bytes rather than packets.
- Fix TCP friendly adjustment in cubic.
- Fix: do not generate invalid STOP_WAITING frames during high packet
loss.
- Pacer fixes.
- [API Change] Sendfile-like functionality is gone. The stream no
longer opens files and deals with file descriptors. (Among other
things, this makes the code more portable.) Three writing functions
are provided:
lsquic_stream_write
lsquic_stream_writev
lsquic_stream_writef (NEW)
lsquic_stream_writef() is given an abstract reader that has function
pointers for size() and read() functions which the user can implement.
This is the most flexible way. lsquic_stream_write() and
lsquic_stream_writev() are now both implemented as wrappers around
lsquic_stream_writef().
- [OPTIMIZATION] When writing to stream, be it within or without the
on_write() callback, place data directly into packet buffer,
bypassing auxiliary data structures. This reduces amount of memory
required, for the amount of data that can be written is limited
by the congestion window.
To support writes outside the on_write() callback, we keep N
outgoing packet buffers per connection which can be written to
by any stream. One half of these are reserved for the highest
priority stream(s), the other half for all other streams. This way,
low-priority streams cannot write instead of high-priority streams
and, on the other hand, low-priority streams get a chance to send
their packets out.
The algorithm is as follows:
- When user writes to stream outside of the callback:
- If this is the highest priority stream, place it onto the
reserved N/2 queue or fail.
(The actual size of this queue is dynamic -- MAX(N/2, CWND) --
rather than N/2, allowing high-priority streams to write as
much as can be sent.)
- If the stream is not the highest priority, try to place the
data onto the reserved N/2 queue or fail.
- When tick occurs *and* more packets can be scheduled:
- Transfer packets from the high N/2 queue to the scheduled
queue.
- If more scheduling is allowed:
- Call on_write callbacks for highest-priority streams,
placing resulting packets directly onto the scheduled queue.
- If more scheduling is allowed:
- Transfer packets from the low N/2 queue to the scheduled
queue.
- If more scheduling is allowed:
- Call on_write callbacks for non-highest-priority streams,
placing resulting packets directly onto the scheduled queue
The number N is currently 20, but it could be varied based on
resource usage.
- If stream is created due to incoming headers, make headers readable
from on_new.
- Outgoing packets are no longer marked non-writeable to prevent placing
more than one STREAM frame from the same stream into a single packet.
This property is maintained via code flow and an explicit check.
Packets for stream data are allocated using a special function.
- STREAM frame elision is cheaper, as we only perform it if a reset
stream has outgoing packets referencing it.
- lsquic_packet_out_t is smaller, as stream_rec elements are now
inside a union.
- Do not send RST_STREAM when stream is closed for reading
- Raise maximum header size from 4K to 64K
- Check header name and value lengths against maximum imposed by HPACK
- Fix NULL dereference in stream flow controller