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Add compile option to disable fetching of player dependencies
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2 changed files with 13 additions and 10 deletions
3
Makefile
3
Makefile
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@ -62,7 +62,8 @@ test:
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crystal spec
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verify:
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crystal build src/invidious.cr --no-codegen --progress --stats --error-trace
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crystal build src/invidious.cr -Ddont_fetch_videojs \
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--no-codegen --progress --stats --error-trace
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# -----------------------
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@ -114,16 +114,18 @@ LOGGER = Invidious::LogHandler.new(OUTPUT, CONFIG.log_level)
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# Check table integrity
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Invidious::Database.check_integrity(CONFIG)
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# Resolve player dependencies. This is done at compile time.
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#
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# Running the script by itself would show some colorful feedback while this doesn't.
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# Perhaps we should just move the script to runtime in order to get that feedback?
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{% unless flag?(:dont_fetch_videojs) %}
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# Resolve player dependencies. This is done at compile time.
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#
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# Running the script by itself would show some colorful feedback while this doesn't.
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# Perhaps we should just move the script to runtime in order to get that feedback?
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{% puts "\nChecking player dependencies...\n" %}
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{% if flag?(:minified_player_dependencies) %}
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{% puts run("../scripts/fetch-player-dependencies.cr", "--minified").stringify %}
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{% else %}
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{% puts run("../scripts/fetch-player-dependencies.cr").stringify %}
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{% puts "\nChecking player dependencies...\n" %}
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{% if flag?(:minified_player_dependencies) %}
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{% puts run("../scripts/fetch-player-dependencies.cr", "--minified").stringify %}
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{% else %}
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{% puts run("../scripts/fetch-player-dependencies.cr").stringify %}
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{% end %}
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{% end %}
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# Start jobs
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