const std = @import("std"); const c = @cImport({ @cInclude("sqlite3.h"); }); pub const Sqlite = struct { db: *c.sqlite3, pub fn open(path: [:0]const u8) !Sqlite { var db: ?*c.sqlite3 = undefined; const err = c.sqlite3_open_v2(path, &db, c.SQLITE_OPEN_READWRITE | c.SQLITE_OPEN_CREATE, null); if (err != c.SQLITE_OK) return error.UnknownError; return Sqlite{ .db = db.?, }; } pub fn close(self: *Sqlite) void { return c.sqlite3_close_v2(self.db); } pub fn prepare(self: *Sqlite, sql: []const u8) !PreparedStmt { var stmt: [*c]c.sqlite3_stmt = undefined; const err = c.sqlite3_prepare_v2(self.db, sql.ptr, sql.len, &stmt, null); if (err != c.SQLITE_OK) return error.UnknownError; return PreparedStmt{ .stmt = stmt }; } }; pub const Row = struct { stmt: *c.sqlite3_stmt, pub fn getI64(self: *Row, idx: u15) !i64 { return @intCast(i64, c.sqlite3_column_int64(self.stmt, idx)); } pub fn getText(self: *Row, idx: u15, buf: []u8) ![]u8 { const ptr = c.sqlite3_column_text(self.stmt, idx); const size = c.sqlite3_column_bytes(self.stmt, idx); if (size > buf.len) return error.StreamTooLong; for (ptr[0..size]) |ch, i| buf[i] = ch; return buf[0..size]; } pub fn getTextAlloc(self: *Row, idx: u15, alloc: std.mem.Allocator) ![]u8 { const size = c.sqlite3_column_bytes(self.stmt, idx); var buf = try alloc.alloc(u8, size); errdefer alloc.free(buf); return self.getText(idx, buf); } }; pub const PreparedStmt = struct { stmt: *c.sqlite3_stmt, pub fn bindNull(self: *PreparedStmt, idx: u15) !void { return switch (c.sqlite3_bind_null(self.stmt, idx)) { .SQLITE_OK => void, else => error.UnknownError, }; } pub fn bindText(self: *PreparedStmt, idx: u15, str: []const u8) !void { return switch (c.sqlite3_bind_text(self.stmt, idx, str.ptr, str.len, c.SQLITE_TRANSIENT)) { .SQLITE_OK => void, else => error.UnknownError, }; } pub fn bindI64(self: *PreparedStmt, idx: u15, val: i64) !void { return switch (c.sqlite3_bind_int64(self.stmt, idx, val)) { .SQLITE_OK => void, else => error.UnknownError, }; } pub fn step(self: *PreparedStmt) !?Row { return switch (c.sqlite3_step(self.stmt)) { .SQLITE_ROW => Row{ .stmt = self.stmt }, .SQLITE_DONE => null, else => error.UnknownError, }; } pub fn finalize(self: *PreparedStmt) void { _ = c.sqlite3_finalize(self.stmt); } pub fn reset(self: *PreparedStmt) void { _ = c.sqlite3_reset(self.stmt); } };