const std = @import("std"); const static_libs = [_][]const u8{ "util", "http", }; fn createLibs(b: *std.build.Builder) [static_libs.len]*std.build.LibExeObjStep { var libs: [static_libs.len]*std.build.LibExeObjStep = undefined; inline for (static_libs) |name, i| { libs[i] = b.addStaticLibrary(name, "src/" ++ name ++ "/lib.zig"); } return libs; } fn addRunStep(b: *std.build.Builder, exe: *std.build.LibExeObjStep) void { const run_cmd = exe.run(); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); } pub fn build(b: *std.build.Builder) void { // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const mode = b.standardReleaseOptions(); const exe = b.addExecutable("apub", "src/main/main.zig"); exe.setTarget(target); exe.setBuildMode(mode); var libs = createLibs(b); for (libs) |lib| { exe.linkLibrary(lib); } exe.install(); addRunStep(b, exe); }