Cleanup of networking code

This commit is contained in:
jaina heartles 2022-11-17 18:42:23 -08:00
parent 58a81d74ec
commit 6accb775d4
5 changed files with 121 additions and 70 deletions

View File

@ -10,10 +10,10 @@ pub const socket = @import("./socket.zig");
pub const Method = std.http.Method;
pub const Status = std.http.Status;
pub const Request = request.Request(std.net.Stream.Reader);
pub const serveConn = server.serveConn;
pub const Request = request.Request(server.Stream.Reader);
pub const Response = server.Response;
pub const Handler = server.Handler;
pub const Server = server.Server;
pub const Fields = @import("./headers.zig").Fields;

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@ -4,80 +4,145 @@ const http = @import("./lib.zig");
const response = @import("./server/response.zig");
const request = @import("./request.zig");
const os = std.os;
pub const Response = struct {
alloc: std.mem.Allocator,
stream: std.net.Stream,
stream: Stream,
should_close: bool = false,
pub const Stream = response.ResponseStream(SendStream.Writer);
pub fn open(self: *Response, status: http.Status, headers: *const http.Fields) !Stream {
pub const ResponseStream = response.ResponseStream(Stream.Writer);
pub fn open(self: *Response, status: http.Status, headers: *const http.Fields) !ResponseStream {
if (headers.get("Connection")) |hdr| {
if (std.ascii.indexOfIgnoreCase(hdr, "close")) |_| self.should_close = true;
}
const stream = SendStream{ .sockfd = self.stream.handle };
return response.open(self.alloc, stream.writer(), headers, status);
return response.open(self.alloc, self.stream.writer(), headers, status);
}
pub fn upgrade(self: *Response, status: http.Status, headers: *const http.Fields) !std.net.Stream {
pub fn upgrade(self: *Response, status: http.Status, headers: *const http.Fields) !Stream {
try response.writeRequestHeader(self.stream.writer(), headers, status);
return self.stream;
}
};
pub const StreamKind = enum {
tcp,
};
// Replacement for std.net.Stream that uses os.send instead of os.write
// see https://github.com/ziglang/zig/issues/5614
const SendStream = struct {
sockfd: std.os.socket_t,
pub const Stream = struct {
kind: StreamKind,
const WriteError = std.os.SendError;
const Writer = std.io.Writer(SendStream, WriteError, write);
socket: os.socket_t,
fn write(self: SendStream, bytes: []const u8) WriteError!usize {
if (std.io.is_async) @compileError("TODO: Async not supported yet");
return std.os.send(self.sockfd, bytes, std.os.MSG.NOSIGNAL);
pub fn close(self: Stream) void {
os.closeSocket(self.socket);
}
fn writer(self: SendStream) Writer {
pub const ReadError = os.RecvFromError;
pub const WriteError = os.SendError;
pub const Reader = std.io.Reader(Stream, ReadError, read);
pub const Writer = std.io.Writer(Stream, WriteError, write);
pub fn read(self: Stream, buffer: []u8) ReadError!usize {
if (std.io.is_async) @compileError("TODO: async not supported");
if (self.kind != .tcp) @panic("TODO");
return os.recv(self.socket, buffer, 0);
}
pub fn write(self: Stream, buffer: []const u8) WriteError!usize {
if (std.io.is_async) @compileError("TODO: Async not supported yet");
if (self.kind != .tcp) @panic("TODO");
return os.send(self.socket, buffer, os.MSG.NOSIGNAL);
}
pub fn reader(self: Stream) Reader {
return .{ .context = self };
}
pub fn writer(self: Stream) Writer {
return .{ .context = self };
}
};
const Request = http.Request;
const request_buf_size = 1 << 16;
pub const Server = struct {
tcp_server: std.net.StreamServer,
pub fn serveConn(conn: std.net.StreamServer.Connection, ctx: anytype, handler: anytype, alloc: std.mem.Allocator) !void {
// TODO: Timeouts
while (true) {
std.log.debug("waiting for request", .{});
var arena = std.heap.ArenaAllocator.init(alloc);
defer arena.deinit();
var req = request.parse(arena.allocator(), conn.stream.reader()) catch |err| {
return handleError(conn.stream.writer(), err) catch {};
pub fn init() Server {
return Server{
.tcp_server = std.net.StreamServer.init(.{ .reuse_address = true }),
};
std.log.debug("done parsing", .{});
var res = Response{
.alloc = arena.allocator(),
.stream = conn.stream,
};
std.log.debug("{any}", .{req});
std.log.debug("Opening handler", .{});
handler(ctx, &req, &res);
std.log.debug("done handling", .{});
if (req.headers.get("Connection")) |hdr| {
if (std.ascii.indexOfIgnoreCase(hdr, "close")) |_| return;
} else if (req.headers.get("Keep-Alive")) |hdr| {
std.log.debug("keep-alive: {s}", .{hdr});
} else if (req.protocol == .http_1_0) return;
if (res.should_close) return;
}
}
pub fn deinit(self: *Server) void {
self.tcp_server.deinit();
}
pub fn listen(self: *Server, address: std.net.Address) !void {
try self.tcp_server.listen(address);
}
pub const Connection = struct {
stream: Stream,
address: std.net.Address,
};
pub fn handleLoop(
self: *Server,
allocator: std.mem.Allocator,
ctx: anytype,
handler: anytype,
) void {
while (true) {
const conn = self.tcp_server.accept() catch |err| {
if (err == error.SocketNotListening) return;
std.log.err("Error occurred accepting connection: {}", .{err});
continue;
};
serveConn(
allocator,
Connection{
.stream = Stream{ .kind = .tcp, .socket = conn.stream.handle },
.address = conn.address,
},
ctx,
handler,
);
}
}
fn serveConn(
allocator: std.mem.Allocator,
conn: Connection,
ctx: anytype,
handler: anytype,
) void {
while (true) {
var req = request.parse(allocator, conn.stream.reader()) catch |err| {
return handleError(conn.stream.writer(), err) catch {};
};
var res = Response{
.alloc = allocator,
.stream = conn.stream,
};
handler(ctx, &req, &res);
if (req.headers.get("Connection")) |hdr| {
if (std.ascii.indexOfIgnoreCase(hdr, "close")) |_| return;
} else if (req.headers.get("Keep-Alive")) |_| {
// TODO: Support this
return;
} else if (req.protocol == .http_1_0) return;
if (res.should_close) return;
}
}
};
/// Writes an error response message and requests closure of the connection
fn handleError(writer: anytype, err: anyerror) !void {

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@ -1,7 +1,7 @@
const std = @import("std");
const builtin = @import("builtin");
const http = @import("./lib.zig");
const Stream = std.net.Stream;
const Stream = @import("./server.zig").Stream;
const Opcode = enum(u4) {
continuation = 0x0,

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@ -262,7 +262,7 @@ pub const Response = struct {
try stream.finish();
}
pub fn open(self: *Self, status_code: http.Status) !http.Response.Stream {
pub fn open(self: *Self, status_code: http.Status) !http.Response.ResponseStream {
std.debug.assert(!self.opened);
self.opened = true;

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@ -66,25 +66,11 @@ fn prepareDb(pool: *sql.ConnPool, alloc: std.mem.Allocator) !void {
const ConnectionId = u64;
var next_conn_id = std.atomic.Atomic(ConnectionId).init(0);
fn thread_main(src: *api.ApiSource, srv: *std.net.StreamServer) void {
fn thread_main(src: *api.ApiSource, srv: *http.Server) void {
util.seedThreadPrng() catch unreachable;
const thread_id = std.Thread.getCurrentId();
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
while (true) {
var conn = srv.accept() catch |err| {
std.log.err("Error accepting connection: {}", .{err});
continue;
};
defer conn.stream.close();
const conn_id = next_conn_id.fetchAdd(1, .SeqCst);
std.log.debug("Accepting TCP connection id {} on thread {}", .{ conn_id, thread_id });
defer std.log.debug("Closing TCP connection id {}", .{conn_id});
http.serveConn(conn, .{ .src = src, .conn_id = conn_id, .allocator = gpa.allocator() }, handle, gpa.allocator()) catch |err| {
std.log.err("Error occured on connection {}: {}", .{ conn_id, err });
};
}
defer _ = gpa.deinit();
srv.handleLoop(gpa.allocator(), .{ .src = src, .allocator = gpa.allocator() }, handle);
}
fn handle(ctx: anytype, req: *http.Request, res: *http.Response) void {
@ -100,7 +86,7 @@ pub fn main() !void {
try prepareDb(&pool, gpa.allocator());
var api_src = try api.ApiSource.init(&pool);
var srv = std.net.StreamServer.init(.{ .reuse_address = true });
var srv = http.Server.init();
defer srv.deinit();
try srv.listen(std.net.Address.parseIp("::1", 8080) catch unreachable);