egirlskey/packages/frontend/src/components/SkOneko.vue

249 lines
4.8 KiB
Vue

<template>
<div ref="nekoEl" :class="$style.oneko" aria-hidden="true"></div>
</template>
<script lang="ts" setup>
// oneko.js: https://github.com/adryd325/oneko.js
// modified to be a vue component by ShittyKopper :3
import { shallowRef, onMounted } from 'vue';
const props = defineProps({
spritesheet: {
type: String,
default: '/client-assets/oneko.gif',
},
});
const nekoEl = shallowRef<HTMLDivElement>();
let nekoPosX = 32;
let nekoPosY = 32;
let mousePosX = 0;
let mousePosY = 0;
let frameCount = 0;
let idleTime = 0;
let idleAnimation: string|null = null;
let idleAnimationFrame = 0;
let lastFrameTimestamp;
const nekoSpeed = 10;
const spriteSets = {
idle: [[-3, -3]],
alert: [[-7, -3]],
scratchSelf: [
[-5, 0],
[-6, 0],
[-7, 0],
],
scratchWallN: [
[0, 0],
[0, -1],
],
scratchWallS: [
[-7, -1],
[-6, -2],
],
scratchWallE: [
[-2, -2],
[-2, -3],
],
scratchWallW: [
[-4, 0],
[-4, -1],
],
tired: [[-3, -2]],
sleeping: [
[-2, 0],
[-2, -1],
],
N: [
[-1, -2],
[-1, -3],
],
NE: [
[0, -2],
[0, -3],
],
E: [
[-3, 0],
[-3, -1],
],
SE: [
[-5, -1],
[-5, -2],
],
S: [
[-6, -3],
[-7, -2],
],
SW: [
[-5, -3],
[-6, -1],
],
W: [
[-4, -2],
[-4, -3],
],
NW: [
[-1, 0],
[-1, -1],
],
};
function init() {
if (!nekoEl.value) return;
nekoEl.value.style.backgroundImage = `url(${props.spritesheet})`;
nekoEl.value.style.left = `${nekoPosX - 16}px`;
nekoEl.value.style.top = `${nekoPosY - 16}px`;
document.addEventListener('mousemove', (event) => {
mousePosX = event.clientX;
mousePosY = event.clientY;
});
window.requestAnimationFrame(onAnimationFrame);
}
function onAnimationFrame(timestamp) {
// Stops execution if the neko element is removed from DOM
if (!nekoEl.value?.isConnected) {
return;
}
if (!lastFrameTimestamp) {
lastFrameTimestamp = timestamp;
}
if (timestamp - lastFrameTimestamp > 100) {
lastFrameTimestamp = timestamp;
frame();
}
window.requestAnimationFrame(onAnimationFrame);
}
// eslint-disable-next-line no-shadow
function setSprite(name, frame) {
if (!nekoEl.value) return;
const sprite = spriteSets[name][frame % spriteSets[name].length];
nekoEl.value.style.backgroundPosition = `${sprite[0] * 32}px ${sprite[1] * 32}px`;
}
function resetIdleAnimation() {
idleAnimation = null;
idleAnimationFrame = 0;
}
function idle() {
idleTime += 1;
// every ~ 20 seconds
if (
idleTime > 10 &&
Math.floor(Math.random() * 200) === 0 &&
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
idleAnimation == null
) {
let avalibleIdleAnimations = ['sleeping', 'scratchSelf'];
if (nekoPosX < 32) {
avalibleIdleAnimations.push('scratchWallW');
}
if (nekoPosY < 32) {
avalibleIdleAnimations.push('scratchWallN');
}
if (nekoPosX > window.innerWidth - 32) {
avalibleIdleAnimations.push('scratchWallE');
}
if (nekoPosY > window.innerHeight - 32) {
avalibleIdleAnimations.push('scratchWallS');
}
idleAnimation =
avalibleIdleAnimations[Math.floor(Math.random() * avalibleIdleAnimations.length)];
}
switch (idleAnimation) {
case 'sleeping':
if (idleAnimationFrame < 8) {
setSprite('tired', 0);
break;
}
setSprite('sleeping', Math.floor(idleAnimationFrame / 4));
if (idleAnimationFrame > 192) {
resetIdleAnimation();
}
break;
case 'scratchWallN':
case 'scratchWallS':
case 'scratchWallE':
case 'scratchWallW':
case 'scratchSelf':
setSprite(idleAnimation, idleAnimationFrame);
if (idleAnimationFrame > 9) {
resetIdleAnimation();
}
break;
default:
setSprite('idle', 0);
return;
}
idleAnimationFrame += 1;
}
function frame() {
if (!nekoEl.value) return;
frameCount += 1;
const diffX = nekoPosX - mousePosX;
const diffY = nekoPosY - mousePosY;
const distance = Math.sqrt(diffX ** 2 + diffY ** 2);
if (distance < nekoSpeed || distance < 48) {
idle();
return;
}
idleAnimation = null;
idleAnimationFrame = 0;
if (idleTime > 1) {
setSprite('alert', 0);
// count down after being alerted before moving
idleTime = Math.min(idleTime, 7);
idleTime -= 1;
return;
}
let direction;
direction = diffY / distance > 0.5 ? 'N' : '';
direction += diffY / distance < -0.5 ? 'S' : '';
direction += diffX / distance > 0.5 ? 'W' : '';
direction += diffX / distance < -0.5 ? 'E' : '';
setSprite(direction, frameCount);
nekoPosX -= (diffX / distance) * nekoSpeed;
nekoPosY -= (diffY / distance) * nekoSpeed;
nekoPosX = Math.min(Math.max(16, nekoPosX), window.innerWidth - 16);
nekoPosY = Math.min(Math.max(16, nekoPosY), window.innerHeight - 16);
nekoEl.value.style.left = `${nekoPosX - 16}px`;
nekoEl.value.style.top = `${nekoPosY - 16}px`;
}
onMounted(init);
</script>
<style module>
.oneko {
width: 32px;
height: 32px;
position: fixed;
pointer-events: none;
image-rendering: pixelated;
z-index: 2147483647;
}
</style>