enhance(reversi): tweak reversi
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					 19 changed files with 395 additions and 135 deletions
				
			
		
							
								
								
									
										11
									
								
								locales/index.d.ts
									
										
									
									
										vendored
									
									
								
							
							
						
						
									
										11
									
								
								locales/index.d.ts
									
										
									
									
										vendored
									
									
								
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			@ -536,6 +536,9 @@ export interface Locale extends ILocale {
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     * 添付取り消し
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     */
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    "attachCancel": string;
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    /**
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     * ファイルを削除
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     */
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    "deleteFile": string;
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    /**
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     * センシティブとして設定
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			@ -9482,6 +9485,10 @@ export interface Locale extends ILocale {
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         * 投了により
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         */
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        "surrendered": string;
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        /**
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         * 時間切れ
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         */
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        "timeout": string;
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        /**
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         * 引き分け
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         */
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			@ -9534,6 +9541,10 @@ export interface Locale extends ILocale {
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         * どこでも置けるモード
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         */
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        "canPutEverywhere": string;
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        /**
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         * 1ターンの時間制限
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         */
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        "timeLimitForEachTurn": string;
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        /**
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         * フリーマッチ
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         */
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			@ -2527,6 +2527,7 @@ _reversi:
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  pastTurnOf: "{name}のターン"
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  surrender: "投了"
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  surrendered: "投了により"
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  timeout: "時間切れ"
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  drawn: "引き分け"
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  won: "{name}の勝ち"
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  black: "黒"
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			@ -2540,5 +2541,6 @@ _reversi:
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  isLlotheo: "石の少ない方が勝ち(ロセオ)"
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  loopedMap: "ループマップ"
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  canPutEverywhere: "どこでも置けるモード"
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  timeLimitForEachTurn: "1ターンの時間制限"
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  freeMatch: "フリーマッチ"
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  lookingForPlayer: "対戦相手を探しています"
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										18
									
								
								packages/backend/migration/1705793785675-reversi-3.js
									
										
									
									
									
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										18
									
								
								packages/backend/migration/1705793785675-reversi-3.js
									
										
									
									
									
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			@ -0,0 +1,18 @@
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/*
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 * SPDX-FileCopyrightText: syuilo and other misskey contributors
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 * SPDX-License-Identifier: AGPL-3.0-only
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 */
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export class Reversi31705793785675 {
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    name = 'Reversi31705793785675'
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    async up(queryRunner) {
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			await queryRunner.query(`ALTER TABLE "reversi_game" RENAME COLUMN "surrendered" TO "surrenderedUserId"`);
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        await queryRunner.query(`ALTER TABLE "reversi_game" ADD "timeoutUserId" character varying(32)`);
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    }
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    async down(queryRunner) {
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        await queryRunner.query(`ALTER TABLE "reversi_game" DROP COLUMN "timeoutUserId"`);
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			await queryRunner.query(`ALTER TABLE "reversi_game" RENAME COLUMN "surrenderedUserId" TO "surrendered"`);
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    }
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}
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										18
									
								
								packages/backend/migration/1705794768153-reversi-4.js
									
										
									
									
									
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										18
									
								
								packages/backend/migration/1705794768153-reversi-4.js
									
										
									
									
									
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			@ -0,0 +1,18 @@
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/*
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 * SPDX-FileCopyrightText: syuilo and other misskey contributors
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 * SPDX-License-Identifier: AGPL-3.0-only
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 */
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export class Reversi41705794768153 {
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    name = 'Reversi41705794768153'
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    async up(queryRunner) {
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        await queryRunner.query(`ALTER TABLE "reversi_game" ADD "endedAt" TIMESTAMP WITH TIME ZONE`);
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        await queryRunner.query(`COMMENT ON COLUMN "reversi_game"."endedAt" IS 'The ended date of the ReversiGame.'`);
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    }
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    async down(queryRunner) {
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        await queryRunner.query(`COMMENT ON COLUMN "reversi_game"."endedAt" IS 'The ended date of the ReversiGame.'`);
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        await queryRunner.query(`ALTER TABLE "reversi_game" DROP COLUMN "endedAt"`);
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    }
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}
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										16
									
								
								packages/backend/migration/1705798904141-reversi-5.js
									
										
									
									
									
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								packages/backend/migration/1705798904141-reversi-5.js
									
										
									
									
									
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			@ -0,0 +1,16 @@
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/*
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 * SPDX-FileCopyrightText: syuilo and other misskey contributors
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 * SPDX-License-Identifier: AGPL-3.0-only
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 */
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export class Reversi51705798904141 {
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    name = 'Reversi51705798904141'
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    async up(queryRunner) {
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        await queryRunner.query(`ALTER TABLE "reversi_game" ADD "timeLimitForEachTurn" smallint NOT NULL DEFAULT '90'`);
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    }
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    async down(queryRunner) {
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        await queryRunner.query(`ALTER TABLE "reversi_game" DROP COLUMN "timeLimitForEachTurn"`);
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    }
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}
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			@ -181,9 +181,6 @@ export interface ReversiGameEventTypes {
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		value: any;
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	};
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	log: Reversi.Serializer.Log & { id: string | null };
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	heatbeat: {
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		userId: MiUser['id'];
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	};
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	started: {
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		game: Packed<'ReversiGameDetailed'>;
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	};
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			@ -25,6 +25,7 @@ import { GlobalEventService } from '@/core/GlobalEventService.js';
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import { IdService } from '@/core/IdService.js';
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import type { Packed } from '@/misc/json-schema.js';
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import { NotificationService } from '@/core/NotificationService.js';
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import { Serialized } from '@/types.js';
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import { ReversiGameEntityService } from './entities/ReversiGameEntityService.js';
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import type { OnApplicationShutdown, OnModuleInit } from '@nestjs/common';
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			@ -55,6 +56,11 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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		this.notificationService = this.moduleRef.get(NotificationService.name);
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	}
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	@bindThis
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	private async cacheGame(game: MiReversiGame) {
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		await this.redisClient.setex(`reversi:game:cache:${game.id}`, 60 * 3, JSON.stringify(game));
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	}
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	@bindThis
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	public async matchSpecificUser(me: MiUser, targetUser: MiUser): Promise<MiReversiGame | null> {
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		if (targetUser.id === me.id) {
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			@ -83,6 +89,7 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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				bw: 'random',
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				isLlotheo: false,
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			}).then(x => this.reversiGamesRepository.findOneByOrFail(x.identifiers[0]));
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			this.cacheGame(game);
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			const packed = await this.reversiGameEntityService.packDetail(game, { id: targetUser.id });
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			this.globalEventService.publishReversiStream(targetUser.id, 'matched', { game: packed });
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			@ -125,6 +132,7 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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				bw: 'random',
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				isLlotheo: false,
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			}).then(x => this.reversiGamesRepository.findOneByOrFail(x.identifiers[0]));
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			this.cacheGame(game);
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			const packed = await this.reversiGameEntityService.packDetail(game, { id: invitorId });
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			this.globalEventService.publishReversiStream(invitorId, 'matched', { game: packed });
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			@ -160,6 +168,7 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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				bw: 'random',
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				isLlotheo: false,
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			}).then(x => this.reversiGamesRepository.findOneByOrFail(x.identifiers[0]));
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			this.cacheGame(game);
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			const packed = await this.reversiGameEntityService.packDetail(game, { id: matchedUserId });
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			this.globalEventService.publishReversiStream(matchedUserId, 'matched', { game: packed });
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			@ -182,33 +191,47 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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	}
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	@bindThis
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	public async gameReady(game: MiReversiGame, user: MiUser, ready: boolean) {
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	public async gameReady(gameId: MiReversiGame['id'], user: MiUser, ready: boolean) {
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		const game = await this.get(gameId);
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		if (game == null) throw new Error('game not found');
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		if (game.isStarted) return;
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		let isBothReady = false;
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		if (game.user1Id === user.id) {
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			await this.reversiGamesRepository.update(game.id, {
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				user1Ready: ready,
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			});
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			const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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				.set({
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					user1Ready: ready,
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				})
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				.where('id = :id', { id: game.id })
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				.returning('*')
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				.execute()
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				.then((response) => response.raw[0]);
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			this.cacheGame(updatedGame);
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			this.globalEventService.publishReversiGameStream(game.id, 'changeReadyStates', {
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				user1: ready,
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				user2: game.user2Ready,
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				user2: updatedGame.user2Ready,
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			});
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			if (ready && game.user2Ready) isBothReady = true;
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			if (ready && updatedGame.user2Ready) isBothReady = true;
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		} else if (game.user2Id === user.id) {
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			await this.reversiGamesRepository.update(game.id, {
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				user2Ready: ready,
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			});
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			const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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				.set({
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					user2Ready: ready,
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				})
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				.where('id = :id', { id: game.id })
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				.returning('*')
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				.execute()
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				.then((response) => response.raw[0]);
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			this.cacheGame(updatedGame);
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			this.globalEventService.publishReversiGameStream(game.id, 'changeReadyStates', {
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				user1: game.user1Ready,
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				user1: updatedGame.user1Ready,
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				user2: ready,
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			});
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			if (ready && game.user1Ready) isBothReady = true;
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			if (ready && updatedGame.user1Ready) isBothReady = true;
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		} else {
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			return;
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		}
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			@ -237,45 +260,62 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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				const crc32 = CRC32.str(JSON.stringify(freshGame.logs)).toString();
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				await this.reversiGamesRepository.update(game.id, {
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					startedAt: new Date(),
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					isStarted: true,
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					black: bw,
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					map: map,
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					crc32,
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				});
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				const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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					.set({
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						startedAt: new Date(),
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						isStarted: true,
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						black: bw,
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						map: map,
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						crc32,
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					})
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					.where('id = :id', { id: game.id })
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					.returning('*')
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					.execute()
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					.then((response) => response.raw[0]);
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				this.cacheGame(updatedGame);
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				//#region 盤面に最初から石がないなどして始まった瞬間に勝敗が決定する場合があるのでその処理
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				const o = new Reversi.Game(map, {
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				const engine = new Reversi.Game(map, {
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					isLlotheo: freshGame.isLlotheo,
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					canPutEverywhere: freshGame.canPutEverywhere,
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					loopedBoard: freshGame.loopedBoard,
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				});
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				if (o.isEnded) {
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				if (engine.isEnded) {
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					let winner;
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					if (o.winner === true) {
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						winner = freshGame.black === 1 ? freshGame.user1Id : freshGame.user2Id;
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					} else if (o.winner === false) {
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						winner = freshGame.black === 1 ? freshGame.user2Id : freshGame.user1Id;
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					if (engine.winner === true) {
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						winner = bw === 1 ? freshGame.user1Id : freshGame.user2Id;
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					} else if (engine.winner === false) {
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						winner = bw === 1 ? freshGame.user2Id : freshGame.user1Id;
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					} else {
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						winner = null;
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					}
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					await this.reversiGamesRepository.update(game.id, {
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						isEnded: true,
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						winnerId: winner,
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					});
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					const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
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						.set({
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							isEnded: true,
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							endedAt: new Date(),
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							winnerId: winner,
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						})
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						.where('id = :id', { id: game.id })
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						.returning('*')
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						.execute()
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						.then((response) => response.raw[0]);
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					this.cacheGame(updatedGame);
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					this.globalEventService.publishReversiGameStream(game.id, 'ended', {
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						winnerId: winner,
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						game: await this.reversiGameEntityService.packDetail(game.id, user),
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						game: await this.reversiGameEntityService.packDetail(game.id),
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					});
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					return;
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				}
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				//#endregion
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				this.redisClient.setex(`reversi:game:turnTimer:${game.id}:1`, updatedGame.timeLimitForEachTurn, '');
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				this.globalEventService.publishReversiGameStream(game.id, 'started', {
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					game: await this.reversiGameEntityService.packDetail(game.id, user),
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					game: await this.reversiGameEntityService.packDetail(game.id),
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				});
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			}, 3000);
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		}
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			@ -292,17 +332,27 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
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	}
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	@bindThis
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	public async updateSettings(game: MiReversiGame, user: MiUser, key: string, value: any) {
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	public async updateSettings(gameId: MiReversiGame['id'], user: MiUser, key: string, value: any) {
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		const game = await this.get(gameId);
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		if (game == null) throw new Error('game not found');
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		if (game.isStarted) return;
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		if ((game.user1Id !== user.id) && (game.user2Id !== user.id)) return;
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		if ((game.user1Id === user.id) && game.user1Ready) return;
 | 
			
		||||
		if ((game.user2Id === user.id) && game.user2Ready) return;
 | 
			
		||||
 | 
			
		||||
		if (!['map', 'bw', 'isLlotheo', 'canPutEverywhere', 'loopedBoard'].includes(key)) return;
 | 
			
		||||
		if (!['map', 'bw', 'isLlotheo', 'canPutEverywhere', 'loopedBoard', 'timeLimitForEachTurn'].includes(key)) return;
 | 
			
		||||
 | 
			
		||||
		await this.reversiGamesRepository.update(game.id, {
 | 
			
		||||
			[key]: value,
 | 
			
		||||
		});
 | 
			
		||||
		// TODO: より厳格なバリデーション
 | 
			
		||||
 | 
			
		||||
		const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
 | 
			
		||||
			.set({
 | 
			
		||||
				[key]: value,
 | 
			
		||||
			})
 | 
			
		||||
			.where('id = :id', { id: game.id })
 | 
			
		||||
			.returning('*')
 | 
			
		||||
			.execute()
 | 
			
		||||
			.then((response) => response.raw[0]);
 | 
			
		||||
		this.cacheGame(updatedGame);
 | 
			
		||||
 | 
			
		||||
		this.globalEventService.publishReversiGameStream(game.id, 'updateSettings', {
 | 
			
		||||
			userId: user.id,
 | 
			
		||||
| 
						 | 
				
			
			@ -312,7 +362,9 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
 | 
			
		|||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
	public async putStoneToGame(game: MiReversiGame, user: MiUser, pos: number, id?: string | null) {
 | 
			
		||||
	public async putStoneToGame(gameId: MiReversiGame['id'], user: MiUser, pos: number, id?: string | null) {
 | 
			
		||||
		const game = await this.get(gameId);
 | 
			
		||||
		if (game == null) throw new Error('game not found');
 | 
			
		||||
		if (!game.isStarted) return;
 | 
			
		||||
		if (game.isEnded) return;
 | 
			
		||||
		if ((game.user1Id !== user.id) && (game.user2Id !== user.id)) return;
 | 
			
		||||
| 
						 | 
				
			
			@ -361,12 +413,18 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
 | 
			
		|||
 | 
			
		||||
		const crc32 = CRC32.str(JSON.stringify(serializeLogs)).toString();
 | 
			
		||||
 | 
			
		||||
		await this.reversiGamesRepository.update(game.id, {
 | 
			
		||||
			crc32,
 | 
			
		||||
			isEnded: engine.isEnded,
 | 
			
		||||
			winnerId: winner,
 | 
			
		||||
			logs: serializeLogs,
 | 
			
		||||
		});
 | 
			
		||||
		const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
 | 
			
		||||
			.set({
 | 
			
		||||
				crc32,
 | 
			
		||||
				isEnded: engine.isEnded,
 | 
			
		||||
				winnerId: winner,
 | 
			
		||||
				logs: serializeLogs,
 | 
			
		||||
			})
 | 
			
		||||
			.where('id = :id', { id: game.id })
 | 
			
		||||
			.returning('*')
 | 
			
		||||
			.execute()
 | 
			
		||||
			.then((response) => response.raw[0]);
 | 
			
		||||
		this.cacheGame(updatedGame);
 | 
			
		||||
 | 
			
		||||
		this.globalEventService.publishReversiGameStream(game.id, 'log', {
 | 
			
		||||
			...log,
 | 
			
		||||
| 
						 | 
				
			
			@ -376,38 +434,112 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
 | 
			
		|||
		if (engine.isEnded) {
 | 
			
		||||
			this.globalEventService.publishReversiGameStream(game.id, 'ended', {
 | 
			
		||||
				winnerId: winner ?? null,
 | 
			
		||||
				game: await this.reversiGameEntityService.packDetail(game.id, user),
 | 
			
		||||
				game: await this.reversiGameEntityService.packDetail(game.id),
 | 
			
		||||
			});
 | 
			
		||||
		} else {
 | 
			
		||||
			this.redisClient.setex(`reversi:game:turnTimer:${game.id}:${engine.turn ? '1' : '0'}`, updatedGame.timeLimitForEachTurn, '');
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
	public async surrender(game: MiReversiGame, user: MiUser) {
 | 
			
		||||
	public async surrender(gameId: MiReversiGame['id'], user: MiUser) {
 | 
			
		||||
		const game = await this.get(gameId);
 | 
			
		||||
		if (game == null) throw new Error('game not found');
 | 
			
		||||
		if (game.isEnded) return;
 | 
			
		||||
		if ((game.user1Id !== user.id) && (game.user2Id !== user.id)) return;
 | 
			
		||||
 | 
			
		||||
		const winnerId = game.user1Id === user.id ? game.user2Id : game.user1Id;
 | 
			
		||||
 | 
			
		||||
		await this.reversiGamesRepository.update(game.id, {
 | 
			
		||||
			surrendered: user.id,
 | 
			
		||||
			isEnded: true,
 | 
			
		||||
			winnerId: winnerId,
 | 
			
		||||
		});
 | 
			
		||||
		const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
 | 
			
		||||
			.set({
 | 
			
		||||
				isEnded: true,
 | 
			
		||||
				endedAt: new Date(),
 | 
			
		||||
				winnerId: winnerId,
 | 
			
		||||
				surrenderedUserId: user.id,
 | 
			
		||||
			})
 | 
			
		||||
			.where('id = :id', { id: game.id })
 | 
			
		||||
			.returning('*')
 | 
			
		||||
			.execute()
 | 
			
		||||
			.then((response) => response.raw[0]);
 | 
			
		||||
		this.cacheGame(updatedGame);
 | 
			
		||||
 | 
			
		||||
		this.globalEventService.publishReversiGameStream(game.id, 'ended', {
 | 
			
		||||
			winnerId: winnerId,
 | 
			
		||||
			game: await this.reversiGameEntityService.packDetail(game.id, user),
 | 
			
		||||
			game: await this.reversiGameEntityService.packDetail(game.id),
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
	public async get(id: MiReversiGame['id']) {
 | 
			
		||||
		return this.reversiGamesRepository.findOneBy({ id });
 | 
			
		||||
	public async checkTimeout(gameId: MiReversiGame['id']) {
 | 
			
		||||
		const game = await this.get(gameId);
 | 
			
		||||
		if (game == null) throw new Error('game not found');
 | 
			
		||||
		if (game.isEnded) return;
 | 
			
		||||
 | 
			
		||||
		const engine = Reversi.Serializer.restoreGame({
 | 
			
		||||
			map: game.map,
 | 
			
		||||
			isLlotheo: game.isLlotheo,
 | 
			
		||||
			canPutEverywhere: game.canPutEverywhere,
 | 
			
		||||
			loopedBoard: game.loopedBoard,
 | 
			
		||||
			logs: game.logs,
 | 
			
		||||
		});
 | 
			
		||||
 | 
			
		||||
		if (engine.turn == null) return;
 | 
			
		||||
 | 
			
		||||
		const timer = await this.redisClient.exists(`reversi:game:turnTimer:${game.id}:${engine.turn ? '1' : '0'}`);
 | 
			
		||||
 | 
			
		||||
		if (timer === 0) {
 | 
			
		||||
			const winnerId = engine.turn ? (game.black === 1 ? game.user2Id : game.user1Id) : (game.black === 1 ? game.user1Id : game.user2Id);
 | 
			
		||||
 | 
			
		||||
			const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
 | 
			
		||||
				.set({
 | 
			
		||||
					isEnded: true,
 | 
			
		||||
					endedAt: new Date(),
 | 
			
		||||
					winnerId: winnerId,
 | 
			
		||||
					timeoutUserId: engine.turn ? (game.black === 1 ? game.user1Id : game.user2Id) : (game.black === 1 ? game.user2Id : game.user1Id),
 | 
			
		||||
				})
 | 
			
		||||
				.where('id = :id', { id: game.id })
 | 
			
		||||
				.returning('*')
 | 
			
		||||
				.execute()
 | 
			
		||||
				.then((response) => response.raw[0]);
 | 
			
		||||
			this.cacheGame(updatedGame);
 | 
			
		||||
 | 
			
		||||
			this.globalEventService.publishReversiGameStream(game.id, 'ended', {
 | 
			
		||||
				winnerId: winnerId,
 | 
			
		||||
				game: await this.reversiGameEntityService.packDetail(game.id),
 | 
			
		||||
			});
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
	public async heatbeat(game: MiReversiGame, user: MiUser) {
 | 
			
		||||
		this.globalEventService.publishReversiGameStream(game.id, 'heatbeat', { userId: user.id });
 | 
			
		||||
	public async get(id: MiReversiGame['id']): Promise<MiReversiGame | null> {
 | 
			
		||||
		const cached = await this.redisClient.get(`reversi:game:cache:${id}`);
 | 
			
		||||
		if (cached != null) {
 | 
			
		||||
			const parsed = JSON.parse(cached) as Serialized<MiReversiGame>;
 | 
			
		||||
			return {
 | 
			
		||||
				...parsed,
 | 
			
		||||
				startedAt: parsed.startedAt != null ? new Date(parsed.startedAt) : null,
 | 
			
		||||
				endedAt: parsed.endedAt != null ? new Date(parsed.endedAt) : null,
 | 
			
		||||
			};
 | 
			
		||||
		} else {
 | 
			
		||||
			const game = await this.reversiGamesRepository.findOneBy({ id });
 | 
			
		||||
			if (game == null) return null;
 | 
			
		||||
 | 
			
		||||
			this.cacheGame(game);
 | 
			
		||||
 | 
			
		||||
			return game;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
	public async checkCrc(gameId: MiReversiGame['id'], crc32: string | number) {
 | 
			
		||||
		const game = await this.get(gameId);
 | 
			
		||||
		if (game == null) throw new Error('game not found');
 | 
			
		||||
 | 
			
		||||
		if (crc32.toString() !== game.crc32) {
 | 
			
		||||
			return await this.reversiGameEntityService.packDetail(game);
 | 
			
		||||
		} else {
 | 
			
		||||
			return null;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -37,6 +37,7 @@ export class ReversiGameEntityService {
 | 
			
		|||
			id: game.id,
 | 
			
		||||
			createdAt: this.idService.parse(game.id).date.toISOString(),
 | 
			
		||||
			startedAt: game.startedAt && game.startedAt.toISOString(),
 | 
			
		||||
			endedAt: game.endedAt && game.endedAt.toISOString(),
 | 
			
		||||
			isStarted: game.isStarted,
 | 
			
		||||
			isEnded: game.isEnded,
 | 
			
		||||
			form1: game.form1,
 | 
			
		||||
| 
						 | 
				
			
			@ -49,12 +50,14 @@ export class ReversiGameEntityService {
 | 
			
		|||
			user2: this.userEntityService.pack(game.user2Id, me),
 | 
			
		||||
			winnerId: game.winnerId,
 | 
			
		||||
			winner: game.winnerId ? this.userEntityService.pack(game.winnerId, me) : null,
 | 
			
		||||
			surrendered: game.surrendered,
 | 
			
		||||
			surrenderedUserId: game.surrenderedUserId,
 | 
			
		||||
			timeoutUserId: game.timeoutUserId,
 | 
			
		||||
			black: game.black,
 | 
			
		||||
			bw: game.bw,
 | 
			
		||||
			isLlotheo: game.isLlotheo,
 | 
			
		||||
			canPutEverywhere: game.canPutEverywhere,
 | 
			
		||||
			loopedBoard: game.loopedBoard,
 | 
			
		||||
			timeLimitForEachTurn: game.timeLimitForEachTurn,
 | 
			
		||||
			logs: game.logs,
 | 
			
		||||
			map: game.map,
 | 
			
		||||
		});
 | 
			
		||||
| 
						 | 
				
			
			@ -79,6 +82,7 @@ export class ReversiGameEntityService {
 | 
			
		|||
			id: game.id,
 | 
			
		||||
			createdAt: this.idService.parse(game.id).date.toISOString(),
 | 
			
		||||
			startedAt: game.startedAt && game.startedAt.toISOString(),
 | 
			
		||||
			endedAt: game.endedAt && game.endedAt.toISOString(),
 | 
			
		||||
			isStarted: game.isStarted,
 | 
			
		||||
			isEnded: game.isEnded,
 | 
			
		||||
			form1: game.form1,
 | 
			
		||||
| 
						 | 
				
			
			@ -91,12 +95,14 @@ export class ReversiGameEntityService {
 | 
			
		|||
			user2: this.userEntityService.pack(game.user2Id, me),
 | 
			
		||||
			winnerId: game.winnerId,
 | 
			
		||||
			winner: game.winnerId ? this.userEntityService.pack(game.winnerId, me) : null,
 | 
			
		||||
			surrendered: game.surrendered,
 | 
			
		||||
			surrenderedUserId: game.surrenderedUserId,
 | 
			
		||||
			timeoutUserId: game.timeoutUserId,
 | 
			
		||||
			black: game.black,
 | 
			
		||||
			bw: game.bw,
 | 
			
		||||
			isLlotheo: game.isLlotheo,
 | 
			
		||||
			canPutEverywhere: game.canPutEverywhere,
 | 
			
		||||
			loopedBoard: game.loopedBoard,
 | 
			
		||||
			timeLimitForEachTurn: game.timeLimitForEachTurn,
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -13,6 +13,12 @@ export class MiReversiGame {
 | 
			
		|||
	})
 | 
			
		||||
	public startedAt: Date | null;
 | 
			
		||||
 | 
			
		||||
	@Column('timestamp with time zone', {
 | 
			
		||||
		nullable: true,
 | 
			
		||||
		comment: 'The ended date of the ReversiGame.',
 | 
			
		||||
	})
 | 
			
		||||
	public endedAt: Date | null;
 | 
			
		||||
 | 
			
		||||
	@Column(id())
 | 
			
		||||
	public user1Id: MiUser['id'];
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -71,7 +77,19 @@ export class MiReversiGame {
 | 
			
		|||
		...id(),
 | 
			
		||||
		nullable: true,
 | 
			
		||||
	})
 | 
			
		||||
	public surrendered: MiUser['id'] | null;
 | 
			
		||||
	public surrenderedUserId: MiUser['id'] | null;
 | 
			
		||||
 | 
			
		||||
	@Column({
 | 
			
		||||
		...id(),
 | 
			
		||||
		nullable: true,
 | 
			
		||||
	})
 | 
			
		||||
	public timeoutUserId: MiUser['id'] | null;
 | 
			
		||||
 | 
			
		||||
	// in sec
 | 
			
		||||
	@Column('smallint', {
 | 
			
		||||
		default: 90,
 | 
			
		||||
	})
 | 
			
		||||
	public timeLimitForEachTurn: number;
 | 
			
		||||
 | 
			
		||||
	@Column('jsonb', {
 | 
			
		||||
		default: [],
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -21,6 +21,11 @@ export const packedReversiGameLiteSchema = {
 | 
			
		|||
			optional: false, nullable: true,
 | 
			
		||||
			format: 'date-time',
 | 
			
		||||
		},
 | 
			
		||||
		endedAt: {
 | 
			
		||||
			type: 'string',
 | 
			
		||||
			optional: false, nullable: true,
 | 
			
		||||
			format: 'date-time',
 | 
			
		||||
		},
 | 
			
		||||
		isStarted: {
 | 
			
		||||
			type: 'boolean',
 | 
			
		||||
			optional: false, nullable: false,
 | 
			
		||||
| 
						 | 
				
			
			@ -75,7 +80,12 @@ export const packedReversiGameLiteSchema = {
 | 
			
		|||
			optional: false, nullable: true,
 | 
			
		||||
			ref: 'User',
 | 
			
		||||
		},
 | 
			
		||||
		surrendered: {
 | 
			
		||||
		surrenderedUserId: {
 | 
			
		||||
			type: 'string',
 | 
			
		||||
			optional: false, nullable: true,
 | 
			
		||||
			format: 'id',
 | 
			
		||||
		},
 | 
			
		||||
		timeoutUserId: {
 | 
			
		||||
			type: 'string',
 | 
			
		||||
			optional: false, nullable: true,
 | 
			
		||||
			format: 'id',
 | 
			
		||||
| 
						 | 
				
			
			@ -100,6 +110,10 @@ export const packedReversiGameLiteSchema = {
 | 
			
		|||
			type: 'boolean',
 | 
			
		||||
			optional: false, nullable: false,
 | 
			
		||||
		},
 | 
			
		||||
		timeLimitForEachTurn: {
 | 
			
		||||
			type: 'number',
 | 
			
		||||
			optional: false, nullable: false,
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
} as const;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -121,6 +135,11 @@ export const packedReversiGameDetailedSchema = {
 | 
			
		|||
			optional: false, nullable: true,
 | 
			
		||||
			format: 'date-time',
 | 
			
		||||
		},
 | 
			
		||||
		endedAt: {
 | 
			
		||||
			type: 'string',
 | 
			
		||||
			optional: false, nullable: true,
 | 
			
		||||
			format: 'date-time',
 | 
			
		||||
		},
 | 
			
		||||
		isStarted: {
 | 
			
		||||
			type: 'boolean',
 | 
			
		||||
			optional: false, nullable: false,
 | 
			
		||||
| 
						 | 
				
			
			@ -175,7 +194,12 @@ export const packedReversiGameDetailedSchema = {
 | 
			
		|||
			optional: false, nullable: true,
 | 
			
		||||
			ref: 'User',
 | 
			
		||||
		},
 | 
			
		||||
		surrendered: {
 | 
			
		||||
		surrenderedUserId: {
 | 
			
		||||
			type: 'string',
 | 
			
		||||
			optional: false, nullable: true,
 | 
			
		||||
			format: 'id',
 | 
			
		||||
		},
 | 
			
		||||
		timeoutUserId: {
 | 
			
		||||
			type: 'string',
 | 
			
		||||
			optional: false, nullable: true,
 | 
			
		||||
			format: 'id',
 | 
			
		||||
| 
						 | 
				
			
			@ -200,6 +224,10 @@ export const packedReversiGameDetailedSchema = {
 | 
			
		|||
			type: 'boolean',
 | 
			
		||||
			optional: false, nullable: false,
 | 
			
		||||
		},
 | 
			
		||||
		timeLimitForEachTurn: {
 | 
			
		||||
			type: 'number',
 | 
			
		||||
			optional: false, nullable: false,
 | 
			
		||||
		},
 | 
			
		||||
		logs: {
 | 
			
		||||
			type: 'array',
 | 
			
		||||
			optional: false, nullable: false,
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -62,7 +62,7 @@ export default class extends Endpoint<typeof meta, typeof paramDef> { // eslint-
 | 
			
		|||
				throw new ApiError(meta.errors.accessDenied);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			await this.reversiService.surrender(game, me);
 | 
			
		||||
			await this.reversiService.surrender(game.id, me);
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -32,11 +32,6 @@ class ReversiGameChannel extends Channel {
 | 
			
		|||
	public async init(params: any) {
 | 
			
		||||
		this.gameId = params.gameId as string;
 | 
			
		||||
 | 
			
		||||
		const game = await this.reversiGamesRepository.findOneBy({
 | 
			
		||||
			id: this.gameId,
 | 
			
		||||
		});
 | 
			
		||||
		if (game == null) return;
 | 
			
		||||
 | 
			
		||||
		this.subscriber.on(`reversiGameStream:${this.gameId}`, this.send);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -46,7 +41,8 @@ class ReversiGameChannel extends Channel {
 | 
			
		|||
			case 'ready': this.ready(body); break;
 | 
			
		||||
			case 'updateSettings': this.updateSettings(body.key, body.value); break;
 | 
			
		||||
			case 'putStone': this.putStone(body.pos, body.id); break;
 | 
			
		||||
			case 'heatbeat': this.heatbeat(body.crc32); break;
 | 
			
		||||
			case 'checkState': this.checkState(body.crc32); break;
 | 
			
		||||
			case 'claimTimeIsUp': this.claimTimeIsUp(); break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -54,51 +50,38 @@ class ReversiGameChannel extends Channel {
 | 
			
		|||
	private async updateSettings(key: string, value: any) {
 | 
			
		||||
		if (this.user == null) return;
 | 
			
		||||
 | 
			
		||||
		// TODO: キャッシュしたい
 | 
			
		||||
		const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
 | 
			
		||||
		if (game == null) throw new Error('game not found');
 | 
			
		||||
 | 
			
		||||
		this.reversiService.updateSettings(game, this.user, key, value);
 | 
			
		||||
		this.reversiService.updateSettings(this.gameId!, this.user, key, value);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
	private async ready(ready: boolean) {
 | 
			
		||||
		if (this.user == null) return;
 | 
			
		||||
 | 
			
		||||
		const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
 | 
			
		||||
		if (game == null) throw new Error('game not found');
 | 
			
		||||
 | 
			
		||||
		this.reversiService.gameReady(game, this.user, ready);
 | 
			
		||||
		this.reversiService.gameReady(this.gameId!, this.user, ready);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
	private async putStone(pos: number, id: string) {
 | 
			
		||||
		if (this.user == null) return;
 | 
			
		||||
 | 
			
		||||
		// TODO: キャッシュしたい
 | 
			
		||||
		const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
 | 
			
		||||
		if (game == null) throw new Error('game not found');
 | 
			
		||||
 | 
			
		||||
		this.reversiService.putStoneToGame(game, this.user, pos, id);
 | 
			
		||||
		this.reversiService.putStoneToGame(this.gameId!, this.user, pos, id);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
	private async heatbeat(crc32?: string | number | null) {
 | 
			
		||||
		// TODO: キャッシュしたい
 | 
			
		||||
		const game = await this.reversiGamesRepository.findOneBy({ id: this.gameId! });
 | 
			
		||||
		if (game == null) throw new Error('game not found');
 | 
			
		||||
	private async checkState(crc32: string | number) {
 | 
			
		||||
		if (crc32 != null) return;
 | 
			
		||||
 | 
			
		||||
		if (!game.isStarted) return;
 | 
			
		||||
 | 
			
		||||
		if (crc32 != null) {
 | 
			
		||||
			if (crc32.toString() !== game.crc32) {
 | 
			
		||||
				this.send('rescue', await this.reversiGameEntityService.packDetail(game, this.user));
 | 
			
		||||
			}
 | 
			
		||||
		const game = await this.reversiService.checkCrc(this.gameId!, crc32);
 | 
			
		||||
		if (game) {
 | 
			
		||||
			this.send('rescue', game);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
		if (this.user && (game.user1Id === this.user.id || game.user2Id === this.user.id)) {
 | 
			
		||||
			this.reversiService.heatbeat(game, this.user);
 | 
			
		||||
		}
 | 
			
		||||
	@bindThis
 | 
			
		||||
	private async claimTimeIsUp() {
 | 
			
		||||
		if (this.user == null) return;
 | 
			
		||||
 | 
			
		||||
		this.reversiService.checkTimeout(this.gameId!);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@bindThis
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -15,19 +15,20 @@ SPDX-License-Identifier: AGPL-3.0-only
 | 
			
		|||
		</div>
 | 
			
		||||
 | 
			
		||||
		<div style="overflow: clip; line-height: 28px;">
 | 
			
		||||
			<div v-if="!iAmPlayer && !game.isEnded && turnUser" class="turn">
 | 
			
		||||
			<div v-if="!iAmPlayer && !game.isEnded && turnUser">
 | 
			
		||||
				<Mfm :key="'turn:' + turnUser.id" :text="i18n.tsx._reversi.turnOf({ name: turnUser.name ?? turnUser.username })" :plain="true" :customEmojis="turnUser.emojis"/>
 | 
			
		||||
				<MkEllipsis/>
 | 
			
		||||
			</div>
 | 
			
		||||
			<div v-if="(logPos !== game.logs.length) && turnUser" class="turn">
 | 
			
		||||
			<div v-if="(logPos !== game.logs.length) && turnUser">
 | 
			
		||||
				<Mfm :key="'past-turn-of:' + turnUser.id" :text="i18n.tsx._reversi.pastTurnOf({ name: turnUser.name ?? turnUser.username })" :plain="true" :customEmojis="turnUser.emojis"/>
 | 
			
		||||
			</div>
 | 
			
		||||
			<div v-if="iAmPlayer && !game.isEnded && !isMyTurn" class="turn1">{{ i18n.ts._reversi.opponentTurn }}<MkEllipsis/><soan v-if="opponentNotResponding" style="margin-left: 8px;">({{ i18n.ts.notResponding }})</soan></div>
 | 
			
		||||
			<div v-if="iAmPlayer && !game.isEnded && isMyTurn" class="turn2" style="animation: tada 1s linear infinite both;">{{ i18n.ts._reversi.myTurn }}</div>
 | 
			
		||||
			<div v-if="game.isEnded && logPos == game.logs.length" class="result">
 | 
			
		||||
			<div v-if="iAmPlayer && !game.isEnded && !isMyTurn">{{ i18n.ts._reversi.opponentTurn }}<MkEllipsis/><span style="margin-left: 1em; opacity: 0.7;">({{ i18n.tsx.remainingN({ n: opTurnTimerRmain }) }})</span></div>
 | 
			
		||||
			<div v-if="iAmPlayer && !game.isEnded && isMyTurn"><span style="display: inline-block; font-weight: bold; animation: tada 1s linear infinite both;">{{ i18n.ts._reversi.myTurn }}</span><span style="margin-left: 1em; opacity: 0.7;">({{ i18n.tsx.remainingN({ n: myTurnTimerRmain }) }})</span></div>
 | 
			
		||||
			<div v-if="game.isEnded && logPos == game.logs.length">
 | 
			
		||||
				<template v-if="game.winner">
 | 
			
		||||
					<Mfm :key="'won'" :text="i18n.tsx._reversi.won({ name: game.winner.name ?? game.winner.username })" :plain="true" :customEmojis="game.winner.emojis"/>
 | 
			
		||||
					<span v-if="game.surrendered != null"> ({{ i18n.ts._reversi.surrendered }})</span>
 | 
			
		||||
					<span v-if="game.surrenderedUserId != null"> ({{ i18n.ts._reversi.surrendered }})</span>
 | 
			
		||||
					<span v-if="game.timeoutUserId != null"> ({{ i18n.ts._reversi.timeout }})</span>
 | 
			
		||||
				</template>
 | 
			
		||||
				<template v-else>{{ i18n.ts._reversi.drawn }}</template>
 | 
			
		||||
			</div>
 | 
			
		||||
| 
						 | 
				
			
			@ -239,7 +240,7 @@ if (game.value.isStarted && !game.value.isEnded) {
 | 
			
		|||
		if (game.value.isEnded) return;
 | 
			
		||||
		const crc32 = CRC32.str(JSON.stringify(game.value.logs)).toString();
 | 
			
		||||
		if (_DEV_) console.log('crc32', crc32);
 | 
			
		||||
		props.connection.send('heatbeat', {
 | 
			
		||||
		props.connection.send('checkState', {
 | 
			
		||||
			crc32: crc32,
 | 
			
		||||
		});
 | 
			
		||||
	}, 10000, { immediate: false, afterMounted: true });
 | 
			
		||||
| 
						 | 
				
			
			@ -269,9 +270,31 @@ function putStone(pos) {
 | 
			
		|||
	});
 | 
			
		||||
	appliedOps.push(id);
 | 
			
		||||
 | 
			
		||||
	myTurnTimerRmain.value = game.value.timeLimitForEachTurn;
 | 
			
		||||
	opTurnTimerRmain.value = game.value.timeLimitForEachTurn;
 | 
			
		||||
 | 
			
		||||
	checkEnd();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const myTurnTimerRmain = ref<number>(game.value.timeLimitForEachTurn);
 | 
			
		||||
const opTurnTimerRmain = ref<number>(game.value.timeLimitForEachTurn);
 | 
			
		||||
 | 
			
		||||
const TIMER_INTERVAL_SEC = 3;
 | 
			
		||||
useInterval(() => {
 | 
			
		||||
	if (myTurnTimerRmain.value > 0) {
 | 
			
		||||
		myTurnTimerRmain.value = Math.max(0, myTurnTimerRmain.value - TIMER_INTERVAL_SEC);
 | 
			
		||||
	}
 | 
			
		||||
	if (opTurnTimerRmain.value > 0) {
 | 
			
		||||
		opTurnTimerRmain.value = Math.max(0, opTurnTimerRmain.value - TIMER_INTERVAL_SEC);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (iAmPlayer.value) {
 | 
			
		||||
		if ((isMyTurn.value && myTurnTimerRmain.value === 0) || (!isMyTurn.value && opTurnTimerRmain.value === 0)) {
 | 
			
		||||
			props.connection.send('claimTimeIsUp', {});
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}, TIMER_INTERVAL_SEC * 1000, { immediate: false, afterMounted: true });
 | 
			
		||||
 | 
			
		||||
function onStreamLog(log: Reversi.Serializer.Log & { id: string | null }) {
 | 
			
		||||
	game.value.logs = Reversi.Serializer.serializeLogs([
 | 
			
		||||
		...Reversi.Serializer.deserializeLogs(game.value.logs),
 | 
			
		||||
| 
						 | 
				
			
			@ -286,6 +309,9 @@ function onStreamLog(log: Reversi.Serializer.Log & { id: string | null }) {
 | 
			
		|||
				engine.value.putStone(log.pos);
 | 
			
		||||
				triggerRef(engine);
 | 
			
		||||
 | 
			
		||||
				myTurnTimerRmain.value = game.value.timeLimitForEachTurn;
 | 
			
		||||
				opTurnTimerRmain.value = game.value.timeLimitForEachTurn;
 | 
			
		||||
 | 
			
		||||
				sound.playUrl('/client-assets/reversi/put.mp3', {
 | 
			
		||||
					volume: 1,
 | 
			
		||||
					playbackRate: 1,
 | 
			
		||||
| 
						 | 
				
			
			@ -339,27 +365,6 @@ function onStreamRescue(_game) {
 | 
			
		|||
	checkEnd();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const opponentLastHeatbeatedAt = ref<number>(Date.now());
 | 
			
		||||
const opponentNotResponding = ref<boolean>(false);
 | 
			
		||||
 | 
			
		||||
useInterval(() => {
 | 
			
		||||
	if (game.value.isEnded) return;
 | 
			
		||||
	if (!iAmPlayer.value) return;
 | 
			
		||||
 | 
			
		||||
	if (Date.now() - opponentLastHeatbeatedAt.value > 20000) {
 | 
			
		||||
		opponentNotResponding.value = true;
 | 
			
		||||
	} else {
 | 
			
		||||
		opponentNotResponding.value = false;
 | 
			
		||||
	}
 | 
			
		||||
}, 1000, { immediate: false, afterMounted: true });
 | 
			
		||||
 | 
			
		||||
function onStreamHeatbeat({ userId }) {
 | 
			
		||||
	if ($i.id === userId) return;
 | 
			
		||||
 | 
			
		||||
	opponentNotResponding.value = false;
 | 
			
		||||
	opponentLastHeatbeatedAt.value = Date.now();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
async function surrender() {
 | 
			
		||||
	const { canceled } = await os.confirm({
 | 
			
		||||
		type: 'warning',
 | 
			
		||||
| 
						 | 
				
			
			@ -411,28 +416,24 @@ function share() {
 | 
			
		|||
 | 
			
		||||
onMounted(() => {
 | 
			
		||||
	props.connection.on('log', onStreamLog);
 | 
			
		||||
	props.connection.on('heatbeat', onStreamHeatbeat);
 | 
			
		||||
	props.connection.on('rescue', onStreamRescue);
 | 
			
		||||
	props.connection.on('ended', onStreamEnded);
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
onActivated(() => {
 | 
			
		||||
	props.connection.on('log', onStreamLog);
 | 
			
		||||
	props.connection.on('heatbeat', onStreamHeatbeat);
 | 
			
		||||
	props.connection.on('rescue', onStreamRescue);
 | 
			
		||||
	props.connection.on('ended', onStreamEnded);
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
onDeactivated(() => {
 | 
			
		||||
	props.connection.off('log', onStreamLog);
 | 
			
		||||
	props.connection.off('heatbeat', onStreamHeatbeat);
 | 
			
		||||
	props.connection.off('rescue', onStreamRescue);
 | 
			
		||||
	props.connection.off('ended', onStreamEnded);
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
onUnmounted(() => {
 | 
			
		||||
	props.connection.off('log', onStreamLog);
 | 
			
		||||
	props.connection.off('heatbeat', onStreamHeatbeat);
 | 
			
		||||
	props.connection.off('rescue', onStreamRescue);
 | 
			
		||||
	props.connection.off('ended', onStreamEnded);
 | 
			
		||||
});
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -49,6 +49,22 @@ SPDX-License-Identifier: AGPL-3.0-only
 | 
			
		|||
				</MkRadios>
 | 
			
		||||
			</MkFolder>
 | 
			
		||||
 | 
			
		||||
			<MkFolder :defaultOpen="true">
 | 
			
		||||
				<template #label>{{ i18n.ts._reversi.timeLimitForEachTurn }}</template>
 | 
			
		||||
				<template #suffix>{{ game.timeLimitForEachTurn }}{{ i18n.ts._time.second }}</template>
 | 
			
		||||
 | 
			
		||||
				<MkRadios v-model="game.timeLimitForEachTurn">
 | 
			
		||||
					<option :value="5">5{{ i18n.ts._time.second }}</option>
 | 
			
		||||
					<option :value="10">10{{ i18n.ts._time.second }}</option>
 | 
			
		||||
					<option :value="30">30{{ i18n.ts._time.second }}</option>
 | 
			
		||||
					<option :value="60">60{{ i18n.ts._time.second }}</option>
 | 
			
		||||
					<option :value="90">90{{ i18n.ts._time.second }}</option>
 | 
			
		||||
					<option :value="120">120{{ i18n.ts._time.second }}</option>
 | 
			
		||||
					<option :value="180">180{{ i18n.ts._time.second }}</option>
 | 
			
		||||
					<option :value="3600">3600{{ i18n.ts._time.second }}</option>
 | 
			
		||||
				</MkRadios>
 | 
			
		||||
			</MkFolder>
 | 
			
		||||
 | 
			
		||||
			<MkFolder :defaultOpen="true">
 | 
			
		||||
				<template #label>{{ i18n.ts._reversi.rules }}</template>
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -125,6 +141,10 @@ watch(() => game.value.bw, () => {
 | 
			
		|||
	updateSettings('bw');
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
watch(() => game.value.timeLimitForEachTurn, () => {
 | 
			
		||||
	updateSettings('timeLimitForEachTurn');
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
function chooseMap(ev: MouseEvent) {
 | 
			
		||||
	const menu: MenuItem[] = [];
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,6 +1,6 @@
 | 
			
		|||
/*
 | 
			
		||||
 * version: 2023.12.2
 | 
			
		||||
 * generatedAt: 2024-01-20T04:59:59.768Z
 | 
			
		||||
 * generatedAt: 2024-01-21T01:01:12.332Z
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
import type { SwitchCaseResponseType } from '../api.js';
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,6 +1,6 @@
 | 
			
		|||
/*
 | 
			
		||||
 * version: 2023.12.2
 | 
			
		||||
 * generatedAt: 2024-01-20T04:59:59.766Z
 | 
			
		||||
 * generatedAt: 2024-01-21T01:01:12.330Z
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
import type {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,6 +1,6 @@
 | 
			
		|||
/*
 | 
			
		||||
 * version: 2023.12.2
 | 
			
		||||
 * generatedAt: 2024-01-20T04:59:59.765Z
 | 
			
		||||
 * generatedAt: 2024-01-21T01:01:12.328Z
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
import { operations } from './types.js';
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,6 +1,6 @@
 | 
			
		|||
/*
 | 
			
		||||
 * version: 2023.12.2
 | 
			
		||||
 * generatedAt: 2024-01-20T04:59:59.764Z
 | 
			
		||||
 * generatedAt: 2024-01-21T01:01:12.327Z
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
import { components } from './types.js';
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -3,7 +3,7 @@
 | 
			
		|||
 | 
			
		||||
/*
 | 
			
		||||
 * version: 2023.12.2
 | 
			
		||||
 * generatedAt: 2024-01-20T04:59:59.681Z
 | 
			
		||||
 * generatedAt: 2024-01-21T01:01:12.246Z
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
| 
						 | 
				
			
			@ -4465,6 +4465,8 @@ export type components = {
 | 
			
		|||
      createdAt: string;
 | 
			
		||||
      /** Format: date-time */
 | 
			
		||||
      startedAt: string | null;
 | 
			
		||||
      /** Format: date-time */
 | 
			
		||||
      endedAt: string | null;
 | 
			
		||||
      isStarted: boolean;
 | 
			
		||||
      isEnded: boolean;
 | 
			
		||||
      form1: Record<string, never> | null;
 | 
			
		||||
| 
						 | 
				
			
			@ -4481,12 +4483,15 @@ export type components = {
 | 
			
		|||
      winnerId: string | null;
 | 
			
		||||
      winner: components['schemas']['User'] | null;
 | 
			
		||||
      /** Format: id */
 | 
			
		||||
      surrendered: string | null;
 | 
			
		||||
      surrenderedUserId: string | null;
 | 
			
		||||
      /** Format: id */
 | 
			
		||||
      timeoutUserId: string | null;
 | 
			
		||||
      black: number | null;
 | 
			
		||||
      bw: string;
 | 
			
		||||
      isLlotheo: boolean;
 | 
			
		||||
      canPutEverywhere: boolean;
 | 
			
		||||
      loopedBoard: boolean;
 | 
			
		||||
      timeLimitForEachTurn: number;
 | 
			
		||||
    };
 | 
			
		||||
    ReversiGameDetailed: {
 | 
			
		||||
      /** Format: id */
 | 
			
		||||
| 
						 | 
				
			
			@ -4495,6 +4500,8 @@ export type components = {
 | 
			
		|||
      createdAt: string;
 | 
			
		||||
      /** Format: date-time */
 | 
			
		||||
      startedAt: string | null;
 | 
			
		||||
      /** Format: date-time */
 | 
			
		||||
      endedAt: string | null;
 | 
			
		||||
      isStarted: boolean;
 | 
			
		||||
      isEnded: boolean;
 | 
			
		||||
      form1: Record<string, never> | null;
 | 
			
		||||
| 
						 | 
				
			
			@ -4511,12 +4518,15 @@ export type components = {
 | 
			
		|||
      winnerId: string | null;
 | 
			
		||||
      winner: components['schemas']['User'] | null;
 | 
			
		||||
      /** Format: id */
 | 
			
		||||
      surrendered: string | null;
 | 
			
		||||
      surrenderedUserId: string | null;
 | 
			
		||||
      /** Format: id */
 | 
			
		||||
      timeoutUserId: string | null;
 | 
			
		||||
      black: number | null;
 | 
			
		||||
      bw: string;
 | 
			
		||||
      isLlotheo: boolean;
 | 
			
		||||
      canPutEverywhere: boolean;
 | 
			
		||||
      loopedBoard: boolean;
 | 
			
		||||
      timeLimitForEachTurn: number;
 | 
			
		||||
      logs: unknown[][];
 | 
			
		||||
      map: string[];
 | 
			
		||||
    };
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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