merge: upstream

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Marie 2024-01-25 14:21:42 +01:00
commit 913dd581ef
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41 changed files with 817 additions and 201 deletions

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@ -42,10 +42,8 @@
"chartjs-plugin-zoom": "2.0.1",
"chromatic": "10.3.1",
"compare-versions": "6.1.0",
"crc-32": "^1.2.2",
"cropperjs": "2.0.0-beta.4",
"date-fns": "2.30.0",
"defu": "^6.1.4",
"escape-regexp": "0.0.1",
"estree-walker": "3.0.3",
"eventemitter3": "5.0.1",

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@ -6,7 +6,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<template>
<div
ref="rootEl"
:class="[$style.transitionRoot]"
:class="[$style.transitionRoot, { [$style.enableAnimation]: shouldAnimate }]"
@touchstart.passive="touchStart"
@touchmove.passive="touchMove"
@touchend.passive="touchEnd"
@ -44,6 +44,8 @@ const emit = defineEmits<{
(ev: 'swiped', newKey: string, direction: 'left' | 'right'): void;
}>();
const shouldAnimate = computed(() => defaultStore.reactiveState.enableHorizontalSwipe.value || defaultStore.reactiveState.animation.value);
// //
//
@ -188,7 +190,9 @@ watch(tabModel, (newTab, oldTab) => {
.transitionChildren {
grid-area: 1 / 1 / 2 / 2;
transform: translateX(var(--swipe));
}
.enableAnimation .transitionChildren {
&.swipeAnimation_enterActive,
&.swipeAnimation_leaveActive {
transition: transform .3s cubic-bezier(0.65, 0.05, 0.36, 1);

View file

@ -143,7 +143,6 @@ SPDX-License-Identifier: AGPL-3.0-only
<script lang="ts" setup>
import { computed, onActivated, onDeactivated, onMounted, onUnmounted, ref, shallowRef, triggerRef, watch } from 'vue';
import * as CRC32 from 'crc-32';
import * as Misskey from 'misskey-js';
import * as Reversi from 'misskey-reversi';
import MkButton from '@/components/MkButton.vue';
@ -240,11 +239,17 @@ watch(logPos, (v) => {
if (game.value.isStarted && !game.value.isEnded) {
useInterval(() => {
if (game.value.isEnded || props.connection == null) return;
const crc32 = CRC32.str(JSON.stringify(game.value.logs)).toString();
if (game.value.isEnded) return;
const crc32 = engine.value.calcCrc32();
if (_DEV_) console.log('crc32', crc32);
props.connection.send('resync', {
crc32: crc32,
misskeyApi('reversi/verify', {
gameId: game.value.id,
crc32: crc32.toString(),
}).then((res) => {
if (res.desynced) {
console.log('resynced');
restoreGame(res.game!);
}
});
}, 10000, { immediate: false, afterMounted: true });
}
@ -392,12 +397,6 @@ function restoreGame(_game) {
checkEnd();
}
function onStreamResynced(_game) {
console.log('resynced');
restoreGame(_game);
}
async function surrender() {
const { canceled } = await os.confirm({
type: 'warning',
@ -450,7 +449,6 @@ function share() {
onMounted(() => {
if (props.connection != null) {
props.connection.on('log', onStreamLog);
props.connection.on('resynced', onStreamResynced);
props.connection.on('ended', onStreamEnded);
}
});
@ -458,7 +456,6 @@ onMounted(() => {
onActivated(() => {
if (props.connection != null) {
props.connection.on('log', onStreamLog);
props.connection.on('resynced', onStreamResynced);
props.connection.on('ended', onStreamEnded);
}
});
@ -466,7 +463,6 @@ onActivated(() => {
onDeactivated(() => {
if (props.connection != null) {
props.connection.off('log', onStreamLog);
props.connection.off('resynced', onStreamResynced);
props.connection.off('ended', onStreamEnded);
}
});
@ -474,7 +470,6 @@ onDeactivated(() => {
onUnmounted(() => {
if (props.connection != null) {
props.connection.off('log', onStreamLog);
props.connection.off('resynced', onStreamResynced);
props.connection.off('ended', onStreamEnded);
}
});

View file

@ -12,85 +12,96 @@ SPDX-License-Identifier: AGPL-3.0-only
<div class="_gaps" :class="{ [$style.disallowInner]: isReady }">
<div style="font-size: 1.5em; text-align: center;">{{ i18n.ts._reversi.gameSettings }}</div>
<div class="_panel">
<div style="display: flex; align-items: center; padding: 16px; border-bottom: solid 1px var(--divider);">
<div>{{ mapName }}</div>
<MkButton style="margin-left: auto;" @click="chooseMap">{{ i18n.ts._reversi.chooseBoard }}</MkButton>
</div>
<template v-if="game.noIrregularRules">
<div>{{ i18n.ts._reversi.disallowIrregularRules }}</div>
</template>
<template v-else>
<div class="_panel">
<div style="display: flex; align-items: center; padding: 16px; border-bottom: solid 1px var(--divider);">
<div>{{ mapName }}</div>
<MkButton style="margin-left: auto;" @click="chooseMap">{{ i18n.ts._reversi.chooseBoard }}</MkButton>
</div>
<div style="padding: 16px;">
<div v-if="game.map == null"><i class="ph-dice-five ph-bold ph-lg"></i></div>
<div v-else :class="$style.board" :style="{ 'grid-template-rows': `repeat(${ game.map.length }, 1fr)`, 'grid-template-columns': `repeat(${ game.map[0].length }, 1fr)` }">
<div v-for="(x, i) in game.map.join('')" :class="[$style.boardCell, { [$style.boardCellNone]: x == ' ' }]" @click="onMapCellClick(i, x)">
<i v-if="x === 'b' || x === 'w'" style="pointer-events: none; user-select: none;" :class="x === 'b' ? 'ph-circle-half ph-bold ph-lg' : 'ph-circle ph-bold ph-lg'"></i>
<div style="padding: 16px;">
<div v-if="game.map == null"><i class="ph-dice-five ph-bold ph-lg"></i></div>
<div v-else :class="$style.board" :style="{ 'grid-template-rows': `repeat(${ game.map.length }, 1fr)`, 'grid-template-columns': `repeat(${ game.map[0].length }, 1fr)` }">
<div v-for="(x, i) in game.map.join('')" :class="[$style.boardCell, { [$style.boardCellNone]: x == ' ' }]" @click="onMapCellClick(i, x)">
<i v-if="x === 'b' || x === 'w'" style="pointer-events: none; user-select: none;" :class="x === 'b' ? 'ph-circle-half ph-bold ph-lg' : 'ph-circle ph-bold ph-lg'"></i>
</div>
</div>
</div>
</div>
</div>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.blackOrWhite }}</template>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.blackOrWhite }}</template>
<MkRadios v-model="game.bw">
<option value="random">{{ i18n.ts.random }}</option>
<option :value="'1'">
<I18n :src="i18n.ts._reversi.blackIs" tag="span">
<template #name>
<b><MkUserName :user="game.user1"/></b>
</template>
</I18n>
</option>
<option :value="'2'">
<I18n :src="i18n.ts._reversi.blackIs" tag="span">
<template #name>
<b><MkUserName :user="game.user2"/></b>
</template>
</I18n>
</option>
</MkRadios>
</MkFolder>
<MkRadios v-model="game.bw">
<option value="random">{{ i18n.ts.random }}</option>
<option :value="'1'">
<I18n :src="i18n.ts._reversi.blackIs" tag="span">
<template #name>
<b><MkUserName :user="game.user1"/></b>
</template>
</I18n>
</option>
<option :value="'2'">
<I18n :src="i18n.ts._reversi.blackIs" tag="span">
<template #name>
<b><MkUserName :user="game.user2"/></b>
</template>
</I18n>
</option>
</MkRadios>
</MkFolder>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.timeLimitForEachTurn }}</template>
<template #suffix>{{ game.timeLimitForEachTurn }}{{ i18n.ts._time.second }}</template>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.timeLimitForEachTurn }}</template>
<template #suffix>{{ game.timeLimitForEachTurn }}{{ i18n.ts._time.second }}</template>
<MkRadios v-model="game.timeLimitForEachTurn">
<option :value="5">5{{ i18n.ts._time.second }}</option>
<option :value="10">10{{ i18n.ts._time.second }}</option>
<option :value="30">30{{ i18n.ts._time.second }}</option>
<option :value="60">60{{ i18n.ts._time.second }}</option>
<option :value="90">90{{ i18n.ts._time.second }}</option>
<option :value="120">120{{ i18n.ts._time.second }}</option>
<option :value="180">180{{ i18n.ts._time.second }}</option>
<option :value="3600">3600{{ i18n.ts._time.second }}</option>
</MkRadios>
</MkFolder>
<MkRadios v-model="game.timeLimitForEachTurn">
<option :value="5">5{{ i18n.ts._time.second }}</option>
<option :value="10">10{{ i18n.ts._time.second }}</option>
<option :value="30">30{{ i18n.ts._time.second }}</option>
<option :value="60">60{{ i18n.ts._time.second }}</option>
<option :value="90">90{{ i18n.ts._time.second }}</option>
<option :value="120">120{{ i18n.ts._time.second }}</option>
<option :value="180">180{{ i18n.ts._time.second }}</option>
<option :value="3600">3600{{ i18n.ts._time.second }}</option>
</MkRadios>
</MkFolder>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.rules }}</template>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.rules }}</template>
<div class="_gaps_s">
<MkSwitch v-model="game.isLlotheo" @update:modelValue="updateSettings('isLlotheo')">{{ i18n.ts._reversi.isLlotheo }}</MkSwitch>
<MkSwitch v-model="game.loopedBoard" @update:modelValue="updateSettings('loopedBoard')">{{ i18n.ts._reversi.loopedMap }}</MkSwitch>
<MkSwitch v-model="game.canPutEverywhere" @update:modelValue="updateSettings('canPutEverywhere')">{{ i18n.ts._reversi.canPutEverywhere }}</MkSwitch>
</div>
</MkFolder>
<div class="_gaps_s">
<MkSwitch v-model="game.isLlotheo" @update:modelValue="updateSettings('isLlotheo')">{{ i18n.ts._reversi.isLlotheo }}</MkSwitch>
<MkSwitch v-model="game.loopedBoard" @update:modelValue="updateSettings('loopedBoard')">{{ i18n.ts._reversi.loopedMap }}</MkSwitch>
<MkSwitch v-model="game.canPutEverywhere" @update:modelValue="updateSettings('canPutEverywhere')">{{ i18n.ts._reversi.canPutEverywhere }}</MkSwitch>
</div>
</MkFolder>
</template>
</div>
</div>
</MkSpacer>
<template #footer>
<div :class="$style.footer">
<MkSpacer :contentMax="700" :marginMin="16" :marginMax="16">
<div style="text-align: center; margin-bottom: 10px;">
<template v-if="isReady && isOpReady">{{ i18n.ts._reversi.thisGameIsStartedSoon }}<MkEllipsis/></template>
<template v-if="isReady && !isOpReady">{{ i18n.ts._reversi.waitingForOther }}<MkEllipsis/></template>
<template v-if="!isReady && isOpReady">{{ i18n.ts._reversi.waitingForMe }}</template>
<template v-if="!isReady && !isOpReady">{{ i18n.ts._reversi.waitingBoth }}<MkEllipsis/></template>
</div>
<div class="_buttonsCenter">
<MkButton rounded danger @click="cancel">{{ i18n.ts.cancel }}</MkButton>
<MkButton v-if="!isReady" rounded primary @click="ready">{{ i18n.ts._reversi.ready }}</MkButton>
<MkButton v-if="isReady" rounded @click="unready">{{ i18n.ts._reversi.cancelReady }}</MkButton>
<div style="text-align: center;" class="_gaps_s">
<div v-if="opponentHasSettingsChanged" style="color: var(--warn);">{{ i18n.ts._reversi.opponentHasSettingsChanged }}</div>
<div>
<template v-if="isReady && isOpReady">{{ i18n.ts._reversi.thisGameIsStartedSoon }}<MkEllipsis/></template>
<template v-if="isReady && !isOpReady">{{ i18n.ts._reversi.waitingForOther }}<MkEllipsis/></template>
<template v-if="!isReady && isOpReady">{{ i18n.ts._reversi.waitingForMe }}</template>
<template v-if="!isReady && !isOpReady">{{ i18n.ts._reversi.waitingBoth }}<MkEllipsis/></template>
</div>
<div class="_buttonsCenter">
<MkButton rounded danger @click="cancel">{{ i18n.ts.cancel }}</MkButton>
<MkButton v-if="!isReady" rounded primary @click="ready">{{ i18n.ts._reversi.ready }}</MkButton>
<MkButton v-if="isReady" rounded @click="unready">{{ i18n.ts._reversi.cancelReady }}</MkButton>
</div>
<div>
<MkSwitch v-model="shareWhenStart">{{ i18n.ts._reversi.shareToTlTheGameWhenStart }}</MkSwitch>
</div>
</div>
</MkSpacer>
</div>
@ -124,6 +135,8 @@ const props = defineProps<{
connection: Misskey.ChannelConnection;
}>();
const shareWhenStart = defineModel<boolean>('shareWhenStart', { default: false });
const game = ref<Misskey.entities.ReversiGameDetailed>(deepClone(props.game));
const mapName = computed(() => {
@ -142,6 +155,8 @@ const isOpReady = computed(() => {
return false;
});
const opponentHasSettingsChanged = ref(false);
watch(() => game.value.bw, () => {
updateSettings('bw');
});
@ -190,6 +205,7 @@ async function cancel() {
function ready() {
props.connection.send('ready', true);
opponentHasSettingsChanged.value = false;
}
function unready() {
@ -212,6 +228,10 @@ function onUpdateSettings({ userId, key, value }: { userId: string; key: keyof M
if (userId === $i.id) return;
if (game.value[key] === value) return;
game.value[key] = value;
if (isReady.value) {
opponentHasSettingsChanged.value = true;
unready();
}
}
function onMapCellClick(pos: number, pixel: string) {

View file

@ -5,7 +5,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<template>
<div v-if="game == null || (!game.isEnded && connection == null)"><MkLoading/></div>
<GameSetting v-else-if="!game.isStarted" :game="game" :connection="connection!"/>
<GameSetting v-else-if="!game.isStarted" v-model:shareWhenStart="shareWhenStart" :game="game" :connection="connection!"/>
<GameBoard v-else :game="game" :connection="connection"/>
</template>
@ -21,6 +21,7 @@ import { signinRequired } from '@/account.js';
import { useRouter } from '@/global/router/supplier.js';
import * as os from '@/os.js';
import { i18n } from '@/i18n.js';
import { useInterval } from '@/scripts/use-interval.js';
const $i = signinRequired();
@ -32,17 +33,32 @@ const props = defineProps<{
const game = shallowRef<Misskey.entities.ReversiGameDetailed | null>(null);
const connection = shallowRef<Misskey.ChannelConnection | null>(null);
const shareWhenStart = ref(false);
watch(() => props.gameId, () => {
fetchGame();
});
function start(_game: Misskey.entities.ReversiGameDetailed) {
if (game.value?.isStarted) return;
if (shareWhenStart.value) {
misskeyApi('notes/create', {
text: i18n.ts._reversi.iStartedAGame + '\n' + location.href,
visibility: 'home',
});
}
game.value = _game;
}
async function fetchGame() {
const _game = await misskeyApi('reversi/show-game', {
gameId: props.gameId,
});
game.value = _game;
shareWhenStart.value = false;
if (connection.value) {
connection.value.dispose();
@ -52,7 +68,7 @@ async function fetchGame() {
gameId: game.value.id,
});
connection.value.on('started', x => {
game.value = x.game;
start(x.game);
});
connection.value.on('canceled', x => {
connection.value?.dispose();
@ -68,6 +84,25 @@ async function fetchGame() {
}
}
//
useInterval(async () => {
if (game.value == null) return;
if (game.value.isStarted) return;
const _game = await misskeyApi('reversi/show-game', {
gameId: props.gameId,
});
if (_game.isStarted) {
start(_game);
} else {
game.value = _game;
}
}, 1000 * 10, {
immediate: false,
afterMounted: true,
});
onMounted(() => {
fetchGame();
});
@ -78,10 +113,6 @@ onUnmounted(() => {
}
});
const headerActions = computed(() => []);
const headerTabs = computed(() => []);
definePageMetadata(computed(() => ({
title: 'Reversi',
icon: 'ph-game-controller ph-bold ph-lg',

View file

@ -34,7 +34,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<MkPagination :pagination="myGamesPagination" :disableAutoLoad="true">
<template #default="{ items }">
<div :class="$style.gamePreviews">
<MkA v-for="g in items" :key="g.id" v-panel :class="[$style.gamePreview, !g.isEnded && $style.gamePreviewActive]" tabindex="-1" :to="`/reversi/g/${g.id}`">
<MkA v-for="g in items" :key="g.id" v-panel :class="[$style.gamePreview, !g.isStarted && !g.isEnded && $style.gamePreviewWaiting, g.isStarted && !g.isEnded && $style.gamePreviewActive]" tabindex="-1" :to="`/reversi/g/${g.id}`">
<div :class="$style.gamePreviewPlayers">
<span v-if="g.winnerId === g.user1Id" style="margin-right: 0.75em; color: var(--accent); font-weight: bold;"><i class="ti ti-trophy"></i></span>
<span v-if="g.winnerId === g.user2Id" style="margin-right: 0.75em; visibility: hidden;"><i class="ti ti-x"></i></span>
@ -45,7 +45,8 @@ SPDX-License-Identifier: AGPL-3.0-only
<span v-if="g.winnerId === g.user2Id" style="margin-left: 0.75em; color: var(--accent); font-weight: bold;"><i class="ti ti-trophy"></i></span>
</div>
<div :class="$style.gamePreviewFooter">
<span v-if="!g.isEnded" :class="$style.gamePreviewStatusActive">{{ i18n.ts._reversi.playing }}</span>
<span v-if="g.isStarted && !g.isEnded" :class="$style.gamePreviewStatusActive">{{ i18n.ts._reversi.playing }}</span>
<span v-else-if="!g.isEnded" :class="$style.gamePreviewStatusWaiting"><MkEllipsis/></span>
<span v-else>{{ i18n.ts._reversi.ended }}</span>
<MkTime style="margin-left: auto; opacity: 0.7;" :time="g.createdAt"/>
</div>
@ -60,7 +61,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<MkPagination :pagination="gamesPagination" :disableAutoLoad="true">
<template #default="{ items }">
<div :class="$style.gamePreviews">
<MkA v-for="g in items" :key="g.id" v-panel :class="[$style.gamePreview, !g.isEnded && $style.gamePreviewActive]" tabindex="-1" :to="`/reversi/g/${g.id}`">
<MkA v-for="g in items" :key="g.id" v-panel :class="[$style.gamePreview, !g.isStarted && !g.isEnded && $style.gamePreviewWaiting, g.isStarted && !g.isEnded && $style.gamePreviewActive]" tabindex="-1" :to="`/reversi/g/${g.id}`">
<div :class="$style.gamePreviewPlayers">
<span v-if="g.winnerId === g.user1Id" style="margin-right: 0.75em; color: var(--accent); font-weight: bold;"><i class="ti ti-trophy"></i></span>
<span v-if="g.winnerId === g.user2Id" style="margin-right: 0.75em; visibility: hidden;"><i class="ti ti-x"></i></span>
@ -71,7 +72,8 @@ SPDX-License-Identifier: AGPL-3.0-only
<span v-if="g.winnerId === g.user2Id" style="margin-left: 0.75em; color: var(--accent); font-weight: bold;"><i class="ti ti-trophy"></i></span>
</div>
<div :class="$style.gamePreviewFooter">
<span v-if="!g.isEnded" :class="$style.gamePreviewStatusActive">{{ i18n.ts._reversi.playing }}</span>
<span v-if="g.isStarted && !g.isEnded" :class="$style.gamePreviewStatusActive">{{ i18n.ts._reversi.playing }}</span>
<span v-else-if="!g.isEnded" :class="$style.gamePreviewStatusWaiting"><MkEllipsis/></span>
<span v-else>{{ i18n.ts._reversi.ended }}</span>
<MkTime style="margin-left: auto; opacity: 0.7;" :time="g.createdAt"/>
</div>
@ -137,7 +139,9 @@ if ($i) {
const connection = useStream().useChannel('reversi');
connection.on('matched', x => {
startGame(x.game);
if (matchingUser.value != null || matchingAny.value) {
startGame(x.game);
}
});
connection.on('invited', invitation => {
@ -153,6 +157,7 @@ if ($i) {
const invitations = ref<Misskey.entities.UserLite[]>([]);
const matchingUser = ref<Misskey.entities.UserLite | null>(null);
const matchingAny = ref<boolean>(false);
const noIrregularRules = ref<boolean>(false);
function startGame(game: Misskey.entities.ReversiGameDetailed) {
matchingUser.value = null;
@ -178,6 +183,7 @@ async function matchHeatbeat() {
} else if (matchingAny.value) {
const res = await misskeyApi('reversi/match', {
userId: null,
noIrregularRules: noIrregularRules.value,
});
if (res != null) {
@ -195,10 +201,22 @@ async function matchUser() {
matchHeatbeat();
}
async function matchAny() {
matchingAny.value = true;
matchHeatbeat();
function matchAny(ev: MouseEvent) {
os.popupMenu([{
text: i18n.ts._reversi.allowIrregularRules,
action: () => {
noIrregularRules.value = false;
matchingAny.value = true;
matchHeatbeat();
},
}, {
text: i18n.ts._reversi.disallowIrregularRules,
action: () => {
noIrregularRules.value = true;
matchingAny.value = true;
matchHeatbeat();
},
}], ev.currentTarget ?? ev.target);
}
function cancelMatching() {
@ -220,12 +238,14 @@ async function accept(user) {
}
}
useInterval(matchHeatbeat, 1000 * 10, { immediate: false, afterMounted: true });
useInterval(matchHeatbeat, 1000 * 5, { immediate: false, afterMounted: true });
onMounted(() => {
misskeyApi('reversi/invitations').then(_invitations => {
invitations.value = _invitations;
});
window.addEventListener('beforeunload', cancelMatching);
});
onDeactivated(() => {
@ -273,6 +293,10 @@ definePageMetadata(computed(() => ({
box-shadow: inset 0 0 8px 0px var(--accent);
}
.gamePreviewWaiting {
box-shadow: inset 0 0 8px 0px var(--warn);
}
.gamePreviewPlayers {
text-align: center;
padding: 16px;
@ -306,6 +330,12 @@ definePageMetadata(computed(() => ({
animation: blink 2s infinite;
}
.gamePreviewStatusWaiting {
color: var(--warn);
font-weight: bold;
animation: blink 2s infinite;
}
.waitingScreen {
text-align: center;
}

View file

@ -7,7 +7,6 @@
import { onUnmounted, Ref, ref, watch } from 'vue';
import { BroadcastChannel } from 'broadcast-channel';
import { defu } from 'defu';
import { $i } from '@/account.js';
import { misskeyApi } from '@/scripts/misskey-api.js';
import { get, set } from '@/scripts/idb-proxy.js';
@ -81,14 +80,37 @@ export class Storage<T extends StateDef> {
this.loaded = this.ready.then(() => this.load());
}
private isPureObject(value: unknown): value is Record<string, unknown> {
private isPureObject(value: unknown): value is Record<string | number | symbol, unknown> {
return typeof value === 'object' && value !== null && !Array.isArray(value);
}
private mergeState<T>(value: T, def: T): T {
/**
* valueにないキーをdefからもらう\
* nullはそのままundefinedはdefの値
**/
private mergeObject<X>(value: X, def: X): X {
if (this.isPureObject(value) && this.isPureObject(def)) {
if (_DEV_) console.log('Merging state. Incoming: ', value, ' Default: ', def);
return defu(value, def) as T;
const result = structuredClone(value) as X;
for (const [k, v] of Object.entries(def) as [keyof X, X[keyof X]][]) {
if (!Object.prototype.hasOwnProperty.call(value, k) || value[k] === undefined) {
result[k] = v;
} else if (this.isPureObject(v) && this.isPureObject(result[k])) {
const child = structuredClone(result[k]) as X[keyof X] & Record<string | number | symbol, unknown>;
result[k] = this.mergeObject<typeof v>(child, v);
}
}
return result;
}
return value;
}
private mergeState<X>(value: X, def: X): X {
if (this.isPureObject(value) && this.isPureObject(def)) {
const merged = this.mergeObject(value, def);
if (_DEV_) console.log('Merging state. Incoming: ', value, ' Default: ', def, ' Result: ', merged);
return merged as X;
}
return value;
}