fix: misskey-js、bubble-game、reversiのビルドをesbuildに統合する (#13600)

* fix: ビルドが遅いパッケージのビルド速度を改善

* dependenciesの整理

* fix ci

* ビルド開始時に古いファイルを消す

* fix ci

* fix ci
This commit is contained in:
おさむのひと 2024-03-30 15:28:19 +09:00 committed by GitHub
parent b35ae97ba7
commit 2a851437ff
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GPG key ID: B5690EEEBB952194
21 changed files with 421 additions and 281 deletions

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@ -5,3 +5,4 @@ node_modules
/jest.config.ts
/test
/test-d
build.js

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@ -1,31 +1,105 @@
import * as esbuild from "esbuild";
import { build } from "esbuild";
import { globSync } from "glob";
import { execa } from "execa";
import fs from "node:fs";
import { fileURLToPath } from "node:url";
import { dirname } from "node:path";
const _filename = fileURLToPath(import.meta.url);
const _dirname = dirname(_filename);
const _package = JSON.parse(fs.readFileSync(_dirname + '/package.json', 'utf-8'));
const entryPoints = globSync("./src/**/**.{ts,tsx}");
/** @type {import('esbuild').BuildOptions} */
const options = {
entryPoints,
minify: true,
outdir: "./built/esm",
target: "es2022",
platform: "browser",
format: "esm",
entryPoints,
minify: process.env.NODE_ENV === 'production',
outdir: "./built",
target: "es2022",
platform: "browser",
format: "esm",
sourcemap: 'linked',
};
if (process.env.WATCH === "true") {
options.watch = {
onRebuild(error, result) {
if (error) {
console.error("watch build failed:", error);
} else {
console.log("watch build succeeded:", result);
}
},
};
// built配下をすべて削除する
fs.rmSync('./built', { recursive: true, force: true });
if (process.argv.map(arg => arg.toLowerCase()).includes("--watch")) {
await watchSrc();
} else {
await buildSrc();
}
build(options).catch((err) => {
process.stderr.write(err.stderr);
process.exit(1);
});
async function buildSrc() {
console.log(`[${_package.name}] start building...`);
await build(options)
.then(it => {
console.log(`[${_package.name}] build succeeded.`);
})
.catch((err) => {
process.stderr.write(err.stderr);
process.exit(1);
});
if (process.env.NODE_ENV === 'production') {
console.log(`[${_package.name}] skip building d.ts because NODE_ENV is production.`);
} else {
await buildDts();
}
console.log(`[${_package.name}] finish building.`);
}
function buildDts() {
return execa(
'tsc',
[
'--project', 'tsconfig.json',
'--outDir', 'built',
'--declaration', 'true',
'--emitDeclarationOnly', 'true',
],
{
stdout: process.stdout,
stderr: process.stderr,
}
);
}
async function watchSrc() {
const plugins = [{
name: 'gen-dts',
setup(build) {
build.onStart(() => {
console.log(`[${_package.name}] detect changed...`);
});
build.onEnd(async result => {
if (result.errors.length > 0) {
console.error(`[${_package.name}] watch build failed:`, result);
return;
}
await buildDts();
});
},
}];
console.log(`[${_package.name}] start watching...`)
const context = await esbuild.context({ ...options, plugins });
await context.watch();
await new Promise((resolve, reject) => {
process.on('SIGHUP', resolve);
process.on('SIGINT', resolve);
process.on('SIGTERM', resolve);
process.on('SIGKILL', resolve);
process.on('uncaughtException', reject);
process.on('exit', resolve);
}).finally(async () => {
await context.dispose();
console.log(`[${_package.name}] finish watching.`);
});
}

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@ -2,24 +2,21 @@
"type": "module",
"name": "misskey-bubble-game",
"version": "0.0.1",
"types": "./built/dts/index.d.ts",
"main": "./built/index.js",
"types": "./built/index.d.ts",
"exports": {
".": {
"import": "./built/esm/index.js",
"types": "./built/dts/index.d.ts"
"import": "./built/index.js",
"types": "./built/index.d.ts"
},
"./*": {
"import": "./built/esm/*",
"types": "./built/dts/*"
"import": "./built/*",
"types": "./built/*"
}
},
"scripts": {
"build": "node ./build.js",
"build:tsc": "npm run tsc",
"tsc": "npm run tsc-esm && npm run tsc-dts",
"tsc-esm": "tsc --outDir built/esm",
"tsc-dts": "tsc --outDir built/dts --declaration true --emitDeclarationOnly true --declarationMap true",
"watch": "nodemon -w src -e ts,js,cjs,mjs,json --exec \"pnpm run build:tsc\"",
"watch": "nodemon -w package.json -e json --exec \"node ./build.js --watch\"",
"eslint": "eslint . --ext .js,.jsx,.ts,.tsx",
"typecheck": "tsc --noEmit",
"lint": "pnpm typecheck && pnpm eslint"
@ -27,21 +24,22 @@
"devDependencies": {
"@misskey-dev/eslint-plugin": "1.0.0",
"@types/matter-js": "0.19.6",
"@types/node": "20.11.5",
"@types/seedrandom": "3.0.8",
"@types/node": "20.11.5",
"@typescript-eslint/eslint-plugin": "7.1.0",
"@typescript-eslint/parser": "7.1.0",
"eslint": "8.57.0",
"nodemon": "3.0.2",
"typescript": "5.3.3"
"execa": "8.0.1",
"typescript": "5.3.3",
"esbuild": "0.19.11",
"glob": "10.3.10"
},
"files": [
"built"
],
"dependencies": {
"esbuild": "0.19.11",
"eventemitter3": "5.0.1",
"glob": "^10.3.10",
"matter-js": "0.19.0",
"seedrandom": "3.0.5"
}

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@ -6,5 +6,9 @@
import { DropAndFusionGame, Mono } from './game.js';
export {
DropAndFusionGame, Mono,
DropAndFusionGame,
};
export type {
Mono,
};

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@ -6,7 +6,7 @@
"moduleResolution": "nodenext",
"declaration": true,
"declarationMap": true,
"sourceMap": true,
"sourceMap": false,
"outDir": "./built/",
"removeComments": true,
"strict": true,