enhance(drop-and-fusion): some tweaks

This commit is contained in:
syuilo 2024-01-12 20:38:04 +09:00
parent 271407312e
commit 0aefebf02a
4 changed files with 8 additions and 6 deletions

1
locales/index.d.ts vendored
View File

@ -1201,6 +1201,7 @@ export interface Locale {
"replaying": string;
"ranking": string;
"lastNDays": string;
"backToTitle": string;
"_bubbleGame": {
"howToPlay": string;
"_howToPlay": {

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@ -1198,6 +1198,7 @@ replay: "リプレイ"
replaying: "リプレイ中"
ranking: "ランキング"
lastNDays: "直近{n}日"
backToTitle: "タイトルへ"
_bubbleGame:
howToPlay: "遊び方"

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@ -16,7 +16,7 @@ import * as os from '@/os.js';
const props = withDefaults(defineProps<{
x: number;
y: number;
value?: number;
value?: number | string;
}>(), {
value: 1,
});

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@ -98,7 +98,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<div v-if="isGameOver" :class="$style.frame">
<div :class="$style.frameInner">
<div class="_buttonsCenter">
<MkButton primary rounded @click="backToTitle">{{ i18n.ts.done }}</MkButton>
<MkButton primary rounded @click="backToTitle">{{ i18n.ts.backToTitle }}</MkButton>
<MkButton primary rounded @click="replay">{{ i18n.ts.showReplay }}</MkButton>
<MkButton primary rounded @click="share">{{ i18n.ts.share }}</MkButton>
<MkButton rounded @click="exportLog">Copy replay data</MkButton>
@ -953,9 +953,8 @@ async function share() {
const file = await uploading;
if (!file) return;
os.post({
initialText: `#BubbleGame
MODE: ${props.gameMode}
SCORE: ${score.value.toLocaleString()} (MAX CHAIN: ${maxCombo.value})`,
initialText: `#BubbleGame (${props.gameMode})
SCORE: ${score.value.toLocaleString()}${props.gameMode === 'yen' ? '円' : 'pt'}`,
initialFiles: [file],
instant: true,
});
@ -986,6 +985,7 @@ function attachGameEvents() {
sound.playUrl('/client-assets/drop-and-fusion/hold.mp3', {
volume: 0.5 * sfxVolume.value,
playbackRate: replayPlaybackRate.value,
});
});
@ -1024,7 +1024,7 @@ function attachGameEvents() {
const domX = rect.left + (x * viewScale);
const domY = rect.top + (y * viewScale);
os.popup(MkRippleEffect, { x: domX, y: domY }, {}, 'end');
os.popup(MkPlusOneEffect, { x: domX, y: domY, value: scoreDelta }, {}, 'end');
os.popup(MkPlusOneEffect, { x: domX, y: domY, value: scoreDelta + (props.gameMode === 'yen' ? '円' : '') }, {}, 'end');
});
game.addListener('monoAdded', (mono) => {