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2 changed files with 1 additions and 12 deletions

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@ -214,14 +214,6 @@ on their side do so. For example, rather than an NPC making a dexterity check in
attempt to trip a player character, the player themselves makes a dexterity check
in opposition to avoid falling.
## Advantage and Disadvantage
Some circumstances put a character at either an advantage or disadvantage.
For example, having fallen to the ground would put a character at a disadvantage when it comes to defending themselves,
or being in a stance ready to defend themselves would put them at an advantage.
When a character has advantage on a skill check, add a bonus of `+4` to their roll.
When a character has disadvantage, subtract a penalty of `-4`.
# Combat
Combat is initiated when there is to be physical conflict between opposing parties.
Combat takes place in rounds that are equal to roughly 10 seconds of time.
@ -286,7 +278,7 @@ When a player character is attacked, they may choose to either:
- Attempt a dexterity check in order to dodge
- Deliberately take the hit and retaliate with an attack
If a character is currently in a defense stance, they get advantage on their
If a character is currently in a defense stance, they get a bonus of `+4` to their
attempt to dodge or retaliate and are taken out of their defense stance until they
take a turn to re-enter it.

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@ -24,6 +24,3 @@ cd .deploy && git add --all && git commit -m "Publishing to rendered (deploy.sh)
echo "Pushing to github"
git push --all
echo "Pulling changes on server"
ssh hazelnut.dev ./update-site.sh