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Author | SHA1 | Date |
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Hazel Layne Aranda | b03a7d9198 | |
Hazel Layne Aranda | d4ffc48028 |
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@ -214,6 +214,14 @@ on their side do so. For example, rather than an NPC making a dexterity check in
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attempt to trip a player character, the player themselves makes a dexterity check
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in opposition to avoid falling.
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## Advantage and Disadvantage
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Some circumstances put a character at either an advantage or disadvantage.
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For example, having fallen to the ground would put a character at a disadvantage when it comes to defending themselves,
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or being in a stance ready to defend themselves would put them at an advantage.
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When a character has advantage on a skill check, add a bonus of `+4` to their roll.
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When a character has disadvantage, subtract a penalty of `-4`.
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# Combat
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Combat is initiated when there is to be physical conflict between opposing parties.
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Combat takes place in rounds that are equal to roughly 10 seconds of time.
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@ -278,7 +286,7 @@ When a player character is attacked, they may choose to either:
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- Attempt a dexterity check in order to dodge
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- Deliberately take the hit and retaliate with an attack
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If a character is currently in a defense stance, they get a bonus of `+4` to their
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If a character is currently in a defense stance, they get advantage on their
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attempt to dodge or retaliate and are taken out of their defense stance until they
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take a turn to re-enter it.
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