From 70dc3a448deb884c64441d82b6615ffc1880d986 Mon Sep 17 00:00:00 2001
From: Hazel Aranda 24
(20 + (14 - 10)
).
Some circumstances put a character at either an advantage or disadvantage. +For example, having fallen to the ground would put a character at a disadvantage when it comes to defending themselves, +or being in a stance ready to defend themselves would put them at an advantage.
+When a character has advantage on a skill check, add a bonus of +4
to their roll.
+When a character has disadvantage, subtract a penalty of -4
.
Combat is initiated when there is to be physical conflict between opposing parties. Combat takes place in rounds that are equal to roughly 10 seconds of time.
@@ -384,7 +394,7 @@ and a combat action must be spent to reload it, consuming a pack of the requisitIf a character is currently in a defense stance, they get a bonus of +4
to their
+
If a character is currently in a defense stance, they get advantage on their attempt to dodge or retaliate and are taken out of their defense stance until they take a turn to re-enter it.