diff --git a/content/tabletop/glog-chemist.md b/content/tabletop/glog-chemist.md
deleted file mode 100644
index a5e8336..0000000
--- a/content/tabletop/glog-chemist.md
+++ /dev/null
@@ -1,72 +0,0 @@
-+++
-title = "GLoG Class: Mad Chemist"
-description = "A class based on the mixing and application of chemical concoctions."
-date = 2021-01-22
-draft = true
-+++
-
-
-
-Starting Equipment
-
-- 3 Vials each of 3 Chemicals
-- 9x Syringes each of 3 Chemicals
-- Chemistry Set
-- Labcoat
-- Goggles
-
-
-{% table() %}
-| d3 | Starting Skills |
-| --: | --- |
-| 1 | Drugs |
-| 2 | Chemicals |
-| 3 | Explosives |
-{% end %}
-
-
-
-{% table() %}
-| | Abilites |
-| --- | --- |
-| A | Portable Chemistry |
-| A | Chemical Warfare |
-| B | Chemical Analysis |
-| C | Explosive Delivery |
-| D | Oozes |
-{% end %}
-
-## Portable Chemistry
-
-## Chemical Warfare
-
-You can utilize a chemical as a regular attack in one of three ways.
-
-A single syringe loaded with a chemical can be injected into a target as a melee attack.
-The target get a modifier of `-2` to any save they can make against the effects of the chemical.
-
-The chemical inside a single vial may be splashed out in a conical area with a range of `10'`, emptying it.
-Make an attack roll against all in the targeted area.
-Those hit get a modifier of `+2` to any save they can make against the effects of the chemical.
-
-A single vial filled with a chemical may be thrown at a single target as a ranged attack with a range of `20'`.
-The target takes `1d4` damage in addition to the effects of the chemical.
-The vial is destroyed regardless of if it hits or misses the target.
-
-## Chemical Analysis
-
-## Explosive Delivery
-
-You can throw vials in a manner that they will explode on impact,
-inflicting `1d6` damage to the target directly hit with the vial,
-inflicting `1d4` damage to any within a `5'` radius,
-and inflicting the effects of the chemical on any within a `10'` radius.
-
-Those not directly hit with the vial get a modifier of `+2` to any save they can make against the effects of the chemical.
-
-## Oozes
-
-You can use vials of chemicals in order to create a living ooze with the properties of all chemicals used.
-The total number of vials used determines the total health, roll `1d8` for each vial used.
-Its attacks inflict the effect of all chemicals used on the target.
-It will follow two-word commands only from you.