diff --git a/content/tabletop/glog-chemist.md b/content/tabletop/glog-chemist.md deleted file mode 100644 index a5e8336..0000000 --- a/content/tabletop/glog-chemist.md +++ /dev/null @@ -1,72 +0,0 @@ -+++ -title = "GLoG Class: Mad Chemist" -description = "A class based on the mixing and application of chemical concoctions." -date = 2021-01-22 -draft = true -+++ - -
-
-Starting Equipment - -- 3 Vials each of 3 Chemicals -- 9x Syringes each of 3 Chemicals -- Chemistry Set -- Labcoat -- Goggles -
- -{% table() %} -| d3 | Starting Skills | -| --: | --- | -| 1 | Drugs | -| 2 | Chemicals | -| 3 | Explosives | -{% end %} - -
- -{% table() %} -| | Abilites | -| --- | --- | -| A | Portable Chemistry | -| A | Chemical Warfare | -| B | Chemical Analysis | -| C | Explosive Delivery | -| D | Oozes | -{% end %} - -## Portable Chemistry - -## Chemical Warfare - -You can utilize a chemical as a regular attack in one of three ways. - -A single syringe loaded with a chemical can be injected into a target as a melee attack. -The target get a modifier of `-2` to any save they can make against the effects of the chemical. - -The chemical inside a single vial may be splashed out in a conical area with a range of `10'`, emptying it. -Make an attack roll against all in the targeted area. -Those hit get a modifier of `+2` to any save they can make against the effects of the chemical. - -A single vial filled with a chemical may be thrown at a single target as a ranged attack with a range of `20'`. -The target takes `1d4` damage in addition to the effects of the chemical. -The vial is destroyed regardless of if it hits or misses the target. - -## Chemical Analysis - -## Explosive Delivery - -You can throw vials in a manner that they will explode on impact, -inflicting `1d6` damage to the target directly hit with the vial, -inflicting `1d4` damage to any within a `5'` radius, -and inflicting the effects of the chemical on any within a `10'` radius. - -Those not directly hit with the vial get a modifier of `+2` to any save they can make against the effects of the chemical. - -## Oozes - -You can use vials of chemicals in order to create a living ooze with the properties of all chemicals used. -The total number of vials used determines the total health, roll `1d8` for each vial used. -Its attacks inflict the effect of all chemicals used on the target. -It will follow two-word commands only from you.