Gotta move
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8 changed files with 218 additions and 123 deletions
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@ -8,8 +8,8 @@ uniform sampler2D texture;
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uniform vec2 screen_resolution;
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uniform vec2 curvature = vec2(3.0, 3.0);
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uniform vec2 scanline_opacity = vec2(1.0, 1.0);
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uniform float brightness = 3.0;
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uniform vec2 scanline_opacity = vec2(0.5, 0.5);
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uniform float brightness = 2.0;
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out vec4 f_color;
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assets/textures/backgrounds/grass-hills.png
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assets/textures/backgrounds/grass-hills.png
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assets/textures/tiles/atlas
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assets/textures/tiles/atlas
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