25 lines
		
	
	
	
		
			491 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
	
		
			491 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
| extends Area2D
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| 
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| export var ship_path: NodePath
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| export var energy_usage: float
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| export var min_energy: float
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| 
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| onready var ship: Node = get_node(ship_path)
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| 
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| var active = false
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| 
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| func activate():
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| 	if ship.energy > min_energy:
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| 		active = true
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| 		$Static.visible = true
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| 		$Shape.disabled = false
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| 
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| func deactivate():
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| 	active = false
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| 	$Static.visible = false
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| 	$Shape.disabled = true
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| 
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| func _physics_process(delta):
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| 	if active:
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| 		if !ship.set_energy(ship.energy - energy_usage * delta):
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| 			deactivate()
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