[gd_scene load_steps=4 format=2] [ext_resource path="res://splash.png" type="Texture" id=1] [ext_resource path="res://TestScene.tscn" type="PackedScene" id=2] [sub_resource type="GDScript" id=1] script/source = "extends TextureRect export var start_scene: PackedScene func _on_timeout(): get_tree().change_scene_to(start_scene) " [node name="Splash" type="TextureRect"] anchor_right = 1.0 anchor_bottom = 1.0 texture = ExtResource( 1 ) script = SubResource( 1 ) __meta__ = { "_edit_use_anchors_": false } start_scene = ExtResource( 2 ) [node name="Timer" type="Timer" parent="."] wait_time = 2.0 one_shot = true autostart = true [connection signal="timeout" from="Timer" to="." method="_on_timeout"]