[gd_scene load_steps=4 format=2] [ext_resource path="res://objects/ships/Disky.tscn" type="PackedScene" id=1] [ext_resource path="res://objects/ships/Quills.tscn" type="PackedScene" id=2] [sub_resource type="GDScript" id=1] script/source = "extends Node2D func _process(delta): if Input.is_action_just_pressed(\"debug_reset\"): get_tree().change_scene(\"res://scenes/TestScene.tscn\") " [node name="TestScene" type="Node2D"] script = SubResource( 1 ) [node name="Quills" parent="." instance=ExtResource( 2 )] position = Vector2( 106.783, 173.39 ) player_number = "player_2" [node name="Disky" parent="." instance=ExtResource( 1 )] position = Vector2( 210.244, 143.66 )