This commit is contained in:
/nick haya 2022-02-17 09:43:38 +08:00
parent d2be0d9e2b
commit 6c36023d5d
3 changed files with 4 additions and 4 deletions

View file

@ -92,4 +92,4 @@ file(REMOVE_RECURSE "${BUILD_DIRECTORY}/SDL2_gpu.lib")
file(REMOVE_RECURSE "${BUILD_DIRECTORY}/soloud_static.lib") file(REMOVE_RECURSE "${BUILD_DIRECTORY}/soloud_static.lib")
file(REMOVE_RECURSE "${BUILD_DIRECTORY}/libmodplug.lib") file(REMOVE_RECURSE "${BUILD_DIRECTORY}/libmodplug.lib")
# :) # :)

View file

@ -53,8 +53,8 @@ class ExampleState : public sdfml::sdState {
if (sdfml::key_just_pressed(SDL_SCANCODE_R)) if (sdfml::key_just_pressed(SDL_SCANCODE_R))
sdfml::switchState(this); sdfml::switchState(this);
bg1.scale.x = sin(sdfml::elapsed/100); bg1.scale.x = sin(sdfml::elapsed);
bg1.scale.y = cos(sdfml::elapsed/100); bg1.scale.y = cos(sdfml::elapsed);
bg1.screenCenter(); bg1.screenCenter();

View file

@ -543,7 +543,7 @@ namespace sdfml {
float elapsedMS = (float)(end - start) / SDL_GetPerformanceFrequency() * 1000.0f; float elapsedMS = (float)(end - start) / SDL_GetPerformanceFrequency() * 1000.0f;
elapsed += 1; elapsed = SDL_GetTicks()/1000.0f;
SDL_Delay(floor((1000.0f/FRAMERATE) - elapsedMS)); SDL_Delay(floor((1000.0f/FRAMERATE) - elapsedMS));