experimental...............................

lua support! :)
This commit is contained in:
/nick haya 2022-02-19 14:55:48 +08:00
parent 0be41fede1
commit 5a41eeef4f
14 changed files with 31123 additions and 18 deletions

3
.gitignore vendored
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@ -11,4 +11,5 @@ lib/x86/*.txt
bin/*.exe
bin/*.dll
bin/log.txt
bin/conf.toml
bin/conf.toml
compile_flags.txt

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@ -11,6 +11,8 @@ set(OUT2_INCLUDE_DIRS "${CMAKE_CURRENT_LIST_DIR}/src/SoLoud/MIDI/")
set(OUT3_INCLUDE_DIRS "${CMAKE_CURRENT_LIST_DIR}/src/toml/")
set(OUT4_INCLUDE_DIRS "${CMAKE_CURRENT_LIST_DIR}/src/sdfml/")
set(OUT5_INCLUDE_DIRS "${CMAKE_CURRENT_LIST_DIR}/src/SDL_gpu/")
set(OUT6_INCLUDE_DIRS "${CMAKE_CURRENT_LIST_DIR}/src/lua/lua/")
set(OUT7_INCLUDE_DIRS "${CMAKE_CURRENT_LIST_DIR}/src/lua/")
option(PREFER_MODPLUG "Use libmodplug api instead of libopenmpt for module playback" ON)
@ -23,7 +25,7 @@ endif ()
# Support both 32 and 64 bit builds
# Someone make a pull request to support MingW
# Way to lazy to do that right now
set(MAIN_LIBRARIES "${MAIN_LIBRARIES_E}/SDL2_gpu.lib;${MAIN_LIBRARIES_E}/libmodplug.lib;${MAIN_LIBRARIES_E}/soloud_static.lib;${MAIN_LIBRARIES_E}/SDL2.lib;${MAIN_LIBRARIES_E}/SDL2_ttf.lib")
set(MAIN_LIBRARIES "${MAIN_LIBRARIES_E}/luajit.lib;${MAIN_LIBRARIES_E}/lua51.lib;${MAIN_LIBRARIES_E}/SDL2_gpu.lib;${MAIN_LIBRARIES_E}/libmodplug.lib;${MAIN_LIBRARIES_E}/soloud_static.lib;${MAIN_LIBRARIES_E}/SDL2.lib;${MAIN_LIBRARIES_E}/SDL2_ttf.lib")
# strip it all
string(STRIP "${MAIN_LIBRARIES}" MAIN_LIBRARIES)
@ -35,6 +37,8 @@ include_directories(${OUT2_INCLUDE_DIRS})
include_directories(${OUT3_INCLUDE_DIRS})
include_directories(${OUT4_INCLUDE_DIRS})
include_directories(${OUT5_INCLUDE_DIRS})
include_directories(${OUT6_INCLUDE_DIRS})
include_directories(${OUT7_INCLUDE_DIRS})
include_directories(${CMAKE_CURRENT_LIST_DIR}/src)
# add EVERY FUCKING source file to SOURCES
@ -53,6 +57,8 @@ FILE(GLOB SOURCES "${CMAKE_CURRENT_LIST_DIR}/src/*.cpp"
"${CMAKE_CURRENT_LIST_DIR}/src/sdfml/*.cpp"
"${CMAKE_CURRENT_LIST_DIR}/src/sdfml/*.hpp"
"${CMAKE_CURRENT_LIST_DIR}/src/SDL_gpu/*.h"
"${CMAKE_CURRENT_LIST_DIR}/src/lua/*.hpp"
"${CMAKE_CURRENT_LIST_DIR}/src/lua/lua/*.h"
)
# set c++ std to 17
@ -91,6 +97,8 @@ file(REMOVE_RECURSE "${BUILD_DIRECTORY}/SDL2test.lib")
file(REMOVE_RECURSE "${BUILD_DIRECTORY}/SDL2_gpu.lib")
file(REMOVE_RECURSE "${BUILD_DIRECTORY}/soloud_static.lib")
file(REMOVE_RECURSE "${BUILD_DIRECTORY}/libmodplug.lib")
file(REMOVE_RECURSE "${BUILD_DIRECTORY}/lua51.lib")
file(REMOVE_RECURSE "${BUILD_DIRECTORY}/luajit.lib")
if (PREFER_MODPLUG)
file(REMOVE_RECURSE "${BUILD_DIRECTORY}/libopenmpt.dll")

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@ -50,22 +50,6 @@ class ExampleState : public sdfml::sdState {
example.y -= 1;
if (sdfml::key_pressed(SDL_SCANCODE_DOWN))
example.y += 1;
if (sdfml::key_pressed(SDL_SCANCODE_A))
sdfml::camera.x -= 1;
if (sdfml::key_pressed(SDL_SCANCODE_D))
sdfml::camera.x += 1;
if (sdfml::key_pressed(SDL_SCANCODE_W))
sdfml::camera.y -= 1;
if (sdfml::key_pressed(SDL_SCANCODE_S))
sdfml::camera.y += 1;
if (sdfml::key_pressed(SDL_SCANCODE_J))
sdfml::camera.zoom_x -= 0.1;
if (sdfml::key_pressed(SDL_SCANCODE_L))
sdfml::camera.zoom_x += 0.1;
if (sdfml::key_pressed(SDL_SCANCODE_K))
sdfml::camera.zoom_y -= 0.1;
if (sdfml::key_pressed(SDL_SCANCODE_I))
sdfml::camera.zoom_y += 0.1;
if (sdfml::key_just_pressed(SDL_SCANCODE_R))
sdfml::switchState(this);

55
src/lua/config.hpp Normal file
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@ -0,0 +1,55 @@
// The MIT License (MIT)
// Copyright (c) 2013-2020 Rapptz, ThePhD and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// This file was generated with a script.
// Generated 2022-02-19 05:39:55.556737 UTC
// This header was generated with sol (revision )
// https://github.com/ThePhD/sol2
#ifndef SOL_SINGLE_CONFIG_HPP
#define SOL_SINGLE_CONFIG_HPP
// beginning of sol/config.hpp
/* Base, empty configuration file!
To override, place a file in your include paths of the form:
. (your include path here)
| sol (directory, or equivalent)
| config.hpp (your config.hpp file)
So that when sol2 includes the file
#include <sol/config.hpp>
it gives you the configuration values you desire. Configuration values can be
seen in the safety.rst of the doc/src, or at
https://sol2.readthedocs.io/en/latest/safety.html ! You can also pass them through
the build system, or the command line options of your compiler.
*/
#define SOL_LUAJIT
// end of sol/config.hpp
#endif // SOL_SINGLE_CONFIG_HPP

1310
src/lua/forward.hpp Normal file

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161
src/lua/lua/lauxlib.h Normal file
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@ -0,0 +1,161 @@
/*
** $Id: lauxlib.h,v 1.88.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "lua.h"
/* extra error code for `luaL_load' */
#define LUA_ERRFILE (LUA_ERRERR+1)
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
const luaL_Reg *l, int nup);
LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
const luaL_Reg *l);
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname);
LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
const char *const lst[]);
/* pre-defined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename);
LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz,
const char *name);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
const char *r);
LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
const char *fname, int szhint);
/* From Lua 5.2. */
LUALIB_API int luaL_fileresult(lua_State *L, int stat, const char *fname);
LUALIB_API int luaL_execresult(lua_State *L, int stat);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API void luaL_traceback (lua_State *L, lua_State *L1, const char *msg,
int level);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
int sizehint);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_argcheck(L, cond,numarg,extramsg) \
((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
/* From Lua 5.2. */
#define luaL_newlibtable(L, l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L, l) (luaL_newlibtable(L, l), luaL_setfuncs(L, l, 0))
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
typedef struct luaL_Buffer {
char *p; /* current position in buffer */
int lvl; /* number of strings in the stack (level) */
lua_State *L;
char buffer[LUAL_BUFFERSIZE];
} luaL_Buffer;
#define luaL_addchar(B,c) \
((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \
(*(B)->p++ = (char)(c)))
/* compatibility only */
#define luaL_putchar(B,c) luaL_addchar(B,c)
#define luaL_addsize(B,n) ((B)->p += (n))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
/* }====================================================== */
#endif

402
src/lua/lua/lua.h Normal file
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@ -0,0 +1,402 @@
/*
** $Id: lua.h,v 1.218.1.5 2008/08/06 13:30:12 roberto Exp $
** Lua - An Extensible Extension Language
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#include <stdarg.h>
#include <stddef.h>
#include "luaconf.h"
#define LUA_VERSION "Lua 5.1"
#define LUA_RELEASE "Lua 5.1.4"
#define LUA_VERSION_NUM 501
#define LUA_COPYRIGHT "Copyright (C) 1994-2008 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
/* mark for precompiled code (`<esc>Lua') */
#define LUA_SIGNATURE "\033Lua"
/* option for multiple returns in `lua_pcall' and `lua_call' */
#define LUA_MULTRET (-1)
/*
** pseudo-indices
*/
#define LUA_REGISTRYINDEX (-10000)
#define LUA_ENVIRONINDEX (-10001)
#define LUA_GLOBALSINDEX (-10002)
#define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i))
/* thread status */
#define LUA_OK 0
#define LUA_YIELD 1
#define LUA_ERRRUN 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRERR 5
typedef struct lua_State lua_State;
typedef int (*lua_CFunction) (lua_State *L);
/*
** functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud);
/*
** prototype for memory-allocation functions
*/
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
/*
** basic types
*/
#define LUA_TNONE (-1)
#define LUA_TNIL 0
#define LUA_TBOOLEAN 1
#define LUA_TLIGHTUSERDATA 2
#define LUA_TNUMBER 3
#define LUA_TSTRING 4
#define LUA_TTABLE 5
#define LUA_TFUNCTION 6
#define LUA_TUSERDATA 7
#define LUA_TTHREAD 8
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/*
** generic extra include file
*/
#if defined(LUA_USER_H)
#include LUA_USER_H
#endif
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/*
** state manipulation
*/
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
LUA_API void (lua_close) (lua_State *L);
LUA_API lua_State *(lua_newthread) (lua_State *L);
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
/*
** basic stack manipulation
*/
LUA_API int (lua_gettop) (lua_State *L);
LUA_API void (lua_settop) (lua_State *L, int idx);
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
LUA_API void (lua_remove) (lua_State *L, int idx);
LUA_API void (lua_insert) (lua_State *L, int idx);
LUA_API void (lua_replace) (lua_State *L, int idx);
LUA_API int (lua_checkstack) (lua_State *L, int sz);
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
/*
** access functions (stack -> C)
*/
LUA_API int (lua_isnumber) (lua_State *L, int idx);
LUA_API int (lua_isstring) (lua_State *L, int idx);
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
LUA_API int (lua_type) (lua_State *L, int idx);
LUA_API const char *(lua_typename) (lua_State *L, int tp);
LUA_API int (lua_equal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_lessthan) (lua_State *L, int idx1, int idx2);
LUA_API lua_Number (lua_tonumber) (lua_State *L, int idx);
LUA_API lua_Integer (lua_tointeger) (lua_State *L, int idx);
LUA_API int (lua_toboolean) (lua_State *L, int idx);
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
LUA_API size_t (lua_objlen) (lua_State *L, int idx);
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
/*
** push functions (C -> stack)
*/
LUA_API void (lua_pushnil) (lua_State *L);
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
LUA_API void (lua_pushlstring) (lua_State *L, const char *s, size_t l);
LUA_API void (lua_pushstring) (lua_State *L, const char *s);
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
va_list argp);
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
LUA_API void (lua_pushboolean) (lua_State *L, int b);
LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
LUA_API int (lua_pushthread) (lua_State *L);
/*
** get functions (Lua -> stack)
*/
LUA_API void (lua_gettable) (lua_State *L, int idx);
LUA_API void (lua_getfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_rawget) (lua_State *L, int idx);
LUA_API void (lua_rawgeti) (lua_State *L, int idx, int n);
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
LUA_API void (lua_getfenv) (lua_State *L, int idx);
/*
** set functions (stack -> Lua)
*/
LUA_API void (lua_settable) (lua_State *L, int idx);
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_rawset) (lua_State *L, int idx);
LUA_API void (lua_rawseti) (lua_State *L, int idx, int n);
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
LUA_API int (lua_setfenv) (lua_State *L, int idx);
/*
** `load' and `call' functions (load and run Lua code)
*/
LUA_API void (lua_call) (lua_State *L, int nargs, int nresults);
LUA_API int (lua_pcall) (lua_State *L, int nargs, int nresults, int errfunc);
LUA_API int (lua_cpcall) (lua_State *L, lua_CFunction func, void *ud);
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
const char *chunkname);
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data);
/*
** coroutine functions
*/
LUA_API int (lua_yield) (lua_State *L, int nresults);
LUA_API int (lua_resume) (lua_State *L, int narg);
LUA_API int (lua_status) (lua_State *L);
/*
** garbage-collection function and options
*/
#define LUA_GCSTOP 0
#define LUA_GCRESTART 1
#define LUA_GCCOLLECT 2
#define LUA_GCCOUNT 3
#define LUA_GCCOUNTB 4
#define LUA_GCSTEP 5
#define LUA_GCSETPAUSE 6
#define LUA_GCSETSTEPMUL 7
#define LUA_GCISRUNNING 9
LUA_API int (lua_gc) (lua_State *L, int what, int data);
/*
** miscellaneous functions
*/
LUA_API int (lua_error) (lua_State *L);
LUA_API int (lua_next) (lua_State *L, int idx);
LUA_API void (lua_concat) (lua_State *L, int n);
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define lua_pop(L,n) lua_settop(L, -(n)-1)
#define lua_newtable(L) lua_createtable(L, 0, 0)
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
#define lua_strlen(L,i) lua_objlen(L, (i))
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) \
lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
#define lua_setglobal(L,s) lua_setfield(L, LUA_GLOBALSINDEX, (s))
#define lua_getglobal(L,s) lua_getfield(L, LUA_GLOBALSINDEX, (s))
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
/*
** compatibility macros and functions
*/
#define lua_open() luaL_newstate()
#define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX)
#define lua_getgccount(L) lua_gc(L, LUA_GCCOUNT, 0)
#define lua_Chunkreader lua_Reader
#define lua_Chunkwriter lua_Writer
/* hack */
LUA_API void lua_setlevel (lua_State *from, lua_State *to);
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
** Event codes
*/
#define LUA_HOOKCALL 0
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILRET 4
/*
** Event masks
*/
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
#define LUA_MASKRET (1 << LUA_HOOKRET)
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
typedef struct lua_Debug lua_Debug; /* activation record */
/* Functions to be called by the debuger in specific events */
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n);
LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n);
LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook lua_gethook (lua_State *L);
LUA_API int lua_gethookmask (lua_State *L);
LUA_API int lua_gethookcount (lua_State *L);
/* From Lua 5.2. */
LUA_API void *lua_upvalueid (lua_State *L, int idx, int n);
LUA_API void lua_upvaluejoin (lua_State *L, int idx1, int n1, int idx2, int n2);
LUA_API int lua_loadx (lua_State *L, lua_Reader reader, void *dt,
const char *chunkname, const char *mode);
LUA_API const lua_Number *lua_version (lua_State *L);
LUA_API void lua_copy (lua_State *L, int fromidx, int toidx);
LUA_API lua_Number lua_tonumberx (lua_State *L, int idx, int *isnum);
LUA_API lua_Integer lua_tointegerx (lua_State *L, int idx, int *isnum);
/* From Lua 5.3. */
LUA_API int lua_isyieldable (lua_State *L);
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) `global', `local', `field', `method' */
const char *what; /* (S) `Lua', `C', `main', `tail' */
const char *source; /* (S) */
int currentline; /* (l) */
int nups; /* (u) number of upvalues */
int linedefined; /* (S) */
int lastlinedefined; /* (S) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
int i_ci; /* active function */
};
/* }====================================================================== */
/******************************************************************************
* Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#endif

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// C++ wrapper for LuaJIT header files.
extern "C" {
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "luajit.h"
}

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/*
** Configuration header.
** Copyright (C) 2005-2017 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef luaconf_h
#define luaconf_h
#ifndef WINVER
#define WINVER 0x0501
#endif
#include <limits.h>
#include <stddef.h>
/* Default path for loading Lua and C modules with require(). */
#if defined(_WIN32)
/*
** In Windows, any exclamation mark ('!') in the path is replaced by the
** path of the directory of the executable file of the current process.
*/
#define LUA_LDIR "!\\lua\\"
#define LUA_CDIR "!\\"
#define LUA_PATH_DEFAULT \
".\\?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;"
#define LUA_CPATH_DEFAULT \
".\\?.dll;" LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll"
#else
/*
** Note to distribution maintainers: do NOT patch the following lines!
** Please read ../doc/install.html#distro and pass PREFIX=/usr instead.
*/
#ifndef LUA_MULTILIB
#define LUA_MULTILIB "lib"
#endif
#ifndef LUA_LMULTILIB
#define LUA_LMULTILIB "lib"
#endif
#define LUA_LROOT "/usr/local"
#define LUA_LUADIR "/lua/5.1/"
#define LUA_LJDIR "/luajit-2.1.0-beta3/"
#ifdef LUA_ROOT
#define LUA_JROOT LUA_ROOT
#define LUA_RLDIR LUA_ROOT "/share" LUA_LUADIR
#define LUA_RCDIR LUA_ROOT "/" LUA_MULTILIB LUA_LUADIR
#define LUA_RLPATH ";" LUA_RLDIR "?.lua;" LUA_RLDIR "?/init.lua"
#define LUA_RCPATH ";" LUA_RCDIR "?.so"
#else
#define LUA_JROOT LUA_LROOT
#define LUA_RLPATH
#define LUA_RCPATH
#endif
#define LUA_JPATH ";" LUA_JROOT "/share" LUA_LJDIR "?.lua"
#define LUA_LLDIR LUA_LROOT "/share" LUA_LUADIR
#define LUA_LCDIR LUA_LROOT "/" LUA_LMULTILIB LUA_LUADIR
#define LUA_LLPATH ";" LUA_LLDIR "?.lua;" LUA_LLDIR "?/init.lua"
#define LUA_LCPATH1 ";" LUA_LCDIR "?.so"
#define LUA_LCPATH2 ";" LUA_LCDIR "loadall.so"
#define LUA_PATH_DEFAULT "./?.lua" LUA_JPATH LUA_LLPATH LUA_RLPATH
#define LUA_CPATH_DEFAULT "./?.so" LUA_LCPATH1 LUA_RCPATH LUA_LCPATH2
#endif
/* Environment variable names for path overrides and initialization code. */
#define LUA_PATH "LUA_PATH"
#define LUA_CPATH "LUA_CPATH"
#define LUA_INIT "LUA_INIT"
/* Special file system characters. */
#if defined(_WIN32)
#define LUA_DIRSEP "\\"
#else
#define LUA_DIRSEP "/"
#endif
#define LUA_PATHSEP ";"
#define LUA_PATH_MARK "?"
#define LUA_EXECDIR "!"
#define LUA_IGMARK "-"
#define LUA_PATH_CONFIG \
LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n" \
LUA_EXECDIR "\n" LUA_IGMARK "\n"
/* Quoting in error messages. */
#define LUA_QL(x) "'" x "'"
#define LUA_QS LUA_QL("%s")
/* Various tunables. */
#define LUAI_MAXSTACK 65500 /* Max. # of stack slots for a thread (<64K). */
#define LUAI_MAXCSTACK 8000 /* Max. # of stack slots for a C func (<10K). */
#define LUAI_GCPAUSE 200 /* Pause GC until memory is at 200%. */
#define LUAI_GCMUL 200 /* Run GC at 200% of allocation speed. */
#define LUA_MAXCAPTURES 32 /* Max. pattern captures. */
/* Configuration for the frontend (the luajit executable). */
#if defined(luajit_c)
#define LUA_PROGNAME "luajit" /* Fallback frontend name. */
#define LUA_PROMPT "> " /* Interactive prompt. */
#define LUA_PROMPT2 ">> " /* Continuation prompt. */
#define LUA_MAXINPUT 512 /* Max. input line length. */
#endif
/* Note: changing the following defines breaks the Lua 5.1 ABI. */
#define LUA_INTEGER ptrdiff_t
#define LUA_IDSIZE 60 /* Size of lua_Debug.short_src. */
/*
** Size of lauxlib and io.* on-stack buffers. Weird workaround to avoid using
** unreasonable amounts of stack space, but still retain ABI compatibility.
** Blame Lua for depending on BUFSIZ in the ABI, blame **** for wrecking it.
*/
#define LUAL_BUFFERSIZE (BUFSIZ > 16384 ? 8192 : BUFSIZ)
/* The following defines are here only for compatibility with luaconf.h
** from the standard Lua distribution. They must not be changed for LuaJIT.
*/
#define LUA_NUMBER_DOUBLE
#define LUA_NUMBER double
#define LUAI_UACNUMBER double
#define LUA_NUMBER_SCAN "%lf"
#define LUA_NUMBER_FMT "%.14g"
#define lua_number2str(s, n) sprintf((s), LUA_NUMBER_FMT, (n))
#define LUAI_MAXNUMBER2STR 32
#define LUA_INTFRMLEN "l"
#define LUA_INTFRM_T long
/* Linkage of public API functions. */
#if defined(LUA_BUILD_AS_DLL)
#if defined(LUA_CORE) || defined(LUA_LIB)
#define LUA_API __declspec(dllexport)
#else
#define LUA_API __declspec(dllimport)
#endif
#else
#define LUA_API extern
#endif
#define LUALIB_API LUA_API
/* Support for internal assertions. */
#if defined(LUA_USE_ASSERT) || defined(LUA_USE_APICHECK)
#include <assert.h>
#endif
#ifdef LUA_USE_ASSERT
#define lua_assert(x) assert(x)
#endif
#ifdef LUA_USE_APICHECK
#define luai_apicheck(L, o) { (void)L; assert(o); }
#else
#define luai_apicheck(L, o) { (void)L; }
#endif
#endif

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/*
** LuaJIT -- a Just-In-Time Compiler for Lua. http://luajit.org/
**
** Copyright (C) 2005-2017 Mike Pall. All rights reserved.
**
** Permission is hereby granted, free of charge, to any person obtaining
** a copy of this software and associated documentation files (the
** "Software"), to deal in the Software without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Software, and to
** permit persons to whom the Software is furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be
** included in all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**
** [ MIT license: http://www.opensource.org/licenses/mit-license.php ]
*/
#ifndef _LUAJIT_H
#define _LUAJIT_H
#include "lua.h"
#define LUAJIT_VERSION "LuaJIT 2.1.0-beta3"
#define LUAJIT_VERSION_NUM 20100 /* Version 2.1.0 = 02.01.00. */
#define LUAJIT_VERSION_SYM luaJIT_version_2_1_0_beta3
#define LUAJIT_COPYRIGHT "Copyright (C) 2005-2017 Mike Pall"
#define LUAJIT_URL "http://luajit.org/"
/* Modes for luaJIT_setmode. */
#define LUAJIT_MODE_MASK 0x00ff
enum {
LUAJIT_MODE_ENGINE, /* Set mode for whole JIT engine. */
LUAJIT_MODE_DEBUG, /* Set debug mode (idx = level). */
LUAJIT_MODE_FUNC, /* Change mode for a function. */
LUAJIT_MODE_ALLFUNC, /* Recurse into subroutine protos. */
LUAJIT_MODE_ALLSUBFUNC, /* Change only the subroutines. */
LUAJIT_MODE_TRACE, /* Flush a compiled trace. */
LUAJIT_MODE_WRAPCFUNC = 0x10, /* Set wrapper mode for C function calls. */
LUAJIT_MODE_MAX
};
/* Flags or'ed in to the mode. */
#define LUAJIT_MODE_OFF 0x0000 /* Turn feature off. */
#define LUAJIT_MODE_ON 0x0100 /* Turn feature on. */
#define LUAJIT_MODE_FLUSH 0x0200 /* Flush JIT-compiled code. */
/* LuaJIT public C API. */
/* Control the JIT engine. */
LUA_API int luaJIT_setmode(lua_State *L, int idx, int mode);
/* Low-overhead profiling API. */
typedef void (*luaJIT_profile_callback)(void *data, lua_State *L,
int samples, int vmstate);
LUA_API void luaJIT_profile_start(lua_State *L, const char *mode,
luaJIT_profile_callback cb, void *data);
LUA_API void luaJIT_profile_stop(lua_State *L);
LUA_API const char *luaJIT_profile_dumpstack(lua_State *L, const char *fmt,
int depth, size_t *len);
/* Enforce (dynamic) linker error for version mismatches. Call from main. */
LUA_API void LUAJIT_VERSION_SYM(void);
#endif

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/*
** Standard library header.
** Copyright (C) 2005-2017 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LUALIB_H
#define _LUALIB_H
#include "lua.h"
#define LUA_FILEHANDLE "FILE*"
#define LUA_COLIBNAME "coroutine"
#define LUA_MATHLIBNAME "math"
#define LUA_STRLIBNAME "string"
#define LUA_TABLIBNAME "table"
#define LUA_IOLIBNAME "io"
#define LUA_OSLIBNAME "os"
#define LUA_LOADLIBNAME "package"
#define LUA_DBLIBNAME "debug"
#define LUA_BITLIBNAME "bit"
#define LUA_JITLIBNAME "jit"
#define LUA_FFILIBNAME "ffi"
LUALIB_API int luaopen_base(lua_State *L);
LUALIB_API int luaopen_math(lua_State *L);
LUALIB_API int luaopen_string(lua_State *L);
LUALIB_API int luaopen_table(lua_State *L);
LUALIB_API int luaopen_io(lua_State *L);
LUALIB_API int luaopen_os(lua_State *L);
LUALIB_API int luaopen_package(lua_State *L);
LUALIB_API int luaopen_debug(lua_State *L);
LUALIB_API int luaopen_bit(lua_State *L);
LUALIB_API int luaopen_jit(lua_State *L);
LUALIB_API int luaopen_ffi(lua_State *L);
LUALIB_API void luaL_openlibs(lua_State *L);
#ifndef lua_assert
#define lua_assert(x) ((void)0)
#endif
#endif

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#include "sdfml_lua.hpp"
int sdfml::LuaHandler::open_state(std::string path, bool immediate) {
_cur_result = _lua_state.load_file(path.c_str());
if (immediate)
return 0;
sol::protected_function_result result = _cur_result();
return 1 - result.valid();
}
int sdfml::LuaHandler::run_state() {
sol::protected_function_result result = _cur_result();
return 1 - result.valid();
}
template <typename TName>
void sdfml::LuaHandler::set_variable(std::string var_name, TName value) {
_lua_state[var_name] = value;
}
template <typename TName>
TName sdfml::LuaHandler::get_variable(std::string var_name) {
return _lua_state.get<TName>(var_name);
}
template <typename... Args>
void sdfml::LuaHandler::add_libraries(Args&&... libraries) {
_lua_state.open_libraries(libraries...);
}

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#ifndef LUA_SDFML_IMPLEMENTATION
#define LUA_SDFML_IMPLEMENTATION
#include <string>
#include <functional>
#include "../lua/sol.hpp"
namespace sdfml {
typedef std::function<void> LFunc;
class LuaHandler {
protected:
sol::state _lua_state;
sol::state_view _lua_view;
sol::load_result _cur_result;
public:
int open_state(std::string path, bool immediate = false);
int run_state();
template <typename TName = int>
void set_variable(std::string var_name, TName value);
template <typename TName = int>
TName get_variable(std::string var_name);
template <typename... Args>
void add_libraries(Args&&... libraries);
};
}
#endif