return function(ll) -- Nintendo NX (AKA Switch) UI local r os.setlocale('', 'time') function resize() r = math.min(W, H) / 30 f = love.graphics.setNewFont(math.min(W, H) / 30) bf = love.graphics.newFont(math.min(W, H) / 20) --ll.kbInit('h', H / 2 - ch, H / 2 + ch + cg, 0, cx + cw * 2) end local function update(dt) end local function roundRect(m, x, y, w, h, r) if w < 1 or h < 1 then return end love.graphics.rectangle(m, x, y, w, h, r) if m == 'fill' then roundRect('line', x, y, w, h, r) end end local function draw() love.graphics.setColor(0 / COLDIV, 50 / COLDIV, 75 / COLDIV) love.graphics.rectangle('fill', 0, 0, W, H) love.graphics.setColor(255, 255, 255) -- Indicators love.graphics.push() love.graphics.translate(W - W / 16, H / 16) love.graphics.setLineWidth(r / 8) local pst, pper = love.system.getPowerInfo() if pst ~= 'nobattery' then pper = pper or 0 if pst == 'charging' then pper = os.time() % 5 / 4 * 100 end roundRect('line', -r * 2.2, 0, r * 2, r * 1.2, r / 4) roundRect('fill', -r / 6, r * 0.3, r / 4, r / 2, r / 16) roundRect('fill', -r * 1.95, r * 0.3, r * 1.5 * pper / 100, r * 0.6, r / 16) love.graphics.translate(-r * 2.8, 0) end local time = os.date('%X'):gsub('^(%d+.+%d+).+%d+', '%1') local w = f:getWidth(time) love.graphics.print(time, -w, -2) love.graphics.pop() end local function addGame(file, cont, x, y) local msg, id = ll.addGame(file, cont) love.graphics.print(msg, x, y) if id then sel = id end end return { update = update, draw = draw, addGame = addGame, } end