diff --git a/license b/license new file mode 100644 index 0000000..888e15d --- /dev/null +++ b/license @@ -0,0 +1,19 @@ +Zlib License + +Copyright (c) 2022 Er2 + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgement in the product documentation would be + appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. diff --git a/readme.md b/readme.md index 8b5c30d..7e5ef31 100644 --- a/readme.md +++ b/readme.md @@ -15,7 +15,9 @@ We are not keep environment super clear (except local variables ;)) so there are some variables can be used in game: `W` and `H` variables: width and height of the screen, controlled by love.resize function. + `love.resize` and optional `resize` payload: functions called when screen size when changed and at boot. + `love.handlers.quit`: function on exit which can be called until game was selected to keep responsive or for custom love.run function. # Fill game information