return function(draw) function draw:free(f) if self.fr then return end self.fr = true --if self._cr then self._cr:release() end if f then draw:freeFont() end collectgarbage 'collect' end function draw:freeFont() if self.f then self.f:release() end end function draw:give() if self.fr then return end self.pc = love.graphics.getCanvas() if self.pc ~= self.cr then love.graphics.push() love.graphics.origin() love.graphics.setCanvas(self._cr) end return self end function draw:back() love.graphics.setCanvas(self.pc) love.graphics.pop() return self end function draw:full(full) love.window.setFullscreen(full or false) return self end end