const Discord = require('discord.js') module.exports = async (client, guild) => { client.logger.info('Guild joined.') // Create DB entry for newly joined guild try { const newGuild = { guildID: guild.id } await client.createGuild(newGuild) } catch (err) { client.logger.error('Failed to create DB entry for newly joined guild: ' + err) } if (client.devmode === false) { const channel = client.channels.cache.get(client.config.support.serverLogs) // check if has perms, channel exists const embed = new Discord.MessageEmbed() embed.setColor('#F38159') embed.setDescription(`Joined a new server with \`${guild.members.cache.size}\` members! I'm now in \`${client.guilds.cache.size}\` servers.`) channel.send(embed) } }