const Discord = require("discord.js"); module.exports = (client, guild) => { client.logger.log(`Guild joined.`, "info"); client.settings.ensure(guild.id, client.config.defaultSettings); if(client.devmode == false) { channel = client.channels.cache.get("458896120639127552"); embed = new Discord.MessageEmbed(); embed.setColor("#F38159"); embed.setDescription(`Joined a new server with \`${guild.members.cache.size}\` members! I'm now in \`${client.guilds.cache.size}\` servers.`) channel.send(embed) }; };