// The MESSAGE event runs anytime a message is received // Note that due to the binding of client to every event, every event // goes `client, other, args` when this function is run. module.exports = class { constructor (client) { this.client = client; } async run (message) { if (message.author.bot) return; let data = new Object(); data.user = await this.client.db.getUser(message.author.id); const prefixes = [data.user.prefix] if (message.guild) { data.guild = await this.client.db.getGuild(message.guild.id); data.member = await this.client.db.getMember(message.guild.id + "-" + message.author.id); prefixes.push(data.guild.prefix) }; prefixes.push(`<@${this.client.user.id}> `, `<@!${this.client.user.id}> `) let prefix; for (const thisPrefix of prefixes) { if (message.content.startsWith(thisPrefix)) prefix = thisPrefix; }; if (message.content.indexOf(prefix) !== 0) return; if (prefix === `<@${this.client.user.id}> ` || prefix === `<@!${this.client.user.id}> `) { message.prefix = '@Woomy '; } else { message.prefix = prefix; }; const args = message.content.slice(prefix.length).trim().split(/ +/g); const command = args.shift().toLowerCase(); // Cache uncached members if (message.guild && !message.member) await message.guild.fetchMember(message.author); const cmd = this.client.commands.get(command) || this.client.commands.get(this.client.aliases.get(command)); if (!cmd) return; if (message.guild) { if (!message.channel.permissionsFor(this.client.user).has('SEND_MESSAGES')) { try { return message.author.send(`I don't have permission to speak in \`#${message.channel.name}\`, Please ask a moderator to give me the send messages permission!`) } catch (err) {}; }; /* NEED A WAY TO STORE ARRAYS IN A HASH if (data.guild.disabledCommands.includes(cmd.help.name)) { if (data.guild.systemNotice.enabled === true) { return message.channel.send('This command has been disabled in this server.'); }; }; if (data.guild.disabledCategories.includes(cmd.help.category)) { if (data.guild.systemNotice.enabled === true) { return message.channel.send('The category this command is apart of has been disabled in this server.'); }; }; */ }; if (cmd && cmd.conf.enabled === false) { return message.channel.send('This command has been disabled by my developers.'); }; if (cmd && cmd.conf.devOnly && this.client.functions.isDeveloper(message.author.id) !== true) { return message.channel.send("devs only!"); } if (cmd && !message.guild && cmd.conf.guildOnly === true) { return message.channel.send("This command is unavailable via private message. Please run this command in a guild."); } // Cooldown if (this.client.cooldown.get(cmd.help.name).has(message.author.id)) { const init = this.client.cooldown.get(command).get(message.author.id); const curr = new Date(); const diff = Math.round((curr - init) / 1000); const time = cmd.conf.cooldown / 1000; return message.reply(`this command is on cooldown! You'll be able to use it again in ${time - diff} seconds.`); } else { this.client.cooldown.get(cmd.help.name).set(message.author.id, new Date()); setTimeout(() => { this.client.cooldown.get(cmd.help.name).delete(message.author.id); }, this.client.commands.get(cmd.help.name).conf.cooldown); }; message.flags = []; while (args[0] &&args[0][0] === "-") { message.flags.push(args.shift().slice(1)); } cmd.run(message, args, data); this.client.logger.cmd(`Command ran: ${message.content}`); // TODO: Command caching if it"s worth it } };