i cant remember what half of these were even for
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4 changed files with 0 additions and 189 deletions
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/* eslint-disable indent */
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class EventHandler {
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constructor (client) {
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this.client = client;
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}
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handle (wsEvent, param_1, param_2) {
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switch (wsEvent) {
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case 'ready': {
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const readyModules = this.client.eventModules.filter(module => module.wsEvent === 'ready');
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readyModules.forEach(module => module.run(this.client));
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break;
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}
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// param_1 - error message
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case 'error': {
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const errorModules = this.client.eventModules.filter(module => module.wsEvent === 'error');
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errorModules.forEach(module => module.run(this.client, param_1));
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break;
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}
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// param_1 - message object
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case 'messageCreate': {
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const mCreateModules = this.client.eventModules.filter(module => module.wsEvent === 'messageCreate');
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mCreateModules.forEach(module => module.run(this.client, param_1));
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break;
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}
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// param_1 - guild object
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case 'guildCreate': {
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const gCreateModules = this.client.eventModules.filter(module => module.wsEvent === 'guildCreate');
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gCreateModules.forEach(module => module.run(this.client, param_1));
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break;
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}
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// param_1 - guild object
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case 'guildDelete': {
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const gDeleteModules = this.client.eventModules.filter(module => module.wsEvent === 'guildDelete');
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gDeleteModules.forEach(module => module.run(this.client, param_1));
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break;
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}
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// param_1 - guild object | param_2 - member object
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case 'guildMemberAdd': {
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const gMemberAddModules = this.client.eventModules.filter(module => module.wsEvent === 'guildMemberAdd');
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gMemberAddModules.forEach(module => module.run(this.client, param_1, param_2));
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break;
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}
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// param_1 - guild object | param_2 - member object
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case 'guildMemberRemove': {
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const gMemberRemoveModules = this.client.eventModules.filter(module => module.wsEvent === 'guildMemberRemove');
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gMemberRemoveModules.forEach(module => module.run(this.client, param_1, param_2));
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break;
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}
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// param_1 - old voice state | param_2 - new voice state
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case 'voiceStateUpdate': {
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const vStateUpdateModules = this.client.eventModules.filter(module => module.wsEvent === 'voiceStateUpdate');
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vStateUpdateModules.forEach(module => module.run(this.client));
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break;
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}
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}
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}
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}
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module.exports = EventHandler;
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class MessageHandler {
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constructor (client) {
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this.client = client;
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}
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async handle (message) {
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// Ignore messages from bots, and messages in DM's
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if (message.author.bot) return;
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if (!message.guild) return;
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// Request all the data we need from the database
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const data = {};
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data.user = await this.client.db.getUser(message.author.id);
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data.guild = await this.client.db.getGuild(message.guild.id);
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data.member = await this.client.db.getMember(message.guild.id, message.author.id);
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// Ignore users on the guild blocklist
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if (data.guild.blocklist.includes(message.author.id)) return;
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// If a user pings Woomy, respond to them with the prefixes they can use
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if (message.content === `<@${this.client.user.id}>` || message.content === `<@!${this.client.user.id}>`) {
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return message.channel.send(
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`Hi! The prefix for this server is \`${data.guild.prefix}\`, and your personal prefix is \`${data.user.prefix}\`. You can also ping me ^-^`
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);
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}
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// All the prefixes Woomy will respond to
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const prefixes = [
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data.user.prefix,
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data.guild.prefix,
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`<@${this.client.user.id}> `,
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`<@!${this.client.user.id}> `
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];
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let prefix;
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// Check the message content to see if it starts with one of our prefixes
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for (const thisPrefix of prefixes) {
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if (message.content.startsWith(thisPrefix)) {
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prefix = thisPrefix;
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break;
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}
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}
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// Ignore the message if it doesn't start with a valid prefix
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if (!prefix) return;
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// Save prefix so we can use it later (mostly for help command)
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if (prefix === `<@${this.client.user.id}> ` || prefix === `<@!${this.client.user.id}> `) {
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message.prefix = '@Woomy ';
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} else (message.prefix = prefix);
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// Turn the message content into an array (excluding the prefix)
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const args = message.content.slice(prefix.length).trim().split(/ +/g);
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// Find the command
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const commandName = args.shift().toLowerCase();
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const command = this.client.commands.get(commandName) || this.client.commands.get(this.client.aliases.get(commandName));
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// Return if a command (or its aliases) are not found
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if (!command) return;
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// Both of these blocks check if the command is disabled/in a disabled category
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if (data.guild.disabledcommands.includes(command.name)) return message.channel.send(
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this.client.config.emojis.permError + ' This command has been disabled by a server administrator.'
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);
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if (data.guild.disabledcategories.includes(command.category)) return message.channel.send(
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this.client.config.emojis.permError + ' The category this command is apart of has been disabled by a server administrator.'
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);
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// Both of these blocks check the permissions of the user, and reply with missing perms if any are found
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const missingUserPerms = this.client.functions.checkPermissions(message.channel, message.author.id, command.userPerms);
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if (missingUserPerms) return message.channel.send(
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`${this.client.config.emojis.permError} You can't use this command because you lack these permissions: \`${missingUserPerms.join('`, `')}\``
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);
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const missingBotPerms = this.client.functions.checkPermissions(message.channel, this.client.user.id, command.botPerms);
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if (missingBotPerms) return message.channel.send(
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`${this.client.config.emojis.permError} I can't run this command because I lack these permissions: \`${missingBotPerms.join('`, `')}\``
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);
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// Return if the command is disabled globally
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if (command.enabled === false) return message.channel.send(
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this.client.config.emojis.permError + ' This command has been disabled by my developers.'
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);
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// Return if the command is restricted to developers (and the user is not a developer)
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if (command.devOnly === true && this.client.config.ownerIDs.includes(message.author.id) !== true) {
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return message.channel.send(
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`${this.client.config.emojis.permError} ${message.author.username} is not in the sudoers file. This incident will be reported.`
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);
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}
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// Cooldown
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if (this.client.cooldowns.get(command.name).has(message.author.id)) {
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const timestamp = this.client.cooldowns.get(command.name).get(message.author.id);
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const currentTime = Date.now();
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const cooldown = command.cooldown / 1000;
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const timePassed = Math.floor((currentTime - timestamp) / 1000);
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return message.channel.send(
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`${this.client.config.emojis.wait} ${message.author.mention}, you need to wait ${cooldown - timePassed} seconds before using this command again.`
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);
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} else {
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this.client.cooldowns.get(command.name).set(message.author.id, new Date());
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setTimeout(() => {
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this.client.cooldowns.get(command.name).delete(message.author.id);
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}, this.client.commands.get(command.name).cooldown);
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}
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try {
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command.run(this.client, message, args, data);
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this.client.logger.command(`Ran ${command.name}`);
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} catch (error) {
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this.client.logger.error('COMMAND_EXECUTION_ERROR', `${command.name}: ${error.stack}`);
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message.channel.send(`${this.client.config.emojis.botError} An error occured when I was trying to run this command. I've sent through the details of the error to my developers.`);
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}
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}
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}
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module.exports = MessageHandler;
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