159 lines
6.2 KiB
Diff
159 lines
6.2 KiB
Diff
From 73d8fb89c6897648ef9e0340793cb2487695488f Mon Sep 17 00:00:00 2001
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From: BtbN <btbn@btbn.de>
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Date: Sun, 4 Apr 2021 23:29:53 +0200
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Subject: [PATCH 4/4] Unlock building static loader on any OS
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Based in parts on https://github.com/shinchiro/mpv-winbuild-cmake/blob/master/packages/vulkan-0001-cross-compile-static-linking-hacks.patch
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---
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CMakeLists.txt | 2 --
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loader/CMakeLists.txt | 23 ++++++++++++++++++++++-
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loader/loader.h | 3 +++
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loader/loader_windows.c | 2 ++
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loader/vk_loader_platform.h | 16 ++++++++++++++++
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5 files changed, 43 insertions(+), 3 deletions(-)
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index 703bcb1ba..43a25d8aa 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -95,9 +95,7 @@ if(BUILD_TESTS)
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enable_testing()
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endif()
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-if(APPLE)
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option(BUILD_STATIC_LOADER "Build a loader that can be statically linked" OFF)
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-endif()
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if(WIN32)
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# Optional: Allow specify the exact version used in the loader dll
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diff --git a/loader/CMakeLists.txt b/loader/CMakeLists.txt
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index b5bc0a98a..f74079954 100644
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--- a/loader/CMakeLists.txt
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+++ b/loader/CMakeLists.txt
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@@ -251,6 +251,22 @@ if(WIN32)
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target_compile_options(loader-opt PUBLIC ${MSVC_LOADER_COMPILE_OPTIONS})
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target_include_directories(loader-opt PRIVATE "$<TARGET_PROPERTY:Vulkan::Headers,INTERFACE_INCLUDE_DIRECTORIES>")
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+ if(BUILD_STATIC_LOADER)
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+ add_library(vulkan
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+ STATIC
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+ $<TARGET_OBJECTS:loader-opt>
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+ $<TARGET_OBJECTS:loader-norm>
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+ $<TARGET_OBJECTS:loader-unknown-chain>
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+ ${CMAKE_CURRENT_SOURCE_DIR}/vulkan-1.def
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+ ${CMAKE_CURRENT_SOURCE_DIR}/loader.rc)
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+ set_target_properties(vulkan
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+ PROPERTIES LINK_FLAGS_DEBUG
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+ "/ignore:4098"
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+ OUTPUT_NAME
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+ vulkan-1
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+ PREFIX
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+ lib)
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+ else()
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add_library(vulkan
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SHARED
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$<TARGET_OBJECTS:loader-opt>
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@@ -269,6 +285,8 @@ if(WIN32)
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set_target_properties(vulkan
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PROPERTIES
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OUTPUT_NAME vulkan-1)
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+ set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS LOADER_DYNAMIC_LIB)
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+ endif()
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target_link_libraries(vulkan Vulkan::Headers)
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@@ -291,16 +309,18 @@ else()
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-typedef-redefinition")
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endif()
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- if(APPLE AND BUILD_STATIC_LOADER)
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+ if(BUILD_STATIC_LOADER)
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add_library(vulkan STATIC ${NORMAL_LOADER_SRCS} ${OPT_LOADER_SRCS})
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else()
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add_library(vulkan SHARED ${NORMAL_LOADER_SRCS} ${OPT_LOADER_SRCS})
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endif()
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add_dependencies(vulkan loader_asm_gen_files)
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+ if (NOT BUILD_STATIC_LOADER)
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# set version based on LOADER_GENERATED_HEADER_VERSION used to generate the code
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set_target_properties(vulkan
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PROPERTIES SOVERSION "1"
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VERSION ${LOADER_GENERATED_HEADER_VERSION})
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+ endif()
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target_link_libraries(vulkan ${CMAKE_DL_LIBS} m)
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if (NOT ANDROID)
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target_link_libraries(vulkan pthread)
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@@ -377,6 +397,7 @@ if(PKG_CONFIG_FOUND)
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foreach(LIB ${CMAKE_CXX_IMPLICIT_LINK_LIBRARIES} ${PLATFORM_LIBS})
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set(PRIVATE_LIBS "${PRIVATE_LIBS} -l${LIB}")
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endforeach()
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+ set(PRIVATE_LIBS "${PRIVATE_LIBS} -lshlwapi -lcfgmgr32")
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if(WIN32)
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set(VULKAN_LIB_SUFFIX "-1")
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# Set libdir path as in cmake's FindVulkan.cmake
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diff --git a/loader/loader.h b/loader/loader.h
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index cfebfba67..62dcaeb81 100644
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--- a/loader/loader.h
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+++ b/loader/loader.h
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@@ -66,6 +66,9 @@ static inline void loader_init_dispatch(void *obj, const void *data) {
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// Global variables used across files
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extern struct loader_struct loader;
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+#if defined(_WIN32) && !defined(LOADER_DYNAMIC_LIB)
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+extern LOADER_PLATFORM_THREAD_ONCE_DEFINITION(once_init);
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+#endif
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extern loader_platform_thread_mutex loader_lock;
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extern loader_platform_thread_mutex loader_json_lock;
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extern loader_platform_thread_mutex loader_preload_icd_lock;
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diff --git a/loader/loader_windows.c b/loader/loader_windows.c
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index e1579bf3a..8a7daef04 100644
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--- a/loader/loader_windows.c
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+++ b/loader/loader_windows.c
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@@ -98,6 +98,7 @@ void windows_initialization(void) {
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#endif
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}
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+#if defined(LOADER_DYNAMIC_LIB)
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BOOL WINAPI DllMain(HINSTANCE hinst, DWORD reason, LPVOID reserved) {
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switch (reason) {
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case DLL_PROCESS_ATTACH:
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@@ -114,6 +115,7 @@ BOOL WINAPI DllMain(HINSTANCE hinst, DWORD reason, LPVOID reserved) {
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}
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return TRUE;
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}
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+#endif
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bool windows_add_json_entry(const struct loader_instance *inst,
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char **reg_data, // list of JSON files
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diff --git a/loader/vk_loader_platform.h b/loader/vk_loader_platform.h
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index d956e803a..fab7b44f5 100644
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--- a/loader/vk_loader_platform.h
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+++ b/loader/vk_loader_platform.h
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@@ -456,9 +456,25 @@ typedef HANDLE loader_platform_thread;
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// The once init functionality is not used when building a DLL on Windows. This is because there is no way to clean up the
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// resources allocated by anything allocated by once init. This isn't a problem for static libraries, but it is for dynamic
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// ones. When building a DLL, we use DllMain() instead to allow properly cleaning up resources.
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+#if defined(LOADER_DYNAMIC_LIB)
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#define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var)
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#define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var)
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#define LOADER_PLATFORM_THREAD_ONCE(ctl, func)
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+#else
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+#define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var) INIT_ONCE var = INIT_ONCE_STATIC_INIT;
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+#define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var) INIT_ONCE var;
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+#define LOADER_PLATFORM_THREAD_ONCE(ctl, func) loader_platform_thread_once_fn(ctl, func)
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+static BOOL CALLBACK InitFuncWrapper(PINIT_ONCE InitOnce, PVOID Parameter, PVOID *Context) {
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+ void (*func)(void) = (void (*)(void))Parameter;
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+ func();
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+ return TRUE;
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+}
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+static void loader_platform_thread_once_fn(void *ctl, void (*func)(void)) {
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+ assert(func != NULL);
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+ assert(ctl != NULL);
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+ InitOnceExecuteOnce((PINIT_ONCE)ctl, InitFuncWrapper, (void *)func, NULL);
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+}
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+#endif
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// Thread IDs:
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typedef DWORD loader_platform_thread_id;
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--
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2.25.1
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